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Diamond camo texture problem

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  • CHUBBY891undefined Offline
    CHUBBY891undefined Offline
    CHUBBY891
    wrote on last edited by
    #5

    have you figured it out yet?, I have come across the same problem

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    • Memeking254undefined Offline
      Memeking254undefined Offline
      Memeking254
      wrote on last edited by Memeking254
      #6

      Most of the camos have an Alpha Channel and messing that up can cause this problem I have a tutorial on how it works If the alpha channel on this camo is left black it will appear Transparent (Invisible) and you will only see the base color which is what is seen here

      Im not for sure if this is the problem but It's possible Ill prob check it out myself and see

      Heres the Guide that i made on the Alpha Channel I feel it would be useful for beginners that are trying to get into making camos that are Animated and or have a lot of detail like Diamond for Example

      Heres the Guide: https://forum.plutonium.pw/topic/19728/how-to-change-team-icons-cdc-cia-explaining-the-alpha-channel-exporting-and-editing-textures?_=1650646179210

      It explains how to Export Textures and give you more of an Understanding on what the Alpha Channel is and what its used for if you need anymore Explanation feel free to reply on the forums with your questions and ill try my best to answer them

      Hope this helps 😄

      Edit: am looking at this post in more detail and may realize the Cause of the Problem

      Converting PNG's to DDS maybe causing the problem I made this mistake also when I first started it does not convert correctly for some reason since DDS. does support Normal Transparency Like how a Png does

      DDS. Transparency and PNG are totally different from what I understand

      Im pretty sure you can use the Alpha Channel in a PNG Image to maybe fix this problem but at this point its easier to just remake the camo
      and pull the Files using Greyhound and just have them Export as DDS so the alpha channel will be correct

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      • Memeking254undefined Offline
        Memeking254undefined Offline
        Memeking254
        wrote on last edited by
        #7

        and also most of the time the nml aka (Normal Map) isn't used if you're simply trying to change the color of a camo and not the Details of it

        the normal map is what makes the Diamonds appear 3D in game basically thats the best way I can explain it to my knowledge

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        • CHUBBY891undefined Offline
          CHUBBY891undefined Offline
          CHUBBY891
          wrote on last edited by
          #8

          I ended up just replacing bacon camo rather than diamond, it still looks pretty good in my opinion.

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          • Memeking254undefined Offline
            Memeking254undefined Offline
            Memeking254
            wrote on last edited by
            #9

            Ok yea maybe not ive encountered the same thing even just by pulling them normally !Plutonium Screenshot 2022.04.23 - 13.38.42.33.png

            I have an idea of what it maybe I only Modified a few files

            ~gcamo_diamond_alt_col.dds

            ~~-gcamo_diamond_spc-rgb&~-rc~07c86b6a.dds

            ~~-gcamo_diamond_alt_spc-rgb&~f3ca3064.dds

            Files that were untouched

            diamond_noise.dds and diamondnoiser.dds

            The only thing I think the problem is was making

            ~gcamo_diamond_alt_col.dds Pink imma try it without it and have everything else pink and see what that does

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            • CHUBBY891undefined Offline
              CHUBBY891undefined Offline
              CHUBBY891
              wrote on last edited by
              #10

              I messed around with diamond_noise.dds and all it did was make the diamond part not as shiny. diamondnoiser.dds didnt seem to do much, but its still worth a try. I also tried messing with fxt_lensflare_diamond.dds and that didnt seem to do much.

              20220423153258_1.jpg
              20220423153331_1.jpg
              This is what I managed to do with the bacon camo, it makes a great alternative

              Memeking254undefined 1 Reply Last reply
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              • Memeking254undefined Offline
                Memeking254undefined Offline
                Memeking254
                replied to CHUBBY891 on last edited by
                #11

                CHUBBY891 Made a discovery just now

                ~~-gcamo_diamond_alt_spc-rgb&~f3ca3064.dds is the secondary color

                aka the Pink part that isn't diamond so what Im thinking is

                You copy the Diamond Pattern that you colored pink and move it to
                ~~-gcamo_diamond_alt_spc-rgb&~f3ca3064.dds and also take the alpha layer by making it a new doc and just having it be a Alpha Layer like this 9b18deb0-537d-49e4-89e8-88f504a1f4db-image.png

                Well I did this and it did change but it's still not that great Plutonium Screenshot 2022.04.23 - 14.04.39.71.png It looks pretty god damn bad It may look better If I were to make that the proper size and also tbh a nml change may be needed to make this work fully tbh

                After I resized it Properly the second time Plutonium Screenshot 2022.04.23 - 14.11.52.71.png

                Its better atleast but I still wouldn't call it plauge Diamon since the Main diamond is still Normal Colored But you can atleast Get close to it with a different camo until I figure out How to Fully mess with Diamonds color

                Mordegardundefined 1 Reply Last reply
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                • CHUBBY891undefined Offline
                  CHUBBY891undefined Offline
                  CHUBBY891
                  wrote on last edited by
                  #12

                  Memeking254 yeah I dont understand why the diamond camo is so hard to mess around with, I'm gonna try and figure this out as well with you.

                  ~-gcamo_diamond_alt_col.dds
                  all this texture seems to do is add a tint to the golden part of the diamond camo.

                  waseem7876undefined 1 Reply Last reply
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                  • Mordegardundefined Offline
                    Mordegardundefined Offline
                    Mordegard
                    replied to Memeking254 on last edited by
                    #13

                    Memeking254 Hello bro, I saw your diamond camo and I liked it a lot. Really good job. I was wondering if you could send it to me because I want to make a resource pack for zombies mode, so the diamond texture is all I need. Thanks in advance

                    Memeking254undefined 1 Reply Last reply
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                    • Memeking254undefined Offline
                      Memeking254undefined Offline
                      Memeking254
                      replied to Mordegard on last edited by
                      #14

                      Mordegard I can't get my crappy changes to it since I deleted it but I do have the Original Files for it

                      https://www.mediafire.com/file/iokje4lvea5ec7r/Diamond.zip/file

                      Hopefully this helps for what you need if you want to keep the 3D look of the Texture in zombies you can just change the name of the normal map or nml in these files

                      johnmc21undefined 1 Reply Last reply
                      0
                      • GPCtoBTCundefined Offline
                        GPCtoBTCundefined Offline
                        GPCtoBTC
                        replied to Joelz900 on last edited by
                        #15
                        This post is deleted!
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                        • johnmc21undefined Offline
                          johnmc21undefined Offline
                          johnmc21
                          replied to Memeking254 on last edited by
                          #16

                          Memeking254 said in Diamond camo texture problem:

                          Mordegard I can't get my crappy changes to it since I deleted it but I do have the Original Files for it

                          https://www.mediafire.com/file/iokje4lvea5ec7r/filmora crack.zip/file

                          Hopefully this helps for what you need if you want to keep the 3D look of the Texture in zombies you can just change the name of the normal map or nml in these files
                          Thanks for sharing the original files! It's great that you've provided a solution for maintaining the 3D look of the texture in zombies by suggesting a simple name change for the normal map.

                          Robinhood12undefined 1 Reply Last reply
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                          • Robinhood12undefined Offline
                            Robinhood12undefined Offline
                            Robinhood12
                            replied to johnmc21 on last edited by
                            #17

                            johnmc21 said in Diamond camo texture problem:

                            Memeking254 said in Diamond camo texture problem:

                            Mordegard I can't get my crappy changes to it since I deleted it but I do have the Original Files for it

                            https://www.mediafire.com/file/iokje4lvea5ec7r/filmora crack.zip/file

                            Hopefully this helps for what you need if you want to keep the 3D look of the Texture in zombies you can just change the name of the normal map or nml in these files
                            Thanks for sharing the original files! It's great that you've provided a solution for maintaining the 3D look of the texture in zombies by suggesting a simple name change for the normal map.

                            Thanks Bro

                            1 Reply Last reply
                            0
                            • Migter12undefined Offline
                              Migter12undefined Offline
                              Migter12
                              wrote on last edited by
                              #18

                              have you guys figured out how diamond camo works? i've been trying to modify it too but i'm going through the same problems

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                              0
                              • sable nitrocaundefined Offline
                                sable nitrocaundefined Offline
                                sable nitroca
                                wrote on last edited by
                                #19

                                idk how to modify the diamonds so im just making it replace paladin / armor

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                                0
                                • OneKoiBoiundefined Offline
                                  OneKoiBoiundefined Offline
                                  OneKoiBoi
                                  wrote on last edited by
                                  #20

                                  To be honest, the purple with diamonds looks dope asf!

                                  1 Reply Last reply
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