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Working no limits and how to edit box

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • InsaneMhenloundefined Offline
    InsaneMhenloundefined Offline
    InsaneMhenlo
    wrote on last edited by
    #1

    Does anyone have a working no limits code for the mystery box. The one I found on here is outdated and will not compile. Also does anyone know how I can remove certain weapons from the mystery box all together. Certain weapons such as dual pistols and rpg tend to annoy me when the box wants to give them back to back

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    • RedxSkullundefined Offline
      RedxSkullundefined Offline
      RedxSkull
      wrote on last edited by
      #2

      Here is a simple example script to remove the Barret from the box, but you can remove as much weapons as you want. Use google to look up all weapon names. Like if you wanted to remove Dual Five Seven it would be fivesevendw_zm

      #include maps\mp\_utility;
      #include common_scripts\utility;
      #include maps\mp\zombies\_zm_weapons;
      
      init()
      {
        level.zombie_weapons[ "barretm82_zm" ].is_in_box = 0;
      }
      
      Angry Catundefined 1 Reply Last reply
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      • InsaneMhenloundefined Offline
        InsaneMhenloundefined Offline
        InsaneMhenlo
        wrote on last edited by
        #3

        Thank you so much.

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        • Angry Catundefined Offline
          Angry Catundefined Offline
          Angry Cat
          replied to RedxSkull on last edited by
          #4

          RedxSkull cool script, but the five seven duel wield is goated lol

          1 Reply Last reply
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