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New weapon mw3

Scheduled Pinned Locked Moved MW3 Modding Support & Discussion
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  • Black-maksundefined Black-maks

    i learned how to extract weapon files using zonetool but when i put them in iwd they are not readable by the game.
    As I understand it, you need to create a ff file with a mod and put them there, and then everything will work, maybe someone knows how to do this?

    Bubblesundefined Offline
    Bubblesundefined Offline
    Bubbles
    Contributor
    wrote on last edited by Bubbles
    #10

    Black-maks I can have another look into it today. I was busy over the weekend so I couldn't try again. Btw it would be easier to just add the weapons to the fastfile rather than making an IWD for them

    Black-maksundefined 1 Reply Last reply
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    • Bubblesundefined Bubbles

      Black-maks I can have another look into it today. I was busy over the weekend so I couldn't try again. Btw it would be easier to just add the weapons to the fastfile rather than making an IWD for them

      Black-maksundefined Offline
      Black-maksundefined Offline
      Black-maks
      wrote on last edited by
      #11

      Bubbles
      it would be cool if you could help me develop the mod. On the release, I would list you as a co-author. I'm going to move weapons from the company and hidden weapons to multiplayer, bring back the cut perks, as well as make my own changes to the gameplay. I've managed everything so far except for porting weapons. I would also like to replace the m60 juggernaut with a black ops minigun. I will be grateful if you help me.

      Bubblesundefined 1 Reply Last reply
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      • mrfurnitureundefined Offline
        mrfurnitureundefined Offline
        mrfurniture
        wrote on last edited by
        #12

        it would be cool if you would assist me with fostering the mod. On the delivery, I would show you as a co-creator. I will move weapons from the organization and secret weapons to multiplayer, bring back the cut advantages, as well as roll out my own improvements to the interactivity.
        Thanks.
        office furniture in Dubai

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        • Black-maksundefined Black-maks

          Bubbles
          it would be cool if you could help me develop the mod. On the release, I would list you as a co-author. I'm going to move weapons from the company and hidden weapons to multiplayer, bring back the cut perks, as well as make my own changes to the gameplay. I've managed everything so far except for porting weapons. I would also like to replace the m60 juggernaut with a black ops minigun. I will be grateful if you help me.

          Bubblesundefined Offline
          Bubblesundefined Offline
          Bubbles
          Contributor
          wrote on last edited by
          #13

          Black-maks If I owned BO1 I could have just ported the BO1 minigun as is. I just don't own the game so I have no ways of obtaining any of the assets (as far as I'm aware)

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          • Bubblesundefined Bubbles

            Black-maks If I owned BO1 I could have just ported the BO1 minigun as is. I just don't own the game so I have no ways of obtaining any of the assets (as far as I'm aware)

            Black-maksundefined Offline
            Black-maksundefined Offline
            Black-maks
            wrote on last edited by
            #14

            Bubbles here is a link to a mod that adds a minigun to iw4x. it would be cool if you ported it to mw3 as a juggernaut machine gun. https://reactiongaming.us/community/resources/cod-mw2-bo_minigun-mod.182/

            Bubblesundefined 1 Reply Last reply
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            • Bubblesundefined Bubbles

              Black-maks If I owned BO1 I could have just ported the BO1 minigun as is. I just don't own the game so I have no ways of obtaining any of the assets (as far as I'm aware)

              Black-maksundefined Offline
              Black-maksundefined Offline
              Black-maks
              wrote on last edited by
              #15
              This post is deleted!
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              • Black-maksundefined Black-maks

                Bubbles here is a link to a mod that adds a minigun to iw4x. it would be cool if you ported it to mw3 as a juggernaut machine gun. https://reactiongaming.us/community/resources/cod-mw2-bo_minigun-mod.182/

                Bubblesundefined Offline
                Bubblesundefined Offline
                Bubbles
                Contributor
                wrote on last edited by
                #16

                Black-maks I'll check it out today

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                • Bubblesundefined Bubbles

                  Black-maks I'll check it out today

                  Black-maksundefined Offline
                  Black-maksundefined Offline
                  Black-maks
                  wrote on last edited by
                  #17

                  Bubbles the question is, which file is responsible for the list of weapons and perks in the class creation menu? I'd like to add jumpdive and thermal cut perks as well as at4 and m240 - they are in the game. And be sure to write back if you managed to port the minigun and rsass from sp

                  Bubblesundefined 1 Reply Last reply
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                  • Black-maksundefined Black-maks

                    Bubbles the question is, which file is responsible for the list of weapons and perks in the class creation menu? I'd like to add jumpdive and thermal cut perks as well as at4 and m240 - they are in the game. And be sure to write back if you managed to port the minigun and rsass from sp

                    Bubblesundefined Offline
                    Bubblesundefined Offline
                    Bubbles
                    Contributor
                    wrote on last edited by
                    #18

                    Black-maks Couldn't dump the minigun unfortunately. Throws out of memory errors. And for the M240, you will need to dump some DLC spec ops missions or just port it from MW2 (which I've already done, just need to finish). The AT-4 just needs precaching in a script. You can't add items to the CaC menu to be usable. They need to be officially added to the client before you can do that

                    Black-maksundefined 1 Reply Last reply
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                    • Bubblesundefined Bubbles

                      Black-maks Couldn't dump the minigun unfortunately. Throws out of memory errors. And for the M240, you will need to dump some DLC spec ops missions or just port it from MW2 (which I've already done, just need to finish). The AT-4 just needs precaching in a script. You can't add items to the CaC menu to be usable. They need to be officially added to the client before you can do that

                      Black-maksundefined Offline
                      Black-maksundefined Offline
                      Black-maks
                      wrote on last edited by
                      #19

                      Bubbles no, you can include weapons in class creation as far as I know with this function. how to add perks ?

                      function Init()
                      -- Allocate menu
                      menu = UI.MenuOverlay.new("cac_smg_primary")
                      -- Add menu buttons
                      Menu_Seperator(menu, 6)
                      CAC_Primary_SMG(menu, 6, "iw5_ak74u", "@WEAPON_AK74U")
                      end

                      Bubblesundefined 1 Reply Last reply
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                      • Black-maksundefined Black-maks

                        Bubbles no, you can include weapons in class creation as far as I know with this function. how to add perks ?

                        function Init()
                        -- Allocate menu
                        menu = UI.MenuOverlay.new("cac_smg_primary")
                        -- Add menu buttons
                        Menu_Seperator(menu, 6)
                        CAC_Primary_SMG(menu, 6, "iw5_ak74u", "@WEAPON_AK74U")
                        end

                        Bubblesundefined Offline
                        Bubblesundefined Offline
                        Bubbles
                        Contributor
                        wrote on last edited by Bubbles
                        #20

                        Black-maks That just adds the item to the menu. What I was meant to say is that you can't make it work. It will go back to the previously selected weapon

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                        • Bubblesundefined Bubbles

                          Black-maks That just adds the item to the menu. What I was meant to say is that you can't make it work. It will go back to the previously selected weapon

                          Black-maksundefined Offline
                          Black-maksundefined Offline
                          Black-maks
                          wrote on last edited by
                          #21

                          Bubbles
                          Have you tried adding new weapons to class.gsc and adding them to iwd? I think this script should work.

                          Bubblesundefined 1 Reply Last reply
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                          • Black-maksundefined Black-maks

                            Bubbles
                            Have you tried adding new weapons to class.gsc and adding them to iwd? I think this script should work.

                            Bubblesundefined Offline
                            Bubblesundefined Offline
                            Bubbles
                            Contributor
                            wrote on last edited by
                            #22

                            Black-maks I'm not sure how the class.gsc works, but there would also be no need for you to add a weapon to the CaC menu since it can't be used on public servers

                            Black-maksundefined 1 Reply Last reply
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                            • Bubblesundefined Bubbles

                              Black-maks I'm not sure how the class.gsc works, but there would also be no need for you to add a weapon to the CaC menu since it can't be used on public servers

                              Black-maksundefined Offline
                              Black-maksundefined Offline
                              Black-maks
                              wrote on last edited by
                              #23

                              Bubbles I don’t quite understand which file I need to change, can you give the full file name?

                              Bubblesundefined 1 Reply Last reply
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                              • Black-maksundefined Black-maks

                                Bubbles I don’t quite understand which file I need to change, can you give the full file name?

                                Bubblesundefined Offline
                                Bubblesundefined Offline
                                Bubbles
                                Contributor
                                wrote on last edited by
                                #24

                                Black-maks Can you tell me exactly what you're trying to do? Because I'm getting mixed ideas on what you're doing

                                Black-maksundefined 1 Reply Last reply
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                                • Bubblesundefined Bubbles

                                  Black-maks Can you tell me exactly what you're trying to do? Because I'm getting mixed ideas on what you're doing

                                  Black-maksundefined Offline
                                  Black-maksundefined Offline
                                  Black-maks
                                  wrote on last edited by
                                  #25

                                  Bubbles I'd like to add a new weapon to the class selection menu, like the ak74u. I have changed class.gsc and cac_smg_primary.lua but it's not enough. When I choose a new weapon, it resets to default. For example at4 or mk12spr. What files besides gsc class and cac_smg_primary.lua do i have to change to make this work?

                                  Bubblesundefined 1 Reply Last reply
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                                  • Black-maksundefined Black-maks

                                    Bubbles I'd like to add a new weapon to the class selection menu, like the ak74u. I have changed class.gsc and cac_smg_primary.lua but it's not enough. When I choose a new weapon, it resets to default. For example at4 or mk12spr. What files besides gsc class and cac_smg_primary.lua do i have to change to make this work?

                                    Bubblesundefined Offline
                                    Bubblesundefined Offline
                                    Bubbles
                                    Contributor
                                    wrote on last edited by
                                    #26

                                    Black-maks I couldn't help you with that to be honest. Like I said anyway, adding a weapon to the CaC menu isn't going to be useful since you can't use it on servers

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                                    • Black-maksundefined Offline
                                      Black-maksundefined Offline
                                      Black-maks
                                      wrote on last edited by
                                      #27

                                      Bubbles I can use it on my private servers and users who download the mod will also be able to use it. It's just prettier to add it via class creation than to give via (self giveWeapon) directly when you enter the server. can you help in this thread and post the finished files for assembly in ff mod?https://forum.plutonium.pw/topic/24024/mw3-help-changing-the-fire-rate-of-the-m16a4

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