[Release-Beta] [ZM] Cold War Zombies Mod
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INSANE!!!
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GerardS0406 Great job dude!
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Great mod! Are you going to add extra perks + pap to the farm and bus depot?
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A new hotfix has been released:
- Acidgat was not being identified as a wonder weapon
- Revive Icon would remain if a player left after going down (co-op)
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sheeeeeeeeeeeeeeeesh
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A new hotfix has been released:
- Tombstone Revive Icon wouldn't disappear on all maps but Tranzit
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God Damn this sounded too good to be true
Anyways great job! -
como consigo el blindaje?
how do i get armor
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Got a couple bugs to report. 1st: In mob of the dead, if you jump from any distence with phd and activate it, you insta die. 2nd: In coop. People not the host can't spawn in until round 2. 3rd: In coop, when your not the host and spawn in round 2, you can die on the class menu by anything (Especially town if you accidently move into fire, don't know if this happens in solo.)
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Mr.Something Co-op issues are Plutonium issues
But I can look at PHD. -
hey quick question, anyway i can download the hud by itself? i love the mod but i also love the hud alot.
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Mr.Something
A new hotfix has been released:- PHD would kill players on MOTD when activating.
- A backup process to protect player while selecting loadout was added.
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Do you think it would be possible to make a standalone mod of just the HUD? Also, great release
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Great mod but I have a few issues,in motd I can buy the same perk multiple times and this messes up the hud, also if i get insta kill and double points only one of them appears on the hud.
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noticed a very minor bug bug (don't know if it has been fixed yet or not):
the arsenal table and the random perk powerup effects disappear completely upon using fast_restart. -
iamtoofastngl You're going to need to explain this one further. This shouldn't happen.
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yassoboufy Hasn't anyone taught you to not use
fast_restart
with mods?
Usemap_restart
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@Tentha Thank you. And as mentioned in the post, the source will be released once I know all/most bugs are patched (aka mod is out of beta)
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