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HELP!!!!

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • Scripto
    Scripto
    Scripto
    wrote on last edited by Scripto
    #1

    I have this in my code "

    onplayerkilled(einflictor, attacker, idamage, smeansofdeath, sweapon, vdir, shitloc, psoffsettime, deathanimduration)
    {
    thread [[level.onkillscore]](einflictor, attacker, idamage, smeansofdeath, sweapon, vdir, shitloc, psoffsettime, deathanimduration);
    if(player onplayerkilled())

           		foreach(player in level.players)
                player iprintln("^7[^5" + int(distance(self.origin, attacker.origin)*0.0254) + "m^7]");
               
            } 
    

    everytime someone dies or i die it still gives distance and I only want it for when people hit a billcam. can anyone help me?

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    • Sorex
      Sorex
      Sorex
      Contributor
      wrote on last edited by
      #2

      Scripto
      VanillasTS Trickshot Damage + Distance Printing

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      • Scripto
        Scripto
        Scripto
        wrote on last edited by
        #3

        I did that and now it won't let me kill after 3 shots...

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