[GSC][ZM]Solo Die Rise (Richtofen)
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kil_99 you make a new folder and name it
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chicken emoji ok, thanks for the help
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hi everyone idk why but i put the script in C:\Users...\AppData\Local\Plutonium\storage\t6\scripts\zm\zm_highrise
and the script doesnt work how to fix it -
This post is deleted!
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znchi Super helpful mod, by chance would you be able to make a maxis side version that works as well as this one? The only other maxis side mod is very buggy and doesnt work very well.
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Echostars I’ve been working on improving the Maxis one if you’d like to try it out. It’s available here: https://github.com/Hadi77KSA/Die-Rise-Any-Player-EE/
If you happen to try it, I’d greatly appreciate the feedback!
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Hadi77KSA Gladly
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Normally when i load into a map where i have the solo easter egg, it says (this map) solo quest loaded, but for die rise it isn't appearing. is there something im missing?
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@EvanZombie08 This mod doesn't do that but adding it would be good since it would indicate if it worked or not
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chicken emoji nevermind i cant change my mods anymore i need to reinstall bo2 cause my game freaked out and now it only loads richtofen's side
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I did everything but it's not working...
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MrFreez611 make sure you’ve done the following:
- Have placed the gsc file in a path that the game reads, preferably for this mod in:
%localappdata%\Plutonium\storage\t6\scripts\zm\zm_highrise
- Have built the Nav Table.
Note that this mod doesn't show a message in-game indicating it's loaded once the map is started. To determine if it's been loaded successfully, either go through the Easter Egg and perform a step, or check the Plutonium bootstrapper window for if it says the following line when the map is started:
Script "scripts/zm/zm_highrise/highrise-solo.gsc" loaded successfully
- Have placed the gsc file in a path that the game reads, preferably for this mod in:
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I need help I do everything right and I get an error and I can play it please help
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does this work for 3 players too