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Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • Terisus Offline
    Terisus Offline
    Terisus
    wrote on last edited by
    #1

    Im not too familiar with GSC if im gonna be completely honest, but i was wondering if anybody could help me with this. Essentially i just want joining players to get Juggernog and a weapon after round 8. Any help would be appreciated. Thanks!b66886ab-879f-4b95-b482-2f62ff97a4e7-image.png

    hindercanrun 1 Reply Last reply
    0
    • Terisus Terisus

      Im not too familiar with GSC if im gonna be completely honest, but i was wondering if anybody could help me with this. Essentially i just want joining players to get Juggernog and a weapon after round 8. Any help would be appreciated. Thanks!b66886ab-879f-4b95-b482-2f62ff97a4e7-image.png

      hindercanrun Offline
      hindercanrun Offline
      hindercanrun
      Contributor
      wrote on last edited by
      #2

      Terisus are you trying to edit an existing version of jug for joining players past round 8?

      Terisus 1 Reply Last reply
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      • Sorex Offline
        Sorex Offline
        Sorex
        Contributor
        wrote on last edited by
        #3

        Terisus
        type givecustomloadout(); under self waittil("spawned_player"); if not work add a wait before.

        In your case your code don't work because you put your function call outside the loop and that loop is infinite so that call will never be reached.

        Terisus 1 Reply Last reply
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        • hindercanrun hindercanrun

          Terisus are you trying to edit an existing version of jug for joining players past round 8?

          Terisus Offline
          Terisus Offline
          Terisus
          wrote on last edited by
          #4

          hindercanrun Yeah i am, if im being honest

          1 Reply Last reply
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          • Sorex Sorex

            Terisus
            type givecustomloadout(); under self waittil("spawned_player"); if not work add a wait before.

            In your case your code don't work because you put your function call outside the loop and that loop is infinite so that call will never be reached.

            Terisus Offline
            Terisus Offline
            Terisus
            wrote on last edited by
            #5

            Sorex would it be possible to give points in the same function aswell? sorry for asking so many questions haha

            chicken emoji 1 Reply Last reply
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            • Terisus Terisus

              Sorex would it be possible to give points in the same function aswell? sorry for asking so many questions haha

              chicken emoji Offline
              chicken emoji Offline
              chicken emoji
              wrote on last edited by
              #6

              Terisus You can use player maps/mp/zombies/_zm_score::add_to_player_score( points ) or change player.score

              Terisus 1 Reply Last reply
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              • chicken emoji chicken emoji

                Terisus You can use player maps/mp/zombies/_zm_score::add_to_player_score( points ) or change player.score

                Terisus Offline
                Terisus Offline
                Terisus
                wrote on last edited by
                #7

                chicken emoji Thanks for the help man 😄

                1 Reply Last reply
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