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  3. [ZM] [Bo1] Rollon's Gun Mod

[ZM] [Bo1] Rollon's Gun Mod

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • TravGGundefined TravGG

    Nucleye Is there any image files or anything else I need. Game loads in to Kino perfectly fine and I see the chalk text but im not getting any other weapons besides vanilla ones

    Nucleyeundefined Offline
    Nucleyeundefined Offline
    Nucleye
    wrote on last edited by
    #3

    TravGG Did you copy the main and zone folder from the zip file into your open tfm folder?

    TravGGundefined 1 Reply Last reply
    0
    • TravGGundefined Offline
      TravGGundefined Offline
      TravGG
      wrote on last edited by
      #4

      Yep 🙂

      1 Reply Last reply
      0
      • Nucleyeundefined Nucleye

        TravGG Did you copy the main and zone folder from the zip file into your open tfm folder?

        TravGGundefined Offline
        TravGGundefined Offline
        TravGG
        wrote on last edited by
        #5

        Nucleye 0d97a1d8-fb6d-4fc4-b0e9-c82cd1d7f469-image.png
        This is what I see. And dual cz still crashes

        1 Reply Last reply
        1
        • Nucleyeundefined Nucleye

          So far the only working gun mod I found for plutonium. Functional mystery box and fixed dual cz75 crash. (I haven't tested out the pap yet but it'll probably work)
          Includes several bo2 weapons and even wonder weapons as well such as Ray gun mark II and origins staffs
          Currently only working for kino and five

          Download link 1: https://www.mediafire.com/file/9985tnyy8a89p5j/zm_rollongunmod.rar/file

          Download link 2: https://mega.nz/file/H8RXCJaY#WNWC_kNT8xlqGwmj1wob1-Zih974ENDgr7iiUkCndVA

          PS2ABBACHIOundefined Offline
          PS2ABBACHIOundefined Offline
          PS2ABBACHIO
          wrote on last edited by
          #6

          Nucleye the Mod works For Moon. I’ve tried it.

          1 Reply Last reply
          0
          • Nucleyeundefined Nucleye

            So far the only working gun mod I found for plutonium. Functional mystery box and fixed dual cz75 crash. (I haven't tested out the pap yet but it'll probably work)
            Includes several bo2 weapons and even wonder weapons as well such as Ray gun mark II and origins staffs
            Currently only working for kino and five

            Download link 1: https://www.mediafire.com/file/9985tnyy8a89p5j/zm_rollongunmod.rar/file

            Download link 2: https://mega.nz/file/H8RXCJaY#WNWC_kNT8xlqGwmj1wob1-Zih974ENDgr7iiUkCndVA

            DoorknobBoyundefined Offline
            DoorknobBoyundefined Offline
            DoorknobBoy
            wrote on last edited by
            #7

            Nucleye it doesnt do anything, did intall it wrong?

            PS2ABBACHIOundefined 1 Reply Last reply
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            • DoorknobBoyundefined DoorknobBoy

              Nucleye it doesnt do anything, did intall it wrong?

              PS2ABBACHIOundefined Offline
              PS2ABBACHIOundefined Offline
              PS2ABBACHIO
              wrote on last edited by
              #8

              @HeavilySusYT Did you put all the mod files into the First ever folder? That’s how you make it work.

              TravGGundefined DoorknobBoyundefined 3 Replies Last reply
              0
              • PS2ABBACHIOundefined PS2ABBACHIO

                @HeavilySusYT Did you put all the mod files into the First ever folder? That’s how you make it work.

                TravGGundefined Offline
                TravGGundefined Offline
                TravGG
                wrote on last edited by
                #9

                PS2ABBACHIO What do you mean First ever folder?

                1 Reply Last reply
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                • PS2ABBACHIOundefined PS2ABBACHIO

                  @HeavilySusYT Did you put all the mod files into the First ever folder? That’s how you make it work.

                  DoorknobBoyundefined Offline
                  DoorknobBoyundefined Offline
                  DoorknobBoy
                  wrote on last edited by
                  #10

                  PS2ABBACHIO i installed it by putting in the mods folder, every other mod ive used worked that way a4b28973-1f74-4954-9f77-de8d87bb90e7-image.png

                  1 Reply Last reply
                  0
                  • PS2ABBACHIOundefined PS2ABBACHIO

                    @HeavilySusYT Did you put all the mod files into the First ever folder? That’s how you make it work.

                    DoorknobBoyundefined Offline
                    DoorknobBoyundefined Offline
                    DoorknobBoy
                    wrote on last edited by
                    #11

                    PS2ABBACHIO am i wrong with the installation process??? it works for every other mod ive done

                    1 Reply Last reply
                    0
                    • Lerrycapetimeundefined Offline
                      Lerrycapetimeundefined Offline
                      Lerrycapetime
                      wrote on last edited by
                      #12

                      Greetings @HeavilySusYT I just figured it out over here, the files in the common folder move them to t5 > zone and move the main folder to t5

                      bandicam 2022-08-03 07-50-16-198.png
                      bandicam 2022-08-03 07-53-27-883.png

                      DoorknobBoyundefined 1 Reply Last reply
                      1
                      • Lerrycapetimeundefined Lerrycapetime

                        Greetings @HeavilySusYT I just figured it out over here, the files in the common folder move them to t5 > zone and move the main folder to t5

                        bandicam 2022-08-03 07-50-16-198.png
                        bandicam 2022-08-03 07-53-27-883.png

                        DoorknobBoyundefined Offline
                        DoorknobBoyundefined Offline
                        DoorknobBoy
                        wrote on last edited by
                        #13

                        so it kinda works, all of the wall weapons and spawn pistol are modded weapons. BUT there textures are all white and the wall weapons make the same noises as the gun they replace. AND the box is completely unmodded

                        DoorknobBoyundefined 1 Reply Last reply
                        0
                        • DoorknobBoyundefined DoorknobBoy

                          so it kinda works, all of the wall weapons and spawn pistol are modded weapons. BUT there textures are all white and the wall weapons make the same noises as the gun they replace. AND the box is completely unmodded

                          DoorknobBoyundefined Offline
                          DoorknobBoyundefined Offline
                          DoorknobBoy
                          wrote on last edited by
                          #14

                          @HeavilySusYT update: there are modded weapons in the box though they dont show up in the rotation and there all white

                          1 Reply Last reply
                          0
                          • VHS Anarchistundefined Offline
                            VHS Anarchistundefined Offline
                            VHS Anarchist
                            wrote on last edited by
                            #15

                            Sorry for the length of this but I figued this may help others, and I wanted to include image examples to help

                            Disclaimer, I don't use the mods folder for any of this

                            Before starting, I recommend throwing the folders, images and zone, into a .zip folder or .rar before editing them as a backup. They can stay in the root T5 folder as they won't interact with the game at all. In case you want to remove the mod, it's easier to delete the folders and pull out the backups.

                            2ab4bf03-b0c9-4adf-a0d1-428533df1019-image.png

                            If you're having problems with things like textures not showing up properly, you could try how I have it set up, which is messier but works. Inside the main folder of the mod you open the iw_42.iwd in winrar, which I personally use for this, I have no idea if something like 7zip works. You can take the images folder and put it in the root storage/T5 folder.

                            Here's a visual example of a chunk of the files in the said folder
                            8f7f5e08-e9d7-4b55-8a94-7e575a018d5c-image.png

                            If the custom weapons aren't working at all, you also need to make sure that inside the zone folder that you don't have a folder called Common. Whatever is in that folder, put it into the root zone folder, and I have found everyhing to work.

                            Another visual example of what it should roughly look like
                            1fe363da-b455-4349-87f9-a5e62a88de1b-image.png

                            This is when it's incorrectly set up
                            ac5890c4-0a03-4dbb-b942-ba6d2bc41b5b-image.png
                            9daa8a4b-ec2c-4606-84c7-7259168a9e94-image.png

                            DoorknobBoyundefined 1 Reply Last reply
                            0
                            • VHS Anarchistundefined VHS Anarchist

                              Sorry for the length of this but I figued this may help others, and I wanted to include image examples to help

                              Disclaimer, I don't use the mods folder for any of this

                              Before starting, I recommend throwing the folders, images and zone, into a .zip folder or .rar before editing them as a backup. They can stay in the root T5 folder as they won't interact with the game at all. In case you want to remove the mod, it's easier to delete the folders and pull out the backups.

                              2ab4bf03-b0c9-4adf-a0d1-428533df1019-image.png

                              If you're having problems with things like textures not showing up properly, you could try how I have it set up, which is messier but works. Inside the main folder of the mod you open the iw_42.iwd in winrar, which I personally use for this, I have no idea if something like 7zip works. You can take the images folder and put it in the root storage/T5 folder.

                              Here's a visual example of a chunk of the files in the said folder
                              8f7f5e08-e9d7-4b55-8a94-7e575a018d5c-image.png

                              If the custom weapons aren't working at all, you also need to make sure that inside the zone folder that you don't have a folder called Common. Whatever is in that folder, put it into the root zone folder, and I have found everyhing to work.

                              Another visual example of what it should roughly look like
                              1fe363da-b455-4349-87f9-a5e62a88de1b-image.png

                              This is when it's incorrectly set up
                              ac5890c4-0a03-4dbb-b942-ba6d2bc41b5b-image.png
                              9daa8a4b-ec2c-4606-84c7-7259168a9e94-image.png

                              DoorknobBoyundefined Offline
                              DoorknobBoyundefined Offline
                              DoorknobBoy
                              wrote on last edited by
                              #16

                              @ShadowFerret24 i dont have an image folder in the rolongun mod rar

                              VHS Anarchistundefined 1 Reply Last reply
                              0
                              • DoorknobBoyundefined DoorknobBoy

                                @ShadowFerret24 i dont have an image folder in the rolongun mod rar

                                VHS Anarchistundefined Offline
                                VHS Anarchistundefined Offline
                                VHS Anarchist
                                wrote on last edited by
                                #17

                                @HeavilySusYT inside the rar, go through these folders: zm_rollongunmod > main and you will find iw_42.iwd when you open that, there should be an images folder inside of it

                                08f37488-23b8-4019-a95b-224b2d868853-image.png
                                de96678b-3465-40ad-abd5-612e995d32f8-image.png

                                this images folder inside the iw_42.iwd need to be put in the T5 folder as previously mentioned

                                1 Reply Last reply
                                0
                                • Nucleyeundefined Nucleye

                                  So far the only working gun mod I found for plutonium. Functional mystery box and fixed dual cz75 crash. (I haven't tested out the pap yet but it'll probably work)
                                  Includes several bo2 weapons and even wonder weapons as well such as Ray gun mark II and origins staffs
                                  Currently only working for kino and five

                                  Download link 1: https://www.mediafire.com/file/9985tnyy8a89p5j/zm_rollongunmod.rar/file

                                  Download link 2: https://mega.nz/file/H8RXCJaY#WNWC_kNT8xlqGwmj1wob1-Zih974ENDgr7iiUkCndVA

                                  MrReaper935undefined Offline
                                  MrReaper935undefined Offline
                                  MrReaper935
                                  wrote on last edited by
                                  #18

                                  Nucleye Do you think you can do the same with the Natch mod?

                                  1 Reply Last reply
                                  0
                                  • itzqyattzundefined Offline
                                    itzqyattzundefined Offline
                                    itzqyattz
                                    wrote on last edited by
                                    #19

                                    How do I remove

                                    1 Reply Last reply
                                    0
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