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Diamond camo texture problem

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  • Memeking254undefined Offline
    Memeking254undefined Offline
    Memeking254
    wrote on last edited by Memeking254
    #6

    Most of the camos have an Alpha Channel and messing that up can cause this problem I have a tutorial on how it works If the alpha channel on this camo is left black it will appear Transparent (Invisible) and you will only see the base color which is what is seen here

    Im not for sure if this is the problem but It's possible Ill prob check it out myself and see

    Heres the Guide that i made on the Alpha Channel I feel it would be useful for beginners that are trying to get into making camos that are Animated and or have a lot of detail like Diamond for Example

    Heres the Guide: https://forum.plutonium.pw/topic/19728/how-to-change-team-icons-cdc-cia-explaining-the-alpha-channel-exporting-and-editing-textures?_=1650646179210

    It explains how to Export Textures and give you more of an Understanding on what the Alpha Channel is and what its used for if you need anymore Explanation feel free to reply on the forums with your questions and ill try my best to answer them

    Hope this helps 😄

    Edit: am looking at this post in more detail and may realize the Cause of the Problem

    Converting PNG's to DDS maybe causing the problem I made this mistake also when I first started it does not convert correctly for some reason since DDS. does support Normal Transparency Like how a Png does

    DDS. Transparency and PNG are totally different from what I understand

    Im pretty sure you can use the Alpha Channel in a PNG Image to maybe fix this problem but at this point its easier to just remake the camo
    and pull the Files using Greyhound and just have them Export as DDS so the alpha channel will be correct

    1 Reply Last reply
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    • Memeking254undefined Offline
      Memeking254undefined Offline
      Memeking254
      wrote on last edited by
      #7

      and also most of the time the nml aka (Normal Map) isn't used if you're simply trying to change the color of a camo and not the Details of it

      the normal map is what makes the Diamonds appear 3D in game basically thats the best way I can explain it to my knowledge

      1 Reply Last reply
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      • CHUBBY891undefined Offline
        CHUBBY891undefined Offline
        CHUBBY891
        wrote on last edited by
        #8

        I ended up just replacing bacon camo rather than diamond, it still looks pretty good in my opinion.

        1 Reply Last reply
        0
        • Memeking254undefined Offline
          Memeking254undefined Offline
          Memeking254
          wrote on last edited by
          #9

          Ok yea maybe not ive encountered the same thing even just by pulling them normally !Plutonium Screenshot 2022.04.23 - 13.38.42.33.png

          I have an idea of what it maybe I only Modified a few files

          ~gcamo_diamond_alt_col.dds

          ~~-gcamo_diamond_spc-rgb&~-rc~07c86b6a.dds

          ~~-gcamo_diamond_alt_spc-rgb&~f3ca3064.dds

          Files that were untouched

          diamond_noise.dds and diamondnoiser.dds

          The only thing I think the problem is was making

          ~gcamo_diamond_alt_col.dds Pink imma try it without it and have everything else pink and see what that does

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          • CHUBBY891undefined Offline
            CHUBBY891undefined Offline
            CHUBBY891
            wrote on last edited by
            #10

            I messed around with diamond_noise.dds and all it did was make the diamond part not as shiny. diamondnoiser.dds didnt seem to do much, but its still worth a try. I also tried messing with fxt_lensflare_diamond.dds and that didnt seem to do much.

            20220423153258_1.jpg
            20220423153331_1.jpg
            This is what I managed to do with the bacon camo, it makes a great alternative

            Memeking254undefined 1 Reply Last reply
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            • Memeking254undefined Offline
              Memeking254undefined Offline
              Memeking254
              replied to CHUBBY891 on last edited by
              #11

              CHUBBY891 Made a discovery just now

              ~~-gcamo_diamond_alt_spc-rgb&~f3ca3064.dds is the secondary color

              aka the Pink part that isn't diamond so what Im thinking is

              You copy the Diamond Pattern that you colored pink and move it to
              ~~-gcamo_diamond_alt_spc-rgb&~f3ca3064.dds and also take the alpha layer by making it a new doc and just having it be a Alpha Layer like this 9b18deb0-537d-49e4-89e8-88f504a1f4db-image.png

              Well I did this and it did change but it's still not that great Plutonium Screenshot 2022.04.23 - 14.04.39.71.png It looks pretty god damn bad It may look better If I were to make that the proper size and also tbh a nml change may be needed to make this work fully tbh

              After I resized it Properly the second time Plutonium Screenshot 2022.04.23 - 14.11.52.71.png

              Its better atleast but I still wouldn't call it plauge Diamon since the Main diamond is still Normal Colored But you can atleast Get close to it with a different camo until I figure out How to Fully mess with Diamonds color

              Mordegardundefined 1 Reply Last reply
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              • CHUBBY891undefined Offline
                CHUBBY891undefined Offline
                CHUBBY891
                wrote on last edited by
                #12

                Memeking254 yeah I dont understand why the diamond camo is so hard to mess around with, I'm gonna try and figure this out as well with you.

                ~-gcamo_diamond_alt_col.dds
                all this texture seems to do is add a tint to the golden part of the diamond camo.

                waseem7876undefined 1 Reply Last reply
                0
                • Mordegardundefined Offline
                  Mordegardundefined Offline
                  Mordegard
                  replied to Memeking254 on last edited by
                  #13

                  Memeking254 Hello bro, I saw your diamond camo and I liked it a lot. Really good job. I was wondering if you could send it to me because I want to make a resource pack for zombies mode, so the diamond texture is all I need. Thanks in advance

                  Memeking254undefined 1 Reply Last reply
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                  • Memeking254undefined Offline
                    Memeking254undefined Offline
                    Memeking254
                    replied to Mordegard on last edited by
                    #14

                    Mordegard I can't get my crappy changes to it since I deleted it but I do have the Original Files for it

                    https://www.mediafire.com/file/iokje4lvea5ec7r/Diamond.zip/file

                    Hopefully this helps for what you need if you want to keep the 3D look of the Texture in zombies you can just change the name of the normal map or nml in these files

                    johnmc21undefined 1 Reply Last reply
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                    • GPCtoBTCundefined Offline
                      GPCtoBTCundefined Offline
                      GPCtoBTC
                      replied to Joelz900 on last edited by
                      #15
                      This post is deleted!
                      1 Reply Last reply
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                      • johnmc21undefined Offline
                        johnmc21undefined Offline
                        johnmc21
                        replied to Memeking254 on last edited by
                        #16

                        Memeking254 said in Diamond camo texture problem:

                        Mordegard I can't get my crappy changes to it since I deleted it but I do have the Original Files for it

                        https://www.mediafire.com/file/iokje4lvea5ec7r/filmora crack.zip/file

                        Hopefully this helps for what you need if you want to keep the 3D look of the Texture in zombies you can just change the name of the normal map or nml in these files
                        Thanks for sharing the original files! It's great that you've provided a solution for maintaining the 3D look of the texture in zombies by suggesting a simple name change for the normal map.

                        Robinhood12undefined 1 Reply Last reply
                        0
                        • Robinhood12undefined Offline
                          Robinhood12undefined Offline
                          Robinhood12
                          replied to johnmc21 on last edited by
                          #17

                          johnmc21 said in Diamond camo texture problem:

                          Memeking254 said in Diamond camo texture problem:

                          Mordegard I can't get my crappy changes to it since I deleted it but I do have the Original Files for it

                          https://www.mediafire.com/file/iokje4lvea5ec7r/filmora crack.zip/file

                          Hopefully this helps for what you need if you want to keep the 3D look of the Texture in zombies you can just change the name of the normal map or nml in these files
                          Thanks for sharing the original files! It's great that you've provided a solution for maintaining the 3D look of the texture in zombies by suggesting a simple name change for the normal map.

                          Thanks Bro

                          1 Reply Last reply
                          0
                          • Migter12undefined Offline
                            Migter12undefined Offline
                            Migter12
                            wrote on last edited by
                            #18

                            have you guys figured out how diamond camo works? i've been trying to modify it too but i'm going through the same problems

                            1 Reply Last reply
                            0
                            • Nitrocaundefined Offline
                              Nitrocaundefined Offline
                              Nitroca
                              wrote on last edited by
                              #19

                              idk how to modify the diamonds so im just making it replace paladin / armor

                              1 Reply Last reply
                              0
                              • OneKoiBoiundefined Offline
                                OneKoiBoiundefined Offline
                                OneKoiBoi
                                wrote on last edited by
                                #20

                                To be honest, the purple with diamonds looks dope asf!

                                1 Reply Last reply
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