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  3. [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

[Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

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  • 38mbundefined Offline
    38mbundefined Offline
    38mb
    wrote on last edited by
    #75

    holy hell this is neat. id love to see some servers running this sometime. would host myself but the internet connection round here is awful

    1 Reply Last reply
    0
    • GerardS0406undefined GerardS0406

      Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

      Also Note: Please report bugs found below!

      Created by GerardS0406, Cahz, and JezuzLizard
      First of all, I'm back beautiful people ❤

      The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

      Version 3.0 New Features:

      • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
      • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
      • Buried Maze Fountain doesn't look like a portal anymore.
      • Completely Rewritten to support Custom-Named Scripts
      • General bug fixes and crash prevention to previous versions.

      Maps and Features:

      Tranzit

      • Cornfield (code: cornfield)
        • Sprinters from start, claymores, all 6 perks
      • Diner (code: diner)
        • Roof Open, all perks
      • Cabin (code: house)
        • Sprinters from start, Wunderfizz machine, powerups move to axe
      • Power Station (code: power)
        • Can hear Maxis when power turns on. hehe funny.
      • Tunnel (code: tunnel)
        • Pack in Lava like Town. Very cool.
      • Bus Depot (code: busdepot)
        • 4 perks + PaP
      • Farm (code: farm)
        • PaP Added
      • Town (code: town)
        • Regular Ol Town Survival

      Nuketown (code: nuketown)

      Die Rise

      • Spawn Building (code: building1top)
        • PHD added, Sliquifier is Pack-a-Punchable
      • Red Room (code: redroom)
        • PHD added, Wunderfizz Only

      Mob of the Dead

      • Docks (code: docks)
        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
      • Cellblock (code: cellblock)
        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
      • Rooftop/Bridge (code: rooftop)
        • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

      Buried

      • Maze (Challenge Map) (code: maze)
        • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

      Origins

      • Trenches (code: trenches)
        • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
      • Crazy Place (code: crazyplace)
        • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

      Other Features:

      • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
      • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
      • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

      Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

      Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

      Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

      These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

      Got a Record? Submit it here!
      https://forms.gle/dcRDfGLzW6Tq2G1L6

      Images
      :::
      Cornfield Images
      alt text
      alt text

      Diner image
      alt text

      Cabin image
      alt text

      Power Images
      alt text
      alt text

      Tunnel Images
      alt text
      alt text

      Maze Images
      5.png 4.png 3.png 2.png 1.png

      Die Rise Spawn Images
      11.png 10.png 9.png 8.png 7.png 6.png

      Trenches Images
      15.png 14.png 13.png 12.png
      :::

      Want to try it out?
      Active Servers (Search in Pluto Browser):
      Leave discord below to be featured.

      Changelog

      Version 3.0 Update Release:
      New Feature(s):

      Gamemode Update
      New Gamemode: Sharpshooter (Solo and Co-op Supported)
      Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
      Completely Rewritten to support Custom Scripts
      Fixes a lot of bugs with the previous versions.

      criffinundefined Offline
      criffinundefined Offline
      criffin
      wrote on last edited by
      #76

      GerardS0406 hey man, do you have a discord? if so please add me as I need your help.

      my discord is

      :::

      fiscord#5280

      :::

      1 Reply Last reply
      0
      • ItzPlayer5undefined Offline
        ItzPlayer5undefined Offline
        ItzPlayer5
        wrote on last edited by
        #77
        This post is deleted!
        1 Reply Last reply
        0
        • TheEpicShepardundefined Offline
          TheEpicShepardundefined Offline
          TheEpicShepard
          wrote on last edited by
          #78

          so im able to load up black ops 2 through plutonium launcher and i have the server browser option but i cant go to custom games or solo and get the custom bonus survival maps to show up i can also use console commands so idk what im doing wrong im a pc noob even my pc savy friends are confused

          1 Reply Last reply
          0
          • GerardS0406undefined GerardS0406

            Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

            Also Note: Please report bugs found below!

            Created by GerardS0406, Cahz, and JezuzLizard
            First of all, I'm back beautiful people ❤

            The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

            Version 3.0 New Features:

            • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
            • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
            • Buried Maze Fountain doesn't look like a portal anymore.
            • Completely Rewritten to support Custom-Named Scripts
            • General bug fixes and crash prevention to previous versions.

            Maps and Features:

            Tranzit

            • Cornfield (code: cornfield)
              • Sprinters from start, claymores, all 6 perks
            • Diner (code: diner)
              • Roof Open, all perks
            • Cabin (code: house)
              • Sprinters from start, Wunderfizz machine, powerups move to axe
            • Power Station (code: power)
              • Can hear Maxis when power turns on. hehe funny.
            • Tunnel (code: tunnel)
              • Pack in Lava like Town. Very cool.
            • Bus Depot (code: busdepot)
              • 4 perks + PaP
            • Farm (code: farm)
              • PaP Added
            • Town (code: town)
              • Regular Ol Town Survival

            Nuketown (code: nuketown)

            Die Rise

            • Spawn Building (code: building1top)
              • PHD added, Sliquifier is Pack-a-Punchable
            • Red Room (code: redroom)
              • PHD added, Wunderfizz Only

            Mob of the Dead

            • Docks (code: docks)
              • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
            • Cellblock (code: cellblock)
              • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
            • Rooftop/Bridge (code: rooftop)
              • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

            Buried

            • Maze (Challenge Map) (code: maze)
              • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

            Origins

            • Trenches (code: trenches)
              • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
            • Crazy Place (code: crazyplace)
              • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

            Other Features:

            • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
            • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
            • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

            Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

            Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

            Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

            These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

            Got a Record? Submit it here!
            https://forms.gle/dcRDfGLzW6Tq2G1L6

            Images
            :::
            Cornfield Images
            alt text
            alt text

            Diner image
            alt text

            Cabin image
            alt text

            Power Images
            alt text
            alt text

            Tunnel Images
            alt text
            alt text

            Maze Images
            5.png 4.png 3.png 2.png 1.png

            Die Rise Spawn Images
            11.png 10.png 9.png 8.png 7.png 6.png

            Trenches Images
            15.png 14.png 13.png 12.png
            :::

            Want to try it out?
            Active Servers (Search in Pluto Browser):
            Leave discord below to be featured.

            Changelog

            Version 3.0 Update Release:
            New Feature(s):

            Gamemode Update
            New Gamemode: Sharpshooter (Solo and Co-op Supported)
            Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
            Completely Rewritten to support Custom Scripts
            Fixes a lot of bugs with the previous versions.

            Unfunny_Umiundefined Offline
            Unfunny_Umiundefined Offline
            Unfunny_Umi
            wrote on last edited by
            #79

            GerardS0406
            I'm sure I'm doing something wrong. This is the error that comes up when I attempt to launch a survival map. For context, I simply dragged and dropped all of the scripts from the github folder into the zm scripts folder. Should I be modifying any of the scripts or is there another way that I'm supposed to be adding the scripts and I simply misunderstood the installation instructions? The instructions are very short and vague, especially as someone very new to this whole scripting/modding thing. image_2022-07-28_193543499.png

            1 Reply Last reply
            0
            • GerardS0406undefined GerardS0406

              Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

              Also Note: Please report bugs found below!

              Created by GerardS0406, Cahz, and JezuzLizard
              First of all, I'm back beautiful people ❤

              The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

              Version 3.0 New Features:

              • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
              • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
              • Buried Maze Fountain doesn't look like a portal anymore.
              • Completely Rewritten to support Custom-Named Scripts
              • General bug fixes and crash prevention to previous versions.

              Maps and Features:

              Tranzit

              • Cornfield (code: cornfield)
                • Sprinters from start, claymores, all 6 perks
              • Diner (code: diner)
                • Roof Open, all perks
              • Cabin (code: house)
                • Sprinters from start, Wunderfizz machine, powerups move to axe
              • Power Station (code: power)
                • Can hear Maxis when power turns on. hehe funny.
              • Tunnel (code: tunnel)
                • Pack in Lava like Town. Very cool.
              • Bus Depot (code: busdepot)
                • 4 perks + PaP
              • Farm (code: farm)
                • PaP Added
              • Town (code: town)
                • Regular Ol Town Survival

              Nuketown (code: nuketown)

              Die Rise

              • Spawn Building (code: building1top)
                • PHD added, Sliquifier is Pack-a-Punchable
              • Red Room (code: redroom)
                • PHD added, Wunderfizz Only

              Mob of the Dead

              • Docks (code: docks)
                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
              • Cellblock (code: cellblock)
                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
              • Rooftop/Bridge (code: rooftop)
                • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

              Buried

              • Maze (Challenge Map) (code: maze)
                • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

              Origins

              • Trenches (code: trenches)
                • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
              • Crazy Place (code: crazyplace)
                • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

              Other Features:

              • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
              • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
              • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

              Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

              Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

              Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

              These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

              Got a Record? Submit it here!
              https://forms.gle/dcRDfGLzW6Tq2G1L6

              Images
              :::
              Cornfield Images
              alt text
              alt text

              Diner image
              alt text

              Cabin image
              alt text

              Power Images
              alt text
              alt text

              Tunnel Images
              alt text
              alt text

              Maze Images
              5.png 4.png 3.png 2.png 1.png

              Die Rise Spawn Images
              11.png 10.png 9.png 8.png 7.png 6.png

              Trenches Images
              15.png 14.png 13.png 12.png
              :::

              Want to try it out?
              Active Servers (Search in Pluto Browser):
              Leave discord below to be featured.

              Changelog

              Version 3.0 Update Release:
              New Feature(s):

              Gamemode Update
              New Gamemode: Sharpshooter (Solo and Co-op Supported)
              Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
              Completely Rewritten to support Custom Scripts
              Fixes a lot of bugs with the previous versions.

              A Former User? Offline
              A Former User? Offline
              A Former User
              wrote on last edited by
              #80

              GerardS0406 Yo! For some reasons when I try to run a normal tranzit server the bus get stuck behind the bus depot. I want to link my progressions of all my servers from this one but I cant since all servers get fucked up by this script, tranzit doesnt works. I tried putting it to vanilla but it get stuck, here is the screenshot, any ideas how to fix this?
              Screenshot from 2022-07-30 06-19-57.png

              Kalitosundefined 1 Reply Last reply
              0
              • GerardS0406undefined GerardS0406

                Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                Also Note: Please report bugs found below!

                Created by GerardS0406, Cahz, and JezuzLizard
                First of all, I'm back beautiful people ❤

                The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                Version 3.0 New Features:

                • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                • Buried Maze Fountain doesn't look like a portal anymore.
                • Completely Rewritten to support Custom-Named Scripts
                • General bug fixes and crash prevention to previous versions.

                Maps and Features:

                Tranzit

                • Cornfield (code: cornfield)
                  • Sprinters from start, claymores, all 6 perks
                • Diner (code: diner)
                  • Roof Open, all perks
                • Cabin (code: house)
                  • Sprinters from start, Wunderfizz machine, powerups move to axe
                • Power Station (code: power)
                  • Can hear Maxis when power turns on. hehe funny.
                • Tunnel (code: tunnel)
                  • Pack in Lava like Town. Very cool.
                • Bus Depot (code: busdepot)
                  • 4 perks + PaP
                • Farm (code: farm)
                  • PaP Added
                • Town (code: town)
                  • Regular Ol Town Survival

                Nuketown (code: nuketown)

                Die Rise

                • Spawn Building (code: building1top)
                  • PHD added, Sliquifier is Pack-a-Punchable
                • Red Room (code: redroom)
                  • PHD added, Wunderfizz Only

                Mob of the Dead

                • Docks (code: docks)
                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                • Cellblock (code: cellblock)
                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                • Rooftop/Bridge (code: rooftop)
                  • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                Buried

                • Maze (Challenge Map) (code: maze)
                  • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                Origins

                • Trenches (code: trenches)
                  • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                • Crazy Place (code: crazyplace)
                  • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                Other Features:

                • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                Got a Record? Submit it here!
                https://forms.gle/dcRDfGLzW6Tq2G1L6

                Images
                :::
                Cornfield Images
                alt text
                alt text

                Diner image
                alt text

                Cabin image
                alt text

                Power Images
                alt text
                alt text

                Tunnel Images
                alt text
                alt text

                Maze Images
                5.png 4.png 3.png 2.png 1.png

                Die Rise Spawn Images
                11.png 10.png 9.png 8.png 7.png 6.png

                Trenches Images
                15.png 14.png 13.png 12.png
                :::

                Want to try it out?
                Active Servers (Search in Pluto Browser):
                Leave discord below to be featured.

                Changelog

                Version 3.0 Update Release:
                New Feature(s):

                Gamemode Update
                New Gamemode: Sharpshooter (Solo and Co-op Supported)
                Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                Completely Rewritten to support Custom Scripts
                Fixes a lot of bugs with the previous versions.

                Fixel090undefined Offline
                Fixel090undefined Offline
                Fixel090
                wrote on last edited by
                #81
                This post is deleted!
                Atmoistundefined 1 Reply Last reply
                0
                • Fixel090undefined Fixel090

                  This post is deleted!

                  Atmoistundefined Offline
                  Atmoistundefined Offline
                  Atmoist
                  wrote on last edited by
                  #82

                  Fixel090 Do you have a server set up to run it on?

                  1 Reply Last reply
                  0
                  • A Former User? A Former User

                    GerardS0406 Yo! For some reasons when I try to run a normal tranzit server the bus get stuck behind the bus depot. I want to link my progressions of all my servers from this one but I cant since all servers get fucked up by this script, tranzit doesnt works. I tried putting it to vanilla but it get stuck, here is the screenshot, any ideas how to fix this?
                    Screenshot from 2022-07-30 06-19-57.png

                    Kalitosundefined Offline
                    Kalitosundefined Offline
                    Kalitos
                    wrote on last edited by
                    #83

                    Monologue You must run a normal transit on a separate server, because this script disables the bus to run custom maps. Unless you modify the script for your need.

                    1 Reply Last reply
                    0
                    • GerardS0406undefined GerardS0406

                      Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                      Also Note: Please report bugs found below!

                      Created by GerardS0406, Cahz, and JezuzLizard
                      First of all, I'm back beautiful people ❤

                      The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                      Version 3.0 New Features:

                      • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                      • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                      • Buried Maze Fountain doesn't look like a portal anymore.
                      • Completely Rewritten to support Custom-Named Scripts
                      • General bug fixes and crash prevention to previous versions.

                      Maps and Features:

                      Tranzit

                      • Cornfield (code: cornfield)
                        • Sprinters from start, claymores, all 6 perks
                      • Diner (code: diner)
                        • Roof Open, all perks
                      • Cabin (code: house)
                        • Sprinters from start, Wunderfizz machine, powerups move to axe
                      • Power Station (code: power)
                        • Can hear Maxis when power turns on. hehe funny.
                      • Tunnel (code: tunnel)
                        • Pack in Lava like Town. Very cool.
                      • Bus Depot (code: busdepot)
                        • 4 perks + PaP
                      • Farm (code: farm)
                        • PaP Added
                      • Town (code: town)
                        • Regular Ol Town Survival

                      Nuketown (code: nuketown)

                      Die Rise

                      • Spawn Building (code: building1top)
                        • PHD added, Sliquifier is Pack-a-Punchable
                      • Red Room (code: redroom)
                        • PHD added, Wunderfizz Only

                      Mob of the Dead

                      • Docks (code: docks)
                        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                      • Cellblock (code: cellblock)
                        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                      • Rooftop/Bridge (code: rooftop)
                        • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                      Buried

                      • Maze (Challenge Map) (code: maze)
                        • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                      Origins

                      • Trenches (code: trenches)
                        • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                      • Crazy Place (code: crazyplace)
                        • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                      Other Features:

                      • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                      • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                      • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                      Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                      Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                      Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                      These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                      Got a Record? Submit it here!
                      https://forms.gle/dcRDfGLzW6Tq2G1L6

                      Images
                      :::
                      Cornfield Images
                      alt text
                      alt text

                      Diner image
                      alt text

                      Cabin image
                      alt text

                      Power Images
                      alt text
                      alt text

                      Tunnel Images
                      alt text
                      alt text

                      Maze Images
                      5.png 4.png 3.png 2.png 1.png

                      Die Rise Spawn Images
                      11.png 10.png 9.png 8.png 7.png 6.png

                      Trenches Images
                      15.png 14.png 13.png 12.png
                      :::

                      Want to try it out?
                      Active Servers (Search in Pluto Browser):
                      Leave discord below to be featured.

                      Changelog

                      Version 3.0 Update Release:
                      New Feature(s):

                      Gamemode Update
                      New Gamemode: Sharpshooter (Solo and Co-op Supported)
                      Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                      Completely Rewritten to support Custom Scripts
                      Fixes a lot of bugs with the previous versions.

                      LudwigRainbowundefined Offline
                      LudwigRainbowundefined Offline
                      LudwigRainbow
                      wrote on last edited by
                      #84

                      GerardS0406
                      When I Install the files given into "Scripts", then I load tranzit and put the two given command, I always have script error, how does it work?

                      1 Reply Last reply
                      0
                      • GerardS0406undefined GerardS0406

                        Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                        Also Note: Please report bugs found below!

                        Created by GerardS0406, Cahz, and JezuzLizard
                        First of all, I'm back beautiful people ❤

                        The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                        Version 3.0 New Features:

                        • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                        • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                        • Buried Maze Fountain doesn't look like a portal anymore.
                        • Completely Rewritten to support Custom-Named Scripts
                        • General bug fixes and crash prevention to previous versions.

                        Maps and Features:

                        Tranzit

                        • Cornfield (code: cornfield)
                          • Sprinters from start, claymores, all 6 perks
                        • Diner (code: diner)
                          • Roof Open, all perks
                        • Cabin (code: house)
                          • Sprinters from start, Wunderfizz machine, powerups move to axe
                        • Power Station (code: power)
                          • Can hear Maxis when power turns on. hehe funny.
                        • Tunnel (code: tunnel)
                          • Pack in Lava like Town. Very cool.
                        • Bus Depot (code: busdepot)
                          • 4 perks + PaP
                        • Farm (code: farm)
                          • PaP Added
                        • Town (code: town)
                          • Regular Ol Town Survival

                        Nuketown (code: nuketown)

                        Die Rise

                        • Spawn Building (code: building1top)
                          • PHD added, Sliquifier is Pack-a-Punchable
                        • Red Room (code: redroom)
                          • PHD added, Wunderfizz Only

                        Mob of the Dead

                        • Docks (code: docks)
                          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                        • Cellblock (code: cellblock)
                          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                        • Rooftop/Bridge (code: rooftop)
                          • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                        Buried

                        • Maze (Challenge Map) (code: maze)
                          • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                        Origins

                        • Trenches (code: trenches)
                          • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                        • Crazy Place (code: crazyplace)
                          • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                        Other Features:

                        • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                        • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                        • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                        Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                        Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                        Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                        These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                        Got a Record? Submit it here!
                        https://forms.gle/dcRDfGLzW6Tq2G1L6

                        Images
                        :::
                        Cornfield Images
                        alt text
                        alt text

                        Diner image
                        alt text

                        Cabin image
                        alt text

                        Power Images
                        alt text
                        alt text

                        Tunnel Images
                        alt text
                        alt text

                        Maze Images
                        5.png 4.png 3.png 2.png 1.png

                        Die Rise Spawn Images
                        11.png 10.png 9.png 8.png 7.png 6.png

                        Trenches Images
                        15.png 14.png 13.png 12.png
                        :::

                        Want to try it out?
                        Active Servers (Search in Pluto Browser):
                        Leave discord below to be featured.

                        Changelog

                        Version 3.0 Update Release:
                        New Feature(s):

                        Gamemode Update
                        New Gamemode: Sharpshooter (Solo and Co-op Supported)
                        Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                        Completely Rewritten to support Custom Scripts
                        Fixes a lot of bugs with the previous versions.

                        EasilyUnstpp_undefined Offline
                        EasilyUnstpp_undefined Offline
                        EasilyUnstpp_
                        wrote on last edited by
                        #85

                        GerardS0406 how do i stop these trucks to spawn when i'm playing tranzit?? (not dinner, tranzit) it's kinda annoying since i can't shoot through them. the bus and i can clip through them tho so it's not that big of an issue but it's confusing. is there any way to remove them when i'm playing Tranzit? 48ddb73c-2418-42a1-a420-8f862e3bc591-image.png 4e8e8443-ebfb-400c-8a66-5588fc15ae74-image.png

                        1 Reply Last reply
                        0
                        • GerardS0406undefined GerardS0406

                          Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                          Also Note: Please report bugs found below!

                          Created by GerardS0406, Cahz, and JezuzLizard
                          First of all, I'm back beautiful people ❤

                          The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                          Version 3.0 New Features:

                          • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                          • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                          • Buried Maze Fountain doesn't look like a portal anymore.
                          • Completely Rewritten to support Custom-Named Scripts
                          • General bug fixes and crash prevention to previous versions.

                          Maps and Features:

                          Tranzit

                          • Cornfield (code: cornfield)
                            • Sprinters from start, claymores, all 6 perks
                          • Diner (code: diner)
                            • Roof Open, all perks
                          • Cabin (code: house)
                            • Sprinters from start, Wunderfizz machine, powerups move to axe
                          • Power Station (code: power)
                            • Can hear Maxis when power turns on. hehe funny.
                          • Tunnel (code: tunnel)
                            • Pack in Lava like Town. Very cool.
                          • Bus Depot (code: busdepot)
                            • 4 perks + PaP
                          • Farm (code: farm)
                            • PaP Added
                          • Town (code: town)
                            • Regular Ol Town Survival

                          Nuketown (code: nuketown)

                          Die Rise

                          • Spawn Building (code: building1top)
                            • PHD added, Sliquifier is Pack-a-Punchable
                          • Red Room (code: redroom)
                            • PHD added, Wunderfizz Only

                          Mob of the Dead

                          • Docks (code: docks)
                            • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                          • Cellblock (code: cellblock)
                            • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                          • Rooftop/Bridge (code: rooftop)
                            • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                          Buried

                          • Maze (Challenge Map) (code: maze)
                            • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                          Origins

                          • Trenches (code: trenches)
                            • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                          • Crazy Place (code: crazyplace)
                            • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                          Other Features:

                          • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                          • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                          • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                          Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                          Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                          Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                          These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                          Got a Record? Submit it here!
                          https://forms.gle/dcRDfGLzW6Tq2G1L6

                          Images
                          :::
                          Cornfield Images
                          alt text
                          alt text

                          Diner image
                          alt text

                          Cabin image
                          alt text

                          Power Images
                          alt text
                          alt text

                          Tunnel Images
                          alt text
                          alt text

                          Maze Images
                          5.png 4.png 3.png 2.png 1.png

                          Die Rise Spawn Images
                          11.png 10.png 9.png 8.png 7.png 6.png

                          Trenches Images
                          15.png 14.png 13.png 12.png
                          :::

                          Want to try it out?
                          Active Servers (Search in Pluto Browser):
                          Leave discord below to be featured.

                          Changelog

                          Version 3.0 Update Release:
                          New Feature(s):

                          Gamemode Update
                          New Gamemode: Sharpshooter (Solo and Co-op Supported)
                          Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                          Completely Rewritten to support Custom Scripts
                          Fixes a lot of bugs with the previous versions.

                          ytjusteliundefined Offline
                          ytjusteliundefined Offline
                          ytjusteli
                          wrote on last edited by
                          #86

                          GerardS0406 do we need a server for this too work????

                          1 Reply Last reply
                          0
                          • Soufantundefined Offline
                            Soufantundefined Offline
                            Soufant
                            wrote on last edited by
                            #87

                            Whenever I load a map from this pack I get the error "G_Spawn: no free entities".

                            Other maps load fine, only these ones with the problem.

                            1 Reply Last reply
                            0
                            • GerardS0406undefined GerardS0406

                              Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                              Also Note: Please report bugs found below!

                              Created by GerardS0406, Cahz, and JezuzLizard
                              First of all, I'm back beautiful people ❤

                              The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                              Version 3.0 New Features:

                              • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                              • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                              • Buried Maze Fountain doesn't look like a portal anymore.
                              • Completely Rewritten to support Custom-Named Scripts
                              • General bug fixes and crash prevention to previous versions.

                              Maps and Features:

                              Tranzit

                              • Cornfield (code: cornfield)
                                • Sprinters from start, claymores, all 6 perks
                              • Diner (code: diner)
                                • Roof Open, all perks
                              • Cabin (code: house)
                                • Sprinters from start, Wunderfizz machine, powerups move to axe
                              • Power Station (code: power)
                                • Can hear Maxis when power turns on. hehe funny.
                              • Tunnel (code: tunnel)
                                • Pack in Lava like Town. Very cool.
                              • Bus Depot (code: busdepot)
                                • 4 perks + PaP
                              • Farm (code: farm)
                                • PaP Added
                              • Town (code: town)
                                • Regular Ol Town Survival

                              Nuketown (code: nuketown)

                              Die Rise

                              • Spawn Building (code: building1top)
                                • PHD added, Sliquifier is Pack-a-Punchable
                              • Red Room (code: redroom)
                                • PHD added, Wunderfizz Only

                              Mob of the Dead

                              • Docks (code: docks)
                                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                              • Cellblock (code: cellblock)
                                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                              • Rooftop/Bridge (code: rooftop)
                                • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                              Buried

                              • Maze (Challenge Map) (code: maze)
                                • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                              Origins

                              • Trenches (code: trenches)
                                • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                              • Crazy Place (code: crazyplace)
                                • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                              Other Features:

                              • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                              • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                              • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                              Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                              Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                              Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                              These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                              Got a Record? Submit it here!
                              https://forms.gle/dcRDfGLzW6Tq2G1L6

                              Images
                              :::
                              Cornfield Images
                              alt text
                              alt text

                              Diner image
                              alt text

                              Cabin image
                              alt text

                              Power Images
                              alt text
                              alt text

                              Tunnel Images
                              alt text
                              alt text

                              Maze Images
                              5.png 4.png 3.png 2.png 1.png

                              Die Rise Spawn Images
                              11.png 10.png 9.png 8.png 7.png 6.png

                              Trenches Images
                              15.png 14.png 13.png 12.png
                              :::

                              Want to try it out?
                              Active Servers (Search in Pluto Browser):
                              Leave discord below to be featured.

                              Changelog

                              Version 3.0 Update Release:
                              New Feature(s):

                              Gamemode Update
                              New Gamemode: Sharpshooter (Solo and Co-op Supported)
                              Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                              Completely Rewritten to support Custom Scripts
                              Fixes a lot of bugs with the previous versions.

                              xanderlikundefined Offline
                              xanderlikundefined Offline
                              xanderlik
                              wrote on last edited by
                              #88

                              GerardS0406 Hey man, yes, I would just like to install the pack to punch in the farm because I'm looking for just that file and I can't find it.

                              1 Reply Last reply
                              0
                              • Relay17undefined Offline
                                Relay17undefined Offline
                                Relay17
                                wrote on last edited by
                                #89

                                how to get back to original maps ?
                                GerardS0406 JezuzLizard Cahz

                                1 Reply Last reply
                                0
                                • GerardS0406undefined GerardS0406

                                  Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                                  Also Note: Please report bugs found below!

                                  Created by GerardS0406, Cahz, and JezuzLizard
                                  First of all, I'm back beautiful people ❤

                                  The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                                  Version 3.0 New Features:

                                  • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                                  • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                                  • Buried Maze Fountain doesn't look like a portal anymore.
                                  • Completely Rewritten to support Custom-Named Scripts
                                  • General bug fixes and crash prevention to previous versions.

                                  Maps and Features:

                                  Tranzit

                                  • Cornfield (code: cornfield)
                                    • Sprinters from start, claymores, all 6 perks
                                  • Diner (code: diner)
                                    • Roof Open, all perks
                                  • Cabin (code: house)
                                    • Sprinters from start, Wunderfizz machine, powerups move to axe
                                  • Power Station (code: power)
                                    • Can hear Maxis when power turns on. hehe funny.
                                  • Tunnel (code: tunnel)
                                    • Pack in Lava like Town. Very cool.
                                  • Bus Depot (code: busdepot)
                                    • 4 perks + PaP
                                  • Farm (code: farm)
                                    • PaP Added
                                  • Town (code: town)
                                    • Regular Ol Town Survival

                                  Nuketown (code: nuketown)

                                  Die Rise

                                  • Spawn Building (code: building1top)
                                    • PHD added, Sliquifier is Pack-a-Punchable
                                  • Red Room (code: redroom)
                                    • PHD added, Wunderfizz Only

                                  Mob of the Dead

                                  • Docks (code: docks)
                                    • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                  • Cellblock (code: cellblock)
                                    • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                  • Rooftop/Bridge (code: rooftop)
                                    • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                                  Buried

                                  • Maze (Challenge Map) (code: maze)
                                    • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                                  Origins

                                  • Trenches (code: trenches)
                                    • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                                  • Crazy Place (code: crazyplace)
                                    • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                                  Other Features:

                                  • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                                  • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                                  • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                                  Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                                  Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                                  Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                  These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                                  Got a Record? Submit it here!
                                  https://forms.gle/dcRDfGLzW6Tq2G1L6

                                  Images
                                  :::
                                  Cornfield Images
                                  alt text
                                  alt text

                                  Diner image
                                  alt text

                                  Cabin image
                                  alt text

                                  Power Images
                                  alt text
                                  alt text

                                  Tunnel Images
                                  alt text
                                  alt text

                                  Maze Images
                                  5.png 4.png 3.png 2.png 1.png

                                  Die Rise Spawn Images
                                  11.png 10.png 9.png 8.png 7.png 6.png

                                  Trenches Images
                                  15.png 14.png 13.png 12.png
                                  :::

                                  Want to try it out?
                                  Active Servers (Search in Pluto Browser):
                                  Leave discord below to be featured.

                                  Changelog

                                  Version 3.0 Update Release:
                                  New Feature(s):

                                  Gamemode Update
                                  New Gamemode: Sharpshooter (Solo and Co-op Supported)
                                  Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                                  Completely Rewritten to support Custom Scripts
                                  Fixes a lot of bugs with the previous versions.

                                  FaZe Flickundefined Offline
                                  FaZe Flickundefined Offline
                                  FaZe Flick
                                  wrote on last edited by
                                  #90

                                  GerardS0406 where can i find my dedicated zm cfg?

                                  1 Reply Last reply
                                  0
                                  • Excitingtronundefined Offline
                                    Excitingtronundefined Offline
                                    Excitingtron
                                    wrote on last edited by
                                    #91

                                    JezuzLizard I get this error when I try to load any map. Any ideas?

                                    ******* script link error *******

                                    **** 2 script error(s):
                                    **** Unresolved external : "checkscorelimit" with 0 parameters in "maps/mp/gametypes_zm/_globallogic_score.gsc" at lines 1,1,1 ****
                                    **** Unresolved external : "checkteamscorelimitsoon" with 1 parameters in "maps/mp/gametypes_zm/_globallogic_score.gsc" a


                                    1 Reply Last reply
                                    0
                                    • GerardS0406undefined GerardS0406

                                      Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                                      Also Note: Please report bugs found below!

                                      Created by GerardS0406, Cahz, and JezuzLizard
                                      First of all, I'm back beautiful people ❤

                                      The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                                      Version 3.0 New Features:

                                      • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                                      • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                                      • Buried Maze Fountain doesn't look like a portal anymore.
                                      • Completely Rewritten to support Custom-Named Scripts
                                      • General bug fixes and crash prevention to previous versions.

                                      Maps and Features:

                                      Tranzit

                                      • Cornfield (code: cornfield)
                                        • Sprinters from start, claymores, all 6 perks
                                      • Diner (code: diner)
                                        • Roof Open, all perks
                                      • Cabin (code: house)
                                        • Sprinters from start, Wunderfizz machine, powerups move to axe
                                      • Power Station (code: power)
                                        • Can hear Maxis when power turns on. hehe funny.
                                      • Tunnel (code: tunnel)
                                        • Pack in Lava like Town. Very cool.
                                      • Bus Depot (code: busdepot)
                                        • 4 perks + PaP
                                      • Farm (code: farm)
                                        • PaP Added
                                      • Town (code: town)
                                        • Regular Ol Town Survival

                                      Nuketown (code: nuketown)

                                      Die Rise

                                      • Spawn Building (code: building1top)
                                        • PHD added, Sliquifier is Pack-a-Punchable
                                      • Red Room (code: redroom)
                                        • PHD added, Wunderfizz Only

                                      Mob of the Dead

                                      • Docks (code: docks)
                                        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                      • Cellblock (code: cellblock)
                                        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                      • Rooftop/Bridge (code: rooftop)
                                        • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                                      Buried

                                      • Maze (Challenge Map) (code: maze)
                                        • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                                      Origins

                                      • Trenches (code: trenches)
                                        • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                                      • Crazy Place (code: crazyplace)
                                        • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                                      Other Features:

                                      • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                                      • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                                      • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                                      Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                                      Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                                      Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                      These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                                      Got a Record? Submit it here!
                                      https://forms.gle/dcRDfGLzW6Tq2G1L6

                                      Images
                                      :::
                                      Cornfield Images
                                      alt text
                                      alt text

                                      Diner image
                                      alt text

                                      Cabin image
                                      alt text

                                      Power Images
                                      alt text
                                      alt text

                                      Tunnel Images
                                      alt text
                                      alt text

                                      Maze Images
                                      5.png 4.png 3.png 2.png 1.png

                                      Die Rise Spawn Images
                                      11.png 10.png 9.png 8.png 7.png 6.png

                                      Trenches Images
                                      15.png 14.png 13.png 12.png
                                      :::

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                                      Changelog

                                      Version 3.0 Update Release:
                                      New Feature(s):

                                      Gamemode Update
                                      New Gamemode: Sharpshooter (Solo and Co-op Supported)
                                      Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                                      Completely Rewritten to support Custom Scripts
                                      Fixes a lot of bugs with the previous versions.

                                      Echostarsundefined Offline
                                      Echostarsundefined Offline
                                      Echostars
                                      wrote on last edited by
                                      #92

                                      GerardS0406 How would I go about converting each area into it's own gsc script? I'd like to run these along side other maps on my server but their format would make it too messy. The maps I currently run are each their own dvar based gsc script that I call using cfg files

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                                      • Red Devilundefined Offline
                                        Red Devilundefined Offline
                                        Red Devil
                                        wrote on last edited by
                                        #93

                                        Screenshot_1.png Guys can anyone explain this error i am trying since hours to fix it but to no avail...

                                        Red Devilundefined Balrog85undefined 2 Replies Last reply
                                        0
                                        • Red Devilundefined Red Devil

                                          Screenshot_1.png Guys can anyone explain this error i am trying since hours to fix it but to no avail...

                                          Red Devilundefined Offline
                                          Red Devilundefined Offline
                                          Red Devil
                                          wrote on last edited by Red Devil
                                          #94

                                          GerardS0406

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