Return to Alpha: Zombies
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i hope not.
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Few shots of a couple of WIPs.








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"Returned" is the early name for "Turned".
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Few shots of a couple of WIPs.








I always wondered, in the TranZit loading screen, both the concept and the final art, is that orange hue in the background the explosion? I figured it was, it being there to indicate the very last moment of life.
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Progress has been going well.
Overall progress for all gamemodes is around ~80% done.
Overall mod progress is either 20-30% done.I might be able to have a release window, or atleast a demo in March-April if everything goes well.
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this is pretty cool
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Progress has been going well.
Overall progress for all gamemodes is around ~80% done.
Overall mod progress is either 20-30% done.I might be able to have a release window, or atleast a demo in March-April if everything goes well.
This project is pretty cool if it gets finished it would certainly be a cool reference to the DLC5 zombies stuff that was just leaked about a year and some months ago
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play yo
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is the demo ready??
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Any updates of the project??
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Hey everyone, been a couple months so here's the current progress of what I've been working on.
I should be able to show the full progress by the end of June or July.



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Okay so I'll be delaying a proper video showcasing the menus until sometime July, possibly late July. I've been running into issues and limits within the menu and I don't want to display a broken product, also this does mean I will have to change up the menu list abit, didn't wanna do this since it looks way less cooler but it's either this or have a broken menu list, the brokenness mainly happened during party lobbies.
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Still, there was been some more work done.




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And for anyone wondering, when will I be able to play this?
Maybe in a few or so months, this will need to be thoroughly tested because it quite literally is a full menu system rewrite to allow this. So possibly October or November, however this could change if everything goes well
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