[Support] [ZM] Compiling Source Syntax ERROR
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People Need a Little Help
Im New to GSC Mods Im Sincere i don't understand anything but as i decompiled the sentinel mod menu to play on my dedicated server i wanted to know how to compile without giving the syntax error -
JARDASs Decompilers don't produce output that can be recompiled without correcting the errors. So unfortunately you cannot compile without fixing all the syntactical and logical errors in the script first. This may be very difficult and time consuming depending on the size and complexity of the script.
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else if(option == 9) { if(stoggle(9)) { self thread loop_handler(9); break; } if(isdefined(self.healthbarhudelems)) { return; } for(i = 0; i < self.healthbarkeys.size; i++) { self.healthbarhudelems[self.healthbarkeys[i]].bgbar destroy(); self.healthbarhudelems[self.healthbarkeys[i]].bar destroy(); self.healthbarhudelems[self.healthbarkeys[i]].destroy(); } }
If anyone could help me i fixed some errors but this code have a syntax error i cant fix