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  3. [ZM][Release]Solo Maxis Tranzit

[ZM][Release]Solo Maxis Tranzit

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
tranzitmaxismodsolo
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  • CCDerogaundefined Offline
    CCDerogaundefined Offline
    CCDeroga
    wrote on last edited by
    #1

    Allows the Maxis side of the Tranzit EE to be solo'd.
    Tower step and lamp-post step now do not require 2 turbines, and can be completed with 1 turbine.

    Source code and download on Github

    Baofuundefined cobatronundefined 2 Replies Last reply
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    • Baofuundefined Offline
      Baofuundefined Offline
      Baofu
      replied to CCDeroga on last edited by
      #2

      CCDeroga Does the script not work? Every time I place the turbine down in the pylon Maxis complains about energy drain. I've killed so many avogadro underneath it with the turbine in place and the game doesn't confirm it.

      1 Reply Last reply
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      • CCDerogaundefined Offline
        CCDerogaundefined Offline
        CCDeroga
        wrote on last edited by
        #3

        You're not playing in easy right?

        Baofuundefined 1 Reply Last reply
        0
        • Baofuundefined Offline
          Baofuundefined Offline
          Baofu
          replied to CCDeroga on last edited by Baofu
          #4

          CCDeroga No. On original. I was only able to finish it once, so it could just be bad RNG on my part. I'll have to test it some more with other things on and off. I already know you cant do the same side twice, I just ran into some problems while switching between Richtofen and Maxis for practice.

          IKennyAgainundefined Akashiyaundefined 2 Replies Last reply
          0
          • IKennyAgainundefined Offline
            IKennyAgainundefined Offline
            IKennyAgain
            replied to Baofu on last edited by
            #5

            Baofu if i remember correctly, in original BO2 zombies you need to complete all easter eggs by one side (other side is becomes unavailable). To reset side you need to complete all maps by order, and once you complete Buried, the ee side resets.

            1 Reply Last reply
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            • Justintime073undefined Offline
              Justintime073undefined Offline
              Justintime073
              wrote on last edited by
              #6

              Ive tried this and it doesnt work. I get to the last step where you have to place the turbine at a lamppost, and it doesnt complete

              CCDerogaundefined 1 Reply Last reply
              0
              • CCDerogaundefined Offline
                CCDerogaundefined Offline
                CCDeroga
                replied to Justintime073 on last edited by
                #7

                Justintime073 previous step might have been done wrong, if the turbine flickers or is off when you emp the avogadro then the step wont complete. I'll look into it in case it isn't just the step that is finicky.

                1 Reply Last reply
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                • Daninokerundefined Offline
                  Daninokerundefined Offline
                  Daninoker
                  wrote on last edited by
                  #8

                  Amazing job! Do you have any plans to do Maxis side of the Die Rise EE too?

                  1 Reply Last reply
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                  • Akashiyaundefined Offline
                    Akashiyaundefined Offline
                    Akashiya
                    replied to Baofu on last edited by
                    #9
                    This post is deleted!
                    1 Reply Last reply
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                    • cobatronundefined Offline
                      cobatronundefined Offline
                      cobatron
                      replied to CCDeroga on last edited by
                      #10

                      CCDeroga for this mod will it say its active once i load into the map or is the only way to tell through just doing the ee?

                      1 Reply Last reply
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                      • Baofuundefined Offline
                        Baofuundefined Offline
                        Baofu
                        wrote on last edited by
                        #11

                        cobatron The other window will tell you that the script is loaded once you start the map.

                        Also to clarify for everyone else, I did get this mod working properly, I was just messing with inconsistent strategies. I lure the last zombie to the obelisk, look straight up to ensure the sky above is stormy (dont look left or right, look up from obelisk, that section needs to be lit up for Avogadro to appear) then kill them to summon it. Lure it over, plant turbine, throw EMP grenade at Avogadro. That usually triggers the last step.

                        1 Reply Last reply
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                        • W1LM3Rundefined Offline
                          W1LM3Rundefined Offline
                          W1LM3R
                          wrote on last edited by
                          #12

                          Awesome script!

                          Thanks for making this!

                          1 Reply Last reply
                          0
                          • Jack Danielundefined Offline
                            Jack Danielundefined Offline
                            Jack Daniel
                            wrote on last edited by
                            #13

                            Did anyone figuring out how to get it to work? I am having a hard time getting it to work

                            1 Reply Last reply
                            0
                            • Jack Danielundefined Offline
                              Jack Danielundefined Offline
                              Jack Daniel
                              wrote on last edited by
                              #14

                              Maxis says something about being drained and need to go back to the previous area

                              1 Reply Last reply
                              0
                              • Jack Danielundefined Offline
                                Jack Danielundefined Offline
                                Jack Daniel
                                wrote on last edited by
                                #15

                                Turns out it means nothing, i still mamaged to beat the EE!

                                1 Reply Last reply
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                                • BunkBunkundefined Offline
                                  BunkBunkundefined Offline
                                  BunkBunk
                                  wrote on last edited by
                                  #16

                                  Hey I'm still having an issue with the EE, as I've tried every combination of placing the turbine down and then killing the Avogrado with the EMP, but that hasn't done anything to finish the easter egg.

                                  1 Reply Last reply
                                  0
                                  • Necro376undefined Offline
                                    Necro376undefined Offline
                                    Necro376
                                    wrote on last edited by
                                    #17

                                    For all those who had problems with the mod, have the Transit folder name with s not with z zm_transit works for me like this with the mods

                                    1 Reply Last reply
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                                    • Hadi77KSAundefined Hadi77KSA referenced this topic on

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