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BO2 Server Hosting Support

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Request support for the Plutonium T6 servers, please wait at-least 1 day for a reply, it can get busy. The community is free to try to help in any thread.

  • PlutoT6 server set-up guide.

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  • Installing IW4MAdmin to your dedicated server. [Windows]

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    Fry
    How to install IW4MAdmin GSC Anti-Cheat for T6 This is for advanced users only! Do not skip steps or alter the metrics names! Just remember the GSC anti-cheat is a port from IW4x, So chances of false bans 3% First thing first. You MUST edit the StatsPluginSettings.json. If you don't edit your StatsPluginSettings.json. You going to have yourself a lot of angry players and FALSE BANS for norecoil. Every time you move your servers. you must edit the IP and port of your server without any dots or :'s in your ip and port. They have to match the same address as your IW4MAdminSettings.json file or it throw everyone into norecoil bans which is all false! Now compile this gsc file. and stick it in your t6r/data/maps/mp/gametypes/ and make sure the filename is called _clientids.gsc Here is a example. I removed killstreak messages as I don't see any of that fit for T6 while it's for IW4x "Better call that nuke!" message lol. { "EnableAntiCheat": null, "KillstreakMessages": [], "DeathstreakMessages": [], "TopPlayersMinPlayTime": 10800, "StoreClientKills": false, "MostKillsMaxInactivityDays": 30, "MostKillsClientLimit": 5, "ServerDetectionTypes": null, "AnticheatConfiguration": { "Enable": true, "ServerDetectionTypes": { "1270014976": [ "Offset", "Strain", "Snap" ] }, "IgnoredClientIds": [], "IgnoredDetectionSpecification": { "IW4": { "Chest": [ "m21.+" ], "Recoil": [ "ranger.*_mp", "model1887.*_mp", ".+shotgun.*_mp" ], "Button": [ ".*akimbo.*" ] } } } } 1270014976 being your IP address and Port on the end. You can use local or the actual IP just Make sure it matches the same IP you have on IW4MAdminSettings.json as well. Again do not use dot's or : on your IP or you will have a broken function/json file. that's why they were removed for a reason.. If you host more multiable servers. then you would need to add more IP function to the StatsPluginSettings.json. For example.... This is my actual copy I used. { "EnableAntiCheat": null, "KillstreakMessages": [], "DeathstreakMessages": [], "TopPlayersMinPlayTime": 10800, "StoreClientKills": false, "MostKillsMaxInactivityDays": 30, "MostKillsClientLimit": 5, "ServerDetectionTypes": null, "AnticheatConfiguration": { "Enable": true, "ServerDetectionTypes": { "19823145744976": [ "Offset", "Strain", "Snap" ], "19823145744978": [ "Offset", "Strain", "Snap" ] }, "IgnoredClientIds": [], "IgnoredDetectionSpecification": { "IW4": { "Chest": [ "m21.+" ], "Recoil": [ "ranger.*_mp", "model1887.*_mp", ".+shotgun.*_mp" ], "Button": [ ".*akimbo.*" ] } } } } Yes that is 2 T6 servers. 198.23.145.74:4976, 198.23.145.74:4978. If you hosting only 2 T6 Multiplayers. You can always validate your json file here to be sure you done it correctly. Hope this helps.
  • How to automatically clean up demo files

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  • Public matchmaking emulation

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    SyncHole
    it relies on splicing the connection to swap servers from the matchmaking server, to a middleman ( might not run full dedis for middleman still working on it) then using that middleman to load the map / gamemode and splice the player into the actual server, the middleman allows it to show the map loading screen and more cleanly transfer the player as it uses map_restart to swap and load the map showing the loading screen, then im going to do my best to recreate the main menus using gsc or any availible tooling
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  • I need help setting up a bo2 mutpliplayer server::

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    Resxt
    Is it a local server just for you or a public server for anyone to join? You can read our documentation https://plutonium.pw/docs/server/t6/setting-up-a-server/ If the server is just for yourself you can skip the server key part and replace the port in the bat file to let's say 5000 and connect to it using /connect localhost:5000 in your game's console You gotta start the server while the game is running if hosting on the machine you play on (unless you do some tweaks maybe) For bots use this https://github.com/ineedbots/t6_bot_warfare Add seta bots_manage_fill "12" to auto add bots each game to get started, as such, in your dedicated.cfg file [image: image.jpeg]
  • Server Name Impersonation Report

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    Rem
    Can you stop banning me from your server for no reason? I barely even play the game anymore, but every time I get on any of your servers, I get banned for days.
  • Server Issues T6 T5

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  • Server hosting t5 black ops

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  • Someone has this Mob of the Dead glove

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    kid entity
    you have to get a mod menu called heidi and that will have the motd mods an have the afterlife gloves
  • is this server key disabled?

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    mamohalla
    imma see what i can do thanks
  • [Open] Server Tickrates

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    serNesq
    @ddubz1211 I'm not sure what Xerxes was referring to but it's pretty simple to run Wireshark yourself and inspect the frequency of packets. For any future attention this thread may get: the tick rate for T6 was increased from 10hz to 20hz ages ago (I believe it was September 2020) and then to my knowledge reduced back to 10hz with r4875 where 10hz is default and 20hz is an option configured via sv_rateBoostingEnabled on the server cfg. edit: this will vary by game, if someone has time to test and document current tick rates that would nice.
  • Getting issues with hosting a private match with friends

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  • GUID/XUID confusion

    xuid guid console command
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    Xerxes
    Ask Treyarch, it's the default behavior of the game. Also GUID and XUID are both based on your forum id, so you can find them for any forum User without them ever having to join you.
  • Server not appearing in the master server list

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    scene.
    @JAHKO If its any help, i see you all the time in the xev server, i can vouch you're a legit player. never have i once seen you "likely aimbotting" hopefully you can prove your legit, best of luck :)!
  • This topic is deleted!

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  • Black Ops 2 Server Connection Problem

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    Christ_Official
    @brysondev ty so much
  • Server not showing up in server list and cannot connect

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    Xerxes
    Sounds like no incoming traffic is hitting your server, check your firewall rules.
  • Server not showing up on server list ?

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    snrgabe
    How did you solve this because I have triple checked all my settings and all 6 of my T6 servers went offline. They're all orchestrated via Docker and can confirm connecting directly is working perfectly fine it just fails to display on the server list... Tried new keys, new IP and nothing!
  • how do increase max players in my server?

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    DirkRockface
    @Hell_Squad_O what DEC said! For more info / your awareness, the two // tell the system to "Ignore this line" so anything with // in front of it gets ignored... so any other variable you change that still has the // is getting ignored. it's a great way to disable variables that you don't need but want to keep for reference or add comments.