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Plutonium with bots on additional maps poor AI

Scheduled Pinned Locked Moved MW3 Client Support
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  • JCD2023undefined JCD2023

    I think I found a workaround, got the installer of the Bot Warfare and put the map gsc's in the 'install' iwd... so it would be incorporated with the install of the mod. With some maps i have success! 😄

    Resxtundefined Offline
    Resxtundefined Offline
    Resxt
    Plutonium Staff
    wrote on last edited by
    #16

    JCD2023 it's literally the same as putting them in the file after installing it, like I don't get why you make it so hard for literally no reason lol, this is literally the same process to install waypoints AFTER installing it, same file, same path etc idk

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    • Resxtundefined Resxt

      FutureRave if you mean CSV, I did provide GSC format and I personally use them (just need to add the main function)

      FutureRaveundefined Offline
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      FutureRave
      VIP
      wrote on last edited by
      #17

      Resxt No, unfortunately, CSV does not work with PIW5 because our GSC doesn't have fileread function.
      I linked the GSC waypoints format for MW2 maps that works with PIW5, 99% sure of that.

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      • FutureRaveundefined FutureRave

        Resxt No, unfortunately, CSV does not work with PIW5 because our GSC doesn't have fileread function.
        I linked the GSC waypoints format for MW2 maps that works with PIW5, 99% sure of that.

        Resxtundefined Offline
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        Resxt
        Plutonium Staff
        wrote on last edited by
        #18

        FutureRave you don't get what I'm saying. The repository provides both GSC and CSV files and the instructions I gave are to find the GSC files, which work. But I guess they both provide the same result anyways
        161c8d1d-6db3-4d93-bcfb-946d20909542-image.png

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        • Resxtundefined Resxt

          FutureRave you don't get what I'm saying. The repository provides both GSC and CSV files and the instructions I gave are to find the GSC files, which work. But I guess they both provide the same result anyways
          161c8d1d-6db3-4d93-bcfb-946d20909542-image.png

          FutureRaveundefined Offline
          FutureRaveundefined Offline
          FutureRave
          VIP
          wrote on last edited by FutureRave
          #19

          Resxt Yeah they should work if you add that main function at the top. The ones I linked already have that coded in.
          They also need to be placed in storage/iw5/scripts/mp/mapname for them to be loaded automatically. Just like in the repo, I linked. I think that's what INeedGames told me once

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          • JCD2023undefined Offline
            JCD2023undefined Offline
            JCD2023
            wrote on last edited by
            #20

            yes i used the gsc files, added the 'header' you shown. But somehow they never got picked up by the bot warfare. Now i systematically adding maps i want to get working by reinstalling the bot mod. Yeah you can say it is easy but i am struggling with where what would go and so on. As the bot mod exists in both official MW3 install as the plutonium install dir.

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            • JCD2023undefined JCD2023

              yes i used the gsc files, added the 'header' you shown. But somehow they never got picked up by the bot warfare. Now i systematically adding maps i want to get working by reinstalling the bot mod. Yeah you can say it is easy but i am struggling with where what would go and so on. As the bot mod exists in both official MW3 install as the plutonium install dir.

              FutureRaveundefined Offline
              FutureRaveundefined Offline
              FutureRave
              VIP
              wrote on last edited by
              #21

              JCD2023 They don't get picked up because they are in the wrong folder. Place them where I specified.

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              • FutureRaveundefined FutureRave

                Resxt Yeah they should work if you add that main function at the top. The ones I linked already have that coded in.
                They also need to be placed in storage/iw5/scripts/mp/mapname for them to be loaded automatically. Just like in the repo, I linked. I think that's what INeedGames told me once

                Resxtundefined Offline
                Resxtundefined Offline
                Resxt
                Plutonium Staff
                wrote on last edited by
                #22

                FutureRave https://github.com/ineedbots/piw5_bot_warfare/issues/78

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                • Resxtundefined Offline
                  Resxtundefined Offline
                  Resxt
                  Plutonium Staff
                  wrote on last edited by
                  #23

                  Everything I'm saying is the instructions provided by Bot Warfare and what I've been using for several months

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                  • JCD2023undefined Offline
                    JCD2023undefined Offline
                    JCD2023
                    wrote on last edited by JCD2023
                    #24
                    This post is deleted!
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                    • JCD2023undefined Offline
                      JCD2023undefined Offline
                      JCD2023
                      wrote on last edited by JCD2023
                      #25

                      i see the update i just got pushed (of IW5), now every map (also the ones that i could play after fiddling around with the gsc files) produces this error.

                      Untitled.jpg

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                      • JCD2023undefined JCD2023

                        i see the update i just got pushed (of IW5), now every map (also the ones that i could play after fiddling around with the gsc files) produces this error.

                        Untitled.jpg

                        Resxtundefined Offline
                        Resxtundefined Offline
                        Resxt
                        Plutonium Staff
                        wrote on last edited by
                        #26

                        JCD2023 https://forum.plutonium.pw/topic/30183/com_error-error-compiler-maps-mp-bots-_bot_utility-gsc-780-1-function-name-float-already-defined-as-builtin/3

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                        • JCD2023undefined Offline
                          JCD2023undefined Offline
                          JCD2023
                          wrote on last edited by
                          #27

                          Thanks, that fixed the error... now i have some maps to fix again

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                          • JCD2023undefined Offline
                            JCD2023undefined Offline
                            JCD2023
                            wrote on last edited by JCD2023
                            #28

                            Resxt I am at a loss, the previous trick which i used no longer works. Cannot get ANY custom map running with waypoints.

                            This is my file, and i've also have the wps_mapname.gsc in each folder where the actual maps reside, each in their own matchin folder.

                            z_svr_bots.iwd

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                            • JCD2023undefined Offline
                              JCD2023undefined Offline
                              JCD2023
                              wrote on last edited by
                              #29

                              Resxt If you could spare some time, to look at my file.

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                              • JCD2023undefined JCD2023

                                Resxt If you could spare some time, to look at my file.

                                Resxtundefined Offline
                                Resxtundefined Offline
                                Resxt
                                Plutonium Staff
                                wrote on last edited by Resxt
                                #30

                                JCD2023 no I don't have time waypoints are documented at the bottom here
                                https://github.com/ineedbots/piw5_bot_warfare/blob/master/raw/bw-assets/wpedit.md
                                There are also multiple topics on the forum that covers this in detail

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                                • JCD2023undefined Offline
                                  JCD2023undefined Offline
                                  JCD2023
                                  wrote on last edited by
                                  #31

                                  I've searched on this forum using the keyword "waypoints" and these are topics of 2+ years old and mostly abandoned for answers. Most hits were actually this topic 🙂

                                  Well guess I wait for some genius to implement these ready to go... I cannot be the only one wanting to play bots on the classic MW2 maps as well.

                                  The link you provides shows how to create waypoints myself. Pretty useless as I am stumped to get 'ready' files into the game.

                                  I read that i cannot edit files within the 7z archiver... the engine would read the actual files wrong... It's flat text documents...

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                                  • FutureRaveundefined Offline
                                    FutureRaveundefined Offline
                                    FutureRave
                                    VIP
                                    wrote on last edited by
                                    #32

                                    You can add waypoints yourself with the waypoint editor.

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                                    • JCD2023undefined Offline
                                      JCD2023undefined Offline
                                      JCD2023
                                      wrote on last edited by
                                      #33

                                      Thanks, like i said the files are ready to copy from the web. So I need to map out 12+ levels by hand and add them into the game? I am struggling to get ready to use files working. An editor is far from something i need right now.

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                                      • JCD2023undefined Offline
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                                        JCD2023
                                        wrote on last edited by
                                        #34

                                        I have been trying for days now, to get it back operational. This simple thing you all claim, yet you point me to guides for older COD releases. But a clear guide for getting this right in IW5 is nowhere to be found!

                                        Now i supplied the iwd file, and nobody wants to touch or even look at it. I think you all suspect I have inserted a virus of somekind?

                                        Resxtundefined 1 Reply Last reply
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                                        • JCD2023undefined JCD2023

                                          I have been trying for days now, to get it back operational. This simple thing you all claim, yet you point me to guides for older COD releases. But a clear guide for getting this right in IW5 is nowhere to be found!

                                          Now i supplied the iwd file, and nobody wants to touch or even look at it. I think you all suspect I have inserted a virus of somekind?

                                          Resxtundefined Offline
                                          Resxtundefined Offline
                                          Resxt
                                          Plutonium Staff
                                          wrote on last edited by
                                          #35

                                          JCD2023 everything you're saying is very confusing, I guess you're using a translator?
                                          For MW2 you can get the gsc files from the iw4x bw repository and adapt a single line of code and place the file like explained there's not more to it

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