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  3. [ZM] AnyLocker - Chat based locker for T6 Zombies Maps

[ZM] AnyLocker - Chat based locker for T6 Zombies Maps

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  • Atmoistundefined Offline
    Atmoistundefined Offline
    Atmoist
    wrote on last edited by
    #1

    Chat based locker system for T6ZM servers.
    Currently pretty buggy and messy code, but once I have ironed out a few more of these kinks I'll post source.
    Allows users to save their current weapon to external file for 4000 points. Each of the 6 maps has it's own locker folder holding user weapons.

    Discord:
    Atmoist🖤⚡💛#7178

    Compiled Code:
    https://github.com/Atmosphericss/AnyLocker/releases

    Requirements, usage (and source in future):
    https://github.com/Atmosphericss/AnyLocker

    hindercanrunundefined JezuzLizardundefined 2 Replies Last reply
    0
    • Jack Dempseyundefined Offline
      Jack Dempseyundefined Offline
      Jack Dempsey
      wrote on last edited by
      #2

      is there a tutorial on how to install this? I tried to get the chat bank to work too and it didn't.

      1 Reply Last reply
      0
      • Atmoistundefined Atmoist

        Chat based locker system for T6ZM servers.
        Currently pretty buggy and messy code, but once I have ironed out a few more of these kinks I'll post source.
        Allows users to save their current weapon to external file for 4000 points. Each of the 6 maps has it's own locker folder holding user weapons.

        Discord:
        Atmoist🖤⚡💛#7178

        Compiled Code:
        https://github.com/Atmosphericss/AnyLocker/releases

        Requirements, usage (and source in future):
        https://github.com/Atmosphericss/AnyLocker

        hindercanrunundefined Offline
        hindercanrunundefined Offline
        hindercanrun
        wrote on last edited by hindercanrun
        #3

        Atmoist Nice release, but I think you should include an install guide.

        1 Reply Last reply
        0
        • Atmoistundefined Atmoist

          Chat based locker system for T6ZM servers.
          Currently pretty buggy and messy code, but once I have ironed out a few more of these kinks I'll post source.
          Allows users to save their current weapon to external file for 4000 points. Each of the 6 maps has it's own locker folder holding user weapons.

          Discord:
          Atmoist🖤⚡💛#7178

          Compiled Code:
          https://github.com/Atmosphericss/AnyLocker/releases

          Requirements, usage (and source in future):
          https://github.com/Atmosphericss/AnyLocker

          JezuzLizardundefined Offline
          JezuzLizardundefined Offline
          JezuzLizard
          Plutonium Staff
          wrote on last edited by
          #4

          Atmoist I see you compiled this script with Xensik's gsc-tool. You do realize you can get correct decompiled output using the Xensik decompiler on any Xensik compiled GSC? Just confused why you didn't provide source in the first place.

          Anyway from looking at the decompiled output I noticed a mistake.

          getdvarintdefault( dvar, value )
          {
              if ( dvar == "" )
                  return value;
              else
                  return getdvarint( dvar );
          }
          

          should be

          getdvarintdefault( dvar, value )
          {
              if ( getDvar( dvar ) == "" )
                  return value;
              else
                  return getdvarint( dvar );
          }
          

          from your usage dvar(string) will never be blank so it makes more sense for it to getDvar() if the dvar(dvar) is blank.

          Atmoistundefined 1 Reply Last reply
          0
          • chasef7undefined Offline
            chasef7undefined Offline
            chasef7
            Banned
            wrote on last edited by
            #5

            the guide is linked in the post already
            https://github.com/Atmosphericss/AnyLocker

            Atmoist Nice release, would appreciate if you would share the source

            1 Reply Last reply
            0
            • JezuzLizardundefined JezuzLizard

              Atmoist I see you compiled this script with Xensik's gsc-tool. You do realize you can get correct decompiled output using the Xensik decompiler on any Xensik compiled GSC? Just confused why you didn't provide source in the first place.

              Anyway from looking at the decompiled output I noticed a mistake.

              getdvarintdefault( dvar, value )
              {
                  if ( dvar == "" )
                      return value;
                  else
                      return getdvarint( dvar );
              }
              

              should be

              getdvarintdefault( dvar, value )
              {
                  if ( getDvar( dvar ) == "" )
                      return value;
                  else
                      return getdvarint( dvar );
              }
              

              from your usage dvar(string) will never be blank so it makes more sense for it to getDvar() if the dvar(dvar) is blank.

              Atmoistundefined Offline
              Atmoistundefined Offline
              Atmoist
              wrote on last edited by Atmoist
              #6

              JezuzLizard Ah okay thank you, I'm pretty new to this so I thought it would probably be best if I try sort out my messy and buggy code before releasing the source properly.

              Thanks for telling me about the error, I'll change it now

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