3 hit for bo1?
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soo I'd like to know if there is any mod to have more health, like in bo3, can someone help me?
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TeYoq You can change the health of the player or change the damage for the zombies. I suggest changing zombie damage as it's more consistent than just adding hp to the player.
infected_dmg() { while(1) { infected = GetAiArray( "axis" ); for( i=0;i<infected.size;i++ ) { if( is_true( infected[i].meleeDamage ) ) { infected[i].meleeDamage = 45; //This value is amount each infected will inflict damage to a player } } wait 0.05; } }
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Pistakilla yoo admin, excuse me for my ignorance but what should I do with that, I have NO idea, srry lol
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TeYoq create a .gsc file (just make a blank.txt file and rename the .txt to a .gsc) then copy this into the .gsc file you made
#include common_scripts\utility; init(){ thread infected_dmg(); } infected_dmg() { while(1) { infected = GetAiArray( "axis" ); for( i=0;i<infected.size;i++ ) { if( is_true( infected[i].meleeDamage ) ) { infected[i].meleeDamage = 45; //This value is amount each infected will inflict damage to a player } } wait 0.05; } }
Then save it and copy that .gsc file you made and paste it to
%localappdata%\plutonium\storage\t5\scripts\sp
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Pistakilla This script doesn't seem to work on my end. Placing it into
zom
doesn't load the script, placing it intosp
even after loading the game first crashes my game, and making a folder likezombie_theatre
and loading Kino Der Toten with the script in folder also doesn't work. Is there any version of this that I can put in\maps
? Or can I get information on what specific .gsc script I can place it in (like _zombiemode_perks for example). -
Bebrage Aight fixed it. Copy the code above I edited it and you can just place it in the sp folder instead of zom folder.
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This post is deleted!
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thx that help a lot