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Zombies Popup Hint Messages

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  • mikzyundefined Offline
    mikzyundefined Offline
    mikzy Banned
    wrote on last edited by
    #1

    no clue why this doesn't exist in zombies. the only missing function is displaypopupswaiter() from _popups.gsc. once readded and called on a player entity, you can do cool hint messages.

    note: hint messages always had support for zombies so this may just be leftover code from BO1 or unused code.

    source: https://gist.github.com/mjkzy/52ae19fb99dc13ab224dbfe9f38b573f

    f6b5bc8e-e9a8-4484-aa61-87775b2043f2-image.png

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    • AdrX003undefined Offline
      AdrX003undefined Offline
      AdrX003
      wrote on last edited by
      #2

      So this one doesnt even need to have its positions set because its already somewere in code and it uses info from this other place? cool.

      mikzyundefined 1 Reply Last reply
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      • mikzyundefined Offline
        mikzyundefined Offline
        mikzy Banned
        replied to AdrX003 on last edited by
        #3

        AdrX003 that's correct. i assume it's just leftover from BO1 or earlier gsc scripts, or it had support for BO2 at one point but didn't make it to release.

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        • teh_banditundefined Offline
          teh_banditundefined Offline
          teh_bandit
          wrote on last edited by
          #4

          This is actually great, thank you for sharing.

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