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Clients not working

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  • AlpaKingundefined Offline
    AlpaKingundefined Offline
    AlpaKing
    wrote on last edited by
    #1

    Hello helpers!

    I have a little problem since I created my server. The servers works well, but the clients won't work.

    The '_clients.gsc' file is in t6r>maps>mp>gametypes_zm. normally after that I can see it the console, but I even lauched the game to see and it isn't working, so everything is in default gametype, i guess.

    I also compiled the stuff in GSCcompiler. I really don't know what else to say to help you understand more...

    Did I miss a step, or do I have to do something inside the server configs to locate it ? I don't know I'm lost 😢

    Dss0undefined 1 Reply Last reply
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    • Dss0undefined Offline
      Dss0undefined Offline
      Dss0 Plutonium Staff
      replied to AlpaKing on last edited by
      #2

      AlpaKing the file has to be called _clientids.gsc.

      1 Reply Last reply
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      • AlpaKingundefined Offline
        AlpaKingundefined Offline
        AlpaKing
        wrote on last edited by
        #3

        Dss0 said in Clients not working:

        the file has to be called _clientids.gsc.

        I f****** tried everything and now I see the problem... It became logic after reading your reply. the file was called '_clientids.gsc.gsc', so i just removed the first '".gsc'"

        This was my demo client, do u know where I can find the script for the 'total zombies counter', cuz it is nicer if you can see the total of zombies in the round and not the active zombies. (which is 24 on default)

        Thank u for your help buddy ! 😊

        Dss0undefined 1 Reply Last reply
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        • Dss0undefined Offline
          Dss0undefined Offline
          Dss0 Plutonium Staff
          replied to AlpaKing on last edited by
          #4

          AlpaKing check cahz' last reply here https://forum.plutonium.pw/topic/809/support-zombie-counter-info/10?_=1620246177802

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