Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Support & Discussion
  3. _zm.gsc doesnt load

_zm.gsc doesnt load

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
9 Posts 4 Posters 190 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • brugolaundefined Offline
    brugolaundefined Offline
    brugola
    wrote on last edited by
    #1

    As title my compiled _zm.gsc doesnt load. Why is this happening?
    I placed the file here: C:\Games\pluto_t6_full_game\t6r\data\maps\mp\zombies

    I solved every bad syntax but i cant understand why it doesnt appear on the list of file parsed on the external "console".

    mikzyundefined 1 Reply Last reply
    0
    • brugolaundefined brugola

      As title my compiled _zm.gsc doesnt load. Why is this happening?
      I placed the file here: C:\Games\pluto_t6_full_game\t6r\data\maps\mp\zombies

      I solved every bad syntax but i cant understand why it doesnt appear on the list of file parsed on the external "console".

      mikzyundefined Offline
      mikzyundefined Offline
      mikzy
      Banned
      wrote on last edited by
      #2

      brugola _zm.gsc is not editable due to the developers having changes to it. what are you trying to modify specifically? we may have a work around.

      brugolaundefined 1 Reply Last reply
      0
      • mikzyundefined mikzy

        brugola _zm.gsc is not editable due to the developers having changes to it. what are you trying to modify specifically? we may have a work around.

        brugolaundefined Offline
        brugolaundefined Offline
        brugola
        wrote on last edited by
        #3

        mikey Hi man, thank you for the info.

        I dont have anything in particular in mind i just would like to play with round rules and experiment random things.

        The modding system is so awsome and yet a little bit restricted if i cant edit some files 😞

        Dss0undefined 1 Reply Last reply
        0
        • brugolaundefined brugola

          mikey Hi man, thank you for the info.

          I dont have anything in particular in mind i just would like to play with round rules and experiment random things.

          The modding system is so awsome and yet a little bit restricted if i cant edit some files 😞

          Dss0undefined Offline
          Dss0undefined Offline
          Dss0
          Plutonium Staff
          wrote on last edited by
          #4

          brugola just use maps/mp/gametypes_zm/_clientids.gsc.

          mikzyundefined 1 Reply Last reply
          0
          • Dss0undefined Dss0

            brugola just use maps/mp/gametypes_zm/_clientids.gsc.

            mikzyundefined Offline
            mikzyundefined Offline
            mikzy
            Banned
            wrote on last edited by
            #5

            Dss0 im assuming he wanted to edit something specifically in _zm so that really wasn't a option

            brugolaundefined 1 Reply Last reply
            0
            • mikzyundefined mikzy

              Dss0 im assuming he wanted to edit something specifically in _zm so that really wasn't a option

              brugolaundefined Offline
              brugolaundefined Offline
              brugola
              wrote on last edited by
              #6

              mikey indeed, round logic is inside _zm.gsc.

              JezuzLizardundefined 1 Reply Last reply
              0
              • brugolaundefined brugola

                mikey indeed, round logic is inside _zm.gsc.

                JezuzLizardundefined Offline
                JezuzLizardundefined Offline
                JezuzLizard
                Plutonium Staff
                wrote on last edited by
                #7

                brugola Try using the new replaceFunc() to modify the functions you want to change.

                brugolaundefined 1 Reply Last reply
                0
                • JezuzLizardundefined JezuzLizard

                  brugola Try using the new replaceFunc() to modify the functions you want to change.

                  brugolaundefined Offline
                  brugolaundefined Offline
                  brugola
                  wrote on last edited by brugola
                  #8

                  JezuzLizard Thanks, didnt know about that, gonna try soon.

                  mikzyundefined 1 Reply Last reply
                  0
                  • brugolaundefined brugola

                    JezuzLizard Thanks, didnt know about that, gonna try soon.

                    mikzyundefined Offline
                    mikzyundefined Offline
                    mikzy
                    Banned
                    wrote on last edited by
                    #9

                    brugola code snippet/example of use of you want to use it

                    init()
                    {
                        replaceFunc( ::origFunc, ::replacedFunc )
                        origFunc();
                    }
                    
                    origFunc()
                    {
                        printf( "Replace failed" );
                    }
                    
                    replacedFunc()
                    {   
                        printf( "Replaced successfully" );
                    }
                    
                    1 Reply Last reply
                    0
                    Reply
                    • Reply as topic
                    Log in to reply
                    • Oldest to Newest
                    • Newest to Oldest
                    • Most Votes


                    • Login

                    • Don't have an account? Register

                    • Login or register to search.
                    • First post
                      Last post
                    0
                    • Recent
                    • Tags
                    • Popular
                    • Users
                    • Groups
                    • Donate