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  3. Fix/Re-release for no box weapon limits?

Fix/Re-release for no box weapon limits?

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • HutiaDudeundefined Offline
    HutiaDudeundefined Offline
    HutiaDude
    wrote on last edited by
    #1

    Original mod: https://forum.plutonium.pw/topic/2648/release-zombies-no-weapon-limits-for-mystery-box/2?_=1659826319703

    JezuzLizard was this mod ever fully updated to the new replacefunc system? Saw your mention of the original release being obsolete and combed through some posts but didn't seem like anyone ever got a fix out for it; correct me if I'm wrong or looking in the wrong place, I'm very new to modding especially on this game

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    • RedxSkullundefined Offline
      RedxSkullundefined Offline
      RedxSkull
      wrote on last edited by
      #2

      HutiaDude This still works with t6r method. Since there are many old mods that still use _clientids, etc. Good to have the original way of modding, but the new scripting features, like replacefunc are nice as well, and you can use replacefunc to replace any stock script with your own code. Remember, though, the new scripting features requires you to make custom scripts in AppData\Local\Plutonium\storage\t6\scripts rather than t6r folder.

      HutiaDudeundefined 1 Reply Last reply
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      • HutiaDudeundefined Offline
        HutiaDudeundefined Offline
        HutiaDude
        replied to RedxSkull on last edited by
        #3

        RedxSkull oh cool, thanks!

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        • HutiaDudeundefined Offline
          HutiaDudeundefined Offline
          HutiaDude
          wrote on last edited by
          #4

          unfortunately the part of the mod I wanted to use has a bad line and it's supposedly the updated version+a dead topic so oh well I suppose

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