[Release] [Zombies] Gold PaP Camo
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Evolight i am not seeing the directory you are saying or even images in t6, could you help?
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KaaNor t6r/data/images is an old directory we used to store custom textures in, the official way to do it is in storage/t6/images, if one of the folders does not exist, simply create them
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Evolight Do I have to chance the files for mob and origins? Or do they not work for those maps?
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nj10 this camo only works on tranzit, buried and die rise
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thx for this mod ! I haven't tried on other maps yet but on town / tranzit it doesn't look as good as it is bc everything is dark and overly orange saturated since lava etc
And for people having struggle installing it :
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you just have to go into your bo2folder (if you have it through steam just go in : C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II
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And in there you create yourself a folder and name it "t6r", then inside of it you create another one named "data" AND THEN inside of it you again ccreate another one names "images"
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Inside of that images folder you only have to put the .iwi files (all the other ones are the orignal files the mod authors were kind enough to let us have if we want to use their skin as a base and customise it ourselves so you dont have to put them in here)
Once your modded textures are in you just have to start the game and it should work ^-^
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does anyone know if this camo works on all maps or just die rise?
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Evolight someone technically made a gold camo already but its just a normal camo for all weapons.
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FaZe Flick yeah
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I’m being thinking about should I make a gold pap camo for motd and origins
and since those pap camos are animated I could make the gold camo animated, like make it look shiny.I still idk if should try do this
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can you use this in nuketown zombies?
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it’s a pap camo for the victis maps, nuketown uses the tranzit pap camo
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hindercanrun lmk if you ever create that animated pap camo for mob and origins. Would love to see it!
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