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I need help to solve graphics error

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  • Aldair_2112undefined Offline
    Aldair_2112undefined Offline
    Aldair_2112
    wrote on last edited by
    #1

    Sin título1.png Does anyone know why the map appears like this? help me please

    JezuzLizardundefined 1 Reply Last reply
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    • Aldair_2112undefined Aldair_2112

      Sin título1.png Does anyone know why the map appears like this? help me please

      JezuzLizardundefined Offline
      JezuzLizardundefined Offline
      JezuzLizard
      Plutonium Staff
      wrote on last edited by
      #2

      Aldair_2112 This is a bug with this map which is caused by high fov.

      You can fix this in matches you host by doing:

      sv_cheats 1
      r_lodBiasRigid -1000
      r_lodBiasSkinned -1000
      

      You can also set it in a script with setClientDvar()

      self setclientdvar("r_lodBiasRigid", -1000);
      self setclientdvar("r_lodBiasSkinned", -1000);
      
      Tarragrueeundefined 1 Reply Last reply
      1
      • JezuzLizardundefined JezuzLizard

        Aldair_2112 This is a bug with this map which is caused by high fov.

        You can fix this in matches you host by doing:

        sv_cheats 1
        r_lodBiasRigid -1000
        r_lodBiasSkinned -1000
        

        You can also set it in a script with setClientDvar()

        self setclientdvar("r_lodBiasRigid", -1000);
        self setclientdvar("r_lodBiasSkinned", -1000);
        
        Tarragrueeundefined Offline
        Tarragrueeundefined Offline
        Tarragruee
        wrote on last edited by
        #3

        JezuzLizard said in I need help to solve graphics error:

        self setclientdvar("r_lodBiasRigid", -1000);
        self setclientdvar("r_lodBiasSkinned", -1000);

        I put this in a txt file and tried compiling it but it didn't work, how exactly do I make it a gsc script?

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        • Tarragrueeundefined Offline
          Tarragrueeundefined Offline
          Tarragruee
          wrote on last edited by
          #4

          basically I copy and pasted those two lines and compilation didn't work, this would be a present to be able to play high fov and keep the textures from bugging

          1 Reply Last reply
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          • cros737blancundefined Offline
            cros737blancundefined Offline
            cros737blanc
            wrote on last edited by
            #5

            JezuzLizard said in I need help to solve graphics error:

            "r_lodBiasRigid", -1000)

            1 Reply Last reply
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            • Tarragrueeundefined Offline
              Tarragrueeundefined Offline
              Tarragruee
              wrote on last edited by
              #6

              I know that's the thing to put in the console to fix it, I want to know how exactly to make a script like jezuzlizard said that automatically does it so I dont have to enter it every time I start the game.

              I tried putting

              self setclientdvar("r_lodBiasRigid", -1000);
              self setclientdvar("r_lodBiasSkinned", -1000);

              in a gsc file with nothing else in it and compiling it but compilation didnt work, so im wondering how exactly to format it so it works

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