[Release] [Zombies] Black ops II Insane mod
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Black ops II Insane mod
This mod was requested by Discord user: chris_staR
Source: https://github.com/whydoesanyonecare/Black-ops-2-Zombies-insane-mod/blob/main/src/main.gsc
Download release .zip: https://github.com/whydoesanyonecare/Black-ops-2-Zombies-insane-mod/releases/download/latest/release.zip
Compiled: https://github.com/whydoesanyonecare/Black-ops-2-Zombies-insane-mod/raw/main/Insane_mod.gsc
Tip: Release.zip might be newer version if this mod get updates.
installion Guide for Compiled file: Download and copy the compiled file to
%localappdata%/plutonium/storage/t6/scripts/zm
and if you do not have these folders create them.This is port from bo3 version of insane mod and i made it best i could with bo2 limitations.
options in this mod
- zombie amount start at 31 in first round
- zombie run speed sprint
- zombies spawn without delay
- zombie counter
- startup money 3000
- 2 perks mode and all perks mode ( 2 perks mode can be enabled by typing
set 2PERKS 1
in console. this enables only stamina up and jugger-nog perks Cost 10k ) - perks prices 10k
- pack a punch price 10k
- game timer
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@dontknowletsplay always doing stuff for the community, proper job
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how can you adjust the mod to make the zombies spawn without delay
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landywons I used these in this mod. If that is what you were asking.
level.zombie_vars["zombie_spawn_delay"] = 0; level.zombie_vars["zombie_between_round_time"] = 0;