Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
391 Posts 163 Posters 159.7k Views 38 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • topgohioundefined Offline
    topgohioundefined Offline
    topgohio
    wrote on last edited by
    #339

    hi yo test

    1 Reply Last reply
    0
    • Darky__undefined Offline
      Darky__undefined Offline
      Darky__
      wrote on last edited by
      #340

      sliding included?

      1 Reply Last reply
      0
      • GerardS0406undefined GerardS0406

        @HeavilySusYT excuse me? Nah, I'm definitely making a bo1 version lol
        BlackOps_mCsZkpEQI4.jpg
        get outta here with your fake news

        Triggatroy19undefined Offline
        Triggatroy19undefined Offline
        Triggatroy19
        wrote on last edited by
        #341

        GerardS0406 how do u get it in the black ops 1 version

        1 Reply Last reply
        0
        • GerardS0406undefined GerardS0406

          Black Ops II Cold War Mod

          Not recommended for servers
          https://www.youtube.com/watch?v=SWrggKpV_LQ

          Description
          This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

          bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

          Features

          • Cold War Armor System

            • 3 Levels of Armor
            • Can be purchased at Arsenal with Salvage
            • Damage from enemies reduced.
          • Cold War Health System

            • Players
              • Players now always have a regen delay (4.5 seconds)
              • Players have a slow regen speed (~75 Health/second)
              • Zombies hit for less damage on lower rounds
            • Zombies
              • Health values can be found in spreadsheet at bottom of post
              • Health cap at round 55 of 60k.
          • Cold War Perks

            • Quick Revive
              • Revive Teammates Faster
              • Faster Health Regen Delay (2.5 seconds)
              • Faster Health Regen (~240 Health/Second)
              • After teammate revived, both players gain a temporary speed boost
            • Double Tap (Replaces Death Perception)
              • Increased Fire Rate
              • Chance for a bullet to do Double Damage
              • Gain 20% more looted Salvage and High-Grade Salvage
            • Speed Cola
              • Increased Reload Speed
              • Swap Weapons Faster
              • Field Upgrades Charge Faster
              • Box Settles faster
            • Juggernog
              • Increases Player Health
              • Reduces effects from special zombies/Lava
              • Player's Armor Durability is Increased
              • Player not downed on lethal hit. Armor is taken, health set to 1.
            • Stamin-Up
              • Sprint Faster
              • No Fall Damage
            • Mule Kick
              • Player able to hold 3 weapons
              • Stowed weapons will reload slowly
              • Small chance zombies will drop ammo on death.
              • Mule Kick weapon will return on repurchase
            • Deadshot
              • ADS will lock to enemy's head
              • Initial Headshot Damage is Doubled
              • Increased Headshot Damage
            • PHD Flopper
              • Immune to explosive damage
              • Flopping will create an explosion
              • Falling a great height will create an explosion
            • Tombstone
              • Will enter a shadowed form when downed where player can revive self
              • Will drop a "Tombstone" on death to pickup items on respawn.
              • Player will only lose Tombstone on down.
            • Elemental Pop
              • Chance to use an Ammo Mod
                • Thunder Wall
                • Train Go Boom
                • Brain Rot
                • And more...
              • Reload will send an electric shock around player stunning zombies.
              • Equipment and melee can activate Elemental Pop
            • General Perk Features
              • Price of Perks increase based on amount of perks owned
              • Wunderfizz will give a Random Perk, costs same as regular perk price.
          • Cold War Field Upgrades

            • Ring of Fire
              • Player Damage Increased 5x
              • Ammo taken from Stock instead of Magazine
              • Burn effect has a small chance to insta-kill
              • Ring Duration increases longer player is inside
            • Aether Shroud
              • Player is invisible to enemies for 8 seconds
              • Player gains a movement speed boost while shrouded
              • Weapon instantly reloaded
            • Healing Aura
              • Player and allies instantly healed to full health on activation
              • Player and allies gain a regenerative healing effect lasting 10 seconds
              • Revives all downed allies
            • Frenzied Guard
              • Activation repairs Armor to full
              • Enemies killed repair 10% of armor
              • Normal enemies explode after hitting player
              • Duration of 15 seconds
            • Energy Mine
              • Creates a mine of energy that detonates on proximity of enemies
              • Large size of blast
              • Mine detonates 3 times in rapid succession
          • Cold War Salvage System

            • Zombies have a chance to drop salvage
            • Salvage can be used at Arsenal to upgrade weapons or equip armor
            • Salvage Drop Rates can be found in spreadsheet at bottom of post
          • Cold War Weapon Tier System

            • 5 Tiers for Non-Wonder Weapons
              • Common (Spawn Weapon Only)
              • Uncommon
              • Rare
              • Epic
              • Legendary
            • Weapons can be upgraded with salvage at Arsenal
            • Weapons can be Pack a Punched 3 times
            • Weapon damage by tier can be found in the spreadsheet at bottom of post.
          • Cold War Mystery Box

            • Weapon chances can be found in the spreadsheet at bottom of post.
            • Wonder Weapons have higher chance as game progresses.
          • Cold War Dynamic Wallbuys

            • Every 5 rounds, wallbuys have a chance to increase in tier.
          • Cold War Drop System

            • Zombies will drop salvage periodically
            • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
          • Cold War Ammo Boxes

            • Ammo Boxes are spread around maps
            • Cost depends on Pack a Punch level of weapon
              • 250 Non-Paped
              • 1000 First Pap
              • 2500 Second Pap
              • 5000 Third Pap
              • 10000 Wonder Weapon
          • Cold War Exfil

            • Cold War Exfil
            • Available every 5 rounds after round 10
            • Found near/in spawn on every map
          • Cold War HUD

            • Fully remade BO2 HUD to replicate Cold War's HUD
          • Cold War Rampage Inducer

            • set cw_rampage_inducer 1 (1 for true, 0 for false)
          • Miscellaneous Features

            • Carpenter Repairs Armor Fully
            • Max Ammo restores ammo in Stock and Magazine
            • Hitmarkers
            • 2 self-revives in Solo
            • Unlimited Sprint
            • Shield Removed
          • Extra Feature

            • Create Custom Field Upgrades! Follow outline in github.

          Not included features from Cold War:

          • Sliding: Wouldn't be very fun on a server with lag.
          • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

          Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

          PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

          Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
          Source code will be released after bug fixes.

          Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
          Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

          Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

          Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

          A Black Ops 1 version is in development that will be more like Cold War! ❤


          Custom Easter Eggs - Solved by
          ??? - N/A

          Solo Origins Speedruns
          Base EE% - GerardS0406 - 4h35m (can't beat that)
          Rampage Inducer Base EE% - N/A
          ??? EE% - N/A
          Rampage Inducer ??? EE% - N/A

          Sentient Odin% - Angelobeta - Infinite


          Credits:
          GerardS0406

          Triggatroy19undefined Offline
          Triggatroy19undefined Offline
          Triggatroy19
          wrote on last edited by
          #342
          This post is deleted!
          1 Reply Last reply
          0
          • S0MEguyundefined Offline
            S0MEguyundefined Offline
            S0MEguy
            wrote on last edited by
            #343
            This post is deleted!
            1 Reply Last reply
            0
            • Mr.Somethingundefined Offline
              Mr.Somethingundefined Offline
              Mr.Something
              Contributor
              wrote on last edited by
              #344

              Hey, I was curious if you were still working on the bo1 Cold War Mod? Can't believe it's already been almost 2 years since this mod has came out. If you ain't I understand.

              GerardS0406undefined 1 Reply Last reply
              0
              • Valk626undefined Offline
                Valk626undefined Offline
                Valk626
                wrote on last edited by
                #345
                This post is deleted!
                1 Reply Last reply
                0
                • uhuh69undefined Offline
                  uhuh69undefined Offline
                  uhuh69
                  wrote on last edited by
                  #346

                  how do i disable it?

                  1 Reply Last reply
                  0
                  • DoorknobBoyundefined Offline
                    DoorknobBoyundefined Offline
                    DoorknobBoy
                    wrote on last edited by
                    #347

                    does not work right with Bo2 Reimagined, not sure what could be done about that but yeah

                    1 Reply Last reply
                    0
                    • Youssef440undefined Offline
                      Youssef440undefined Offline
                      Youssef440
                      wrote on last edited by
                      #348
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • KhaosKing7undefined Offline
                        KhaosKing7undefined Offline
                        KhaosKing7
                        wrote on last edited by
                        #349

                        how do you activate ring of fire, what button?

                        FurryFucker69undefined 1 Reply Last reply
                        0
                        • KhaosKing7undefined KhaosKing7

                          how do you activate ring of fire, what button?

                          FurryFucker69undefined Offline
                          FurryFucker69undefined Offline
                          FurryFucker69
                          wrote on last edited by
                          #350

                          KhaosKing7 F + Melee

                          1 Reply Last reply
                          0
                          • Hunter_123undefined Offline
                            Hunter_123undefined Offline
                            Hunter_123
                            wrote on last edited by
                            #351

                            what if i want to remove the mod?
                            how can i delete the files
                            (urgent)

                            1 Reply Last reply
                            0
                            • minutesundefined Offline
                              minutesundefined Offline
                              minutes
                              wrote on last edited by
                              #352

                              nice work

                              1 Reply Last reply
                              0
                              • Mr_Noble54321undefined Offline
                                Mr_Noble54321undefined Offline
                                Mr_Noble54321
                                wrote on last edited by
                                #353
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • ThePhxRisesundefined Offline
                                  ThePhxRisesundefined Offline
                                  ThePhxRises
                                  wrote on last edited by
                                  #354

                                  Is the source code for this ever coming? Would love to see how you implemented weapons being dropped on new weapon pickup as it would make a great standalone feature.

                                  1 Reply Last reply
                                  0
                                  • dexter74pundefined Offline
                                    dexter74pundefined Offline
                                    dexter74p
                                    wrote on last edited by
                                    #355

                                    هل يمكن المساعدة![alt text]Screenshot 2024-06-14 235056.png

                                    1 Reply Last reply
                                    0
                                    • Noobs_undefined Offline
                                      Noobs_undefined Offline
                                      Noobs_
                                      wrote on last edited by
                                      #356

                                      BANGER MOD BRO GREAT JOB!

                                      1 Reply Last reply
                                      1
                                      • ms13gangmemberundefined Offline
                                        ms13gangmemberundefined Offline
                                        ms13gangmember
                                        wrote on last edited by
                                        #357

                                        damn foo where u stay at

                                        1 Reply Last reply
                                        0
                                        • Mr.Somethingundefined Mr.Something

                                          Hey, I was curious if you were still working on the bo1 Cold War Mod? Can't believe it's already been almost 2 years since this mod has came out. If you ain't I understand.

                                          GerardS0406undefined Offline
                                          GerardS0406undefined Offline
                                          GerardS0406
                                          VIP
                                          wrote on last edited by
                                          #358

                                          @Mr-Something Yes, it will take time though. I have just gotten back into modding so I don't currently have a release time-frame.

                                          AhmedMagdyundefined 1 Reply Last reply
                                          1
                                          • AhmedMagdyundefined AhmedMagdy referenced this topic on
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 16
                                          • 17
                                          • 18
                                          • 19
                                          • 20
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate