Plutonium with bots on additional maps poor AI
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JCD2023 it's literally the same as putting them in the file after installing it, like I don't get why you make it so hard for literally no reason lol, this is literally the same process to install waypoints AFTER installing it, same file, same path etc idk
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Resxt No, unfortunately, CSV does not work with PIW5 because our GSC doesn't have fileread function.
I linked the GSC waypoints format for MW2 maps that works with PIW5, 99% sure of that. -
FutureRave you don't get what I'm saying. The repository provides both GSC and CSV files and the instructions I gave are to find the GSC files, which work. But I guess they both provide the same result anyways
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Resxt Yeah they should work if you add that main function at the top. The ones I linked already have that coded in.
They also need to be placed in storage/iw5/scripts/mp/mapname for them to be loaded automatically. Just like in the repo, I linked. I think that's what INeedGames told me once -
yes i used the gsc files, added the 'header' you shown. But somehow they never got picked up by the bot warfare. Now i systematically adding maps i want to get working by reinstalling the bot mod. Yeah you can say it is easy but i am struggling with where what would go and so on. As the bot mod exists in both official MW3 install as the plutonium install dir.
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JCD2023 They don't get picked up because they are in the wrong folder. Place them where I specified.
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Everything I'm saying is the instructions provided by Bot Warfare and what I've been using for several months
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This post is deleted!
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i see the update i just got pushed (of IW5), now every map (also the ones that i could play after fiddling around with the gsc files) produces this error.
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Thanks, that fixed the error... now i have some maps to fix again
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Resxt I am at a loss, the previous trick which i used no longer works. Cannot get ANY custom map running with waypoints.
This is my file, and i've also have the wps_mapname.gsc in each folder where the actual maps reside, each in their own matchin folder.
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Resxt If you could spare some time, to look at my file.
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JCD2023 no I don't have time waypoints are documented at the bottom here
https://github.com/ineedbots/piw5_bot_warfare/blob/master/raw/bw-assets/wpedit.md
There are also multiple topics on the forum that covers this in detail -
I've searched on this forum using the keyword "waypoints" and these are topics of 2+ years old and mostly abandoned for answers. Most hits were actually this topic
Well guess I wait for some genius to implement these ready to go... I cannot be the only one wanting to play bots on the classic MW2 maps as well.
The link you provides shows how to create waypoints myself. Pretty useless as I am stumped to get 'ready' files into the game.
I read that i cannot edit files within the 7z archiver... the engine would read the actual files wrong... It's flat text documents...
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You can add waypoints yourself with the waypoint editor.
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Thanks, like i said the files are ready to copy from the web. So I need to map out 12+ levels by hand and add them into the game? I am struggling to get ready to use files working. An editor is far from something i need right now.
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I have been trying for days now, to get it back operational. This simple thing you all claim, yet you point me to guides for older COD releases. But a clear guide for getting this right in IW5 is nowhere to be found!
Now i supplied the iwd file, and nobody wants to touch or even look at it. I think you all suspect I have inserted a virus of somekind?
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JCD2023 everything you're saying is very confusing, I guess you're using a translator?
For MW2 you can get the gsc files from the iw4x bw repository and adapt a single line of code and place the file like explained there's not more to it