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Plutonium with bots on additional maps poor AI

Scheduled Pinned Locked Moved MW3 Client Support
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  • FutureRaveundefined FutureRave

    Resxt No, unfortunately, CSV does not work with PIW5 because our GSC doesn't have fileread function.
    I linked the GSC waypoints format for MW2 maps that works with PIW5, 99% sure of that.

    Resxtundefined Offline
    Resxtundefined Offline
    Resxt
    Plutonium Staff
    wrote on last edited by
    #18

    FutureRave you don't get what I'm saying. The repository provides both GSC and CSV files and the instructions I gave are to find the GSC files, which work. But I guess they both provide the same result anyways
    161c8d1d-6db3-4d93-bcfb-946d20909542-image.png

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    • Resxtundefined Resxt

      FutureRave you don't get what I'm saying. The repository provides both GSC and CSV files and the instructions I gave are to find the GSC files, which work. But I guess they both provide the same result anyways
      161c8d1d-6db3-4d93-bcfb-946d20909542-image.png

      FutureRaveundefined Offline
      FutureRaveundefined Offline
      FutureRave
      VIP
      wrote on last edited by FutureRave
      #19

      Resxt Yeah they should work if you add that main function at the top. The ones I linked already have that coded in.
      They also need to be placed in storage/iw5/scripts/mp/mapname for them to be loaded automatically. Just like in the repo, I linked. I think that's what INeedGames told me once

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      • JCD2023undefined Offline
        JCD2023undefined Offline
        JCD2023
        wrote on last edited by
        #20

        yes i used the gsc files, added the 'header' you shown. But somehow they never got picked up by the bot warfare. Now i systematically adding maps i want to get working by reinstalling the bot mod. Yeah you can say it is easy but i am struggling with where what would go and so on. As the bot mod exists in both official MW3 install as the plutonium install dir.

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        • JCD2023undefined JCD2023

          yes i used the gsc files, added the 'header' you shown. But somehow they never got picked up by the bot warfare. Now i systematically adding maps i want to get working by reinstalling the bot mod. Yeah you can say it is easy but i am struggling with where what would go and so on. As the bot mod exists in both official MW3 install as the plutonium install dir.

          FutureRaveundefined Offline
          FutureRaveundefined Offline
          FutureRave
          VIP
          wrote on last edited by
          #21

          JCD2023 They don't get picked up because they are in the wrong folder. Place them where I specified.

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          • FutureRaveundefined FutureRave

            Resxt Yeah they should work if you add that main function at the top. The ones I linked already have that coded in.
            They also need to be placed in storage/iw5/scripts/mp/mapname for them to be loaded automatically. Just like in the repo, I linked. I think that's what INeedGames told me once

            Resxtundefined Offline
            Resxtundefined Offline
            Resxt
            Plutonium Staff
            wrote on last edited by
            #22

            FutureRave https://github.com/ineedbots/piw5_bot_warfare/issues/78

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            • Resxtundefined Offline
              Resxtundefined Offline
              Resxt
              Plutonium Staff
              wrote on last edited by
              #23

              Everything I'm saying is the instructions provided by Bot Warfare and what I've been using for several months

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              • JCD2023undefined Offline
                JCD2023undefined Offline
                JCD2023
                wrote on last edited by JCD2023
                #24
                This post is deleted!
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                • JCD2023undefined Offline
                  JCD2023undefined Offline
                  JCD2023
                  wrote on last edited by JCD2023
                  #25

                  i see the update i just got pushed (of IW5), now every map (also the ones that i could play after fiddling around with the gsc files) produces this error.

                  Untitled.jpg

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                  • JCD2023undefined JCD2023

                    i see the update i just got pushed (of IW5), now every map (also the ones that i could play after fiddling around with the gsc files) produces this error.

                    Untitled.jpg

                    Resxtundefined Offline
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                    Resxt
                    Plutonium Staff
                    wrote on last edited by
                    #26

                    JCD2023 https://forum.plutonium.pw/topic/30183/com_error-error-compiler-maps-mp-bots-_bot_utility-gsc-780-1-function-name-float-already-defined-as-builtin/3

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                    • JCD2023undefined Offline
                      JCD2023undefined Offline
                      JCD2023
                      wrote on last edited by
                      #27

                      Thanks, that fixed the error... now i have some maps to fix again

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                      • JCD2023undefined Offline
                        JCD2023undefined Offline
                        JCD2023
                        wrote on last edited by JCD2023
                        #28

                        Resxt I am at a loss, the previous trick which i used no longer works. Cannot get ANY custom map running with waypoints.

                        This is my file, and i've also have the wps_mapname.gsc in each folder where the actual maps reside, each in their own matchin folder.

                        z_svr_bots.iwd

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                        • JCD2023undefined Offline
                          JCD2023undefined Offline
                          JCD2023
                          wrote on last edited by
                          #29

                          Resxt If you could spare some time, to look at my file.

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                          • JCD2023undefined JCD2023

                            Resxt If you could spare some time, to look at my file.

                            Resxtundefined Offline
                            Resxtundefined Offline
                            Resxt
                            Plutonium Staff
                            wrote on last edited by Resxt
                            #30

                            JCD2023 no I don't have time waypoints are documented at the bottom here
                            https://github.com/ineedbots/piw5_bot_warfare/blob/master/raw/bw-assets/wpedit.md
                            There are also multiple topics on the forum that covers this in detail

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                            • JCD2023undefined Offline
                              JCD2023undefined Offline
                              JCD2023
                              wrote on last edited by
                              #31

                              I've searched on this forum using the keyword "waypoints" and these are topics of 2+ years old and mostly abandoned for answers. Most hits were actually this topic 🙂

                              Well guess I wait for some genius to implement these ready to go... I cannot be the only one wanting to play bots on the classic MW2 maps as well.

                              The link you provides shows how to create waypoints myself. Pretty useless as I am stumped to get 'ready' files into the game.

                              I read that i cannot edit files within the 7z archiver... the engine would read the actual files wrong... It's flat text documents...

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                              • FutureRaveundefined Offline
                                FutureRaveundefined Offline
                                FutureRave
                                VIP
                                wrote on last edited by
                                #32

                                You can add waypoints yourself with the waypoint editor.

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                                • JCD2023undefined Offline
                                  JCD2023undefined Offline
                                  JCD2023
                                  wrote on last edited by
                                  #33

                                  Thanks, like i said the files are ready to copy from the web. So I need to map out 12+ levels by hand and add them into the game? I am struggling to get ready to use files working. An editor is far from something i need right now.

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                                  • JCD2023undefined Offline
                                    JCD2023undefined Offline
                                    JCD2023
                                    wrote on last edited by
                                    #34

                                    I have been trying for days now, to get it back operational. This simple thing you all claim, yet you point me to guides for older COD releases. But a clear guide for getting this right in IW5 is nowhere to be found!

                                    Now i supplied the iwd file, and nobody wants to touch or even look at it. I think you all suspect I have inserted a virus of somekind?

                                    Resxtundefined 1 Reply Last reply
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                                    • JCD2023undefined JCD2023

                                      I have been trying for days now, to get it back operational. This simple thing you all claim, yet you point me to guides for older COD releases. But a clear guide for getting this right in IW5 is nowhere to be found!

                                      Now i supplied the iwd file, and nobody wants to touch or even look at it. I think you all suspect I have inserted a virus of somekind?

                                      Resxtundefined Offline
                                      Resxtundefined Offline
                                      Resxt
                                      Plutonium Staff
                                      wrote on last edited by
                                      #35

                                      JCD2023 everything you're saying is very confusing, I guess you're using a translator?
                                      For MW2 you can get the gsc files from the iw4x bw repository and adapt a single line of code and place the file like explained there's not more to it

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                                      • JCD2023undefined Offline
                                        JCD2023undefined Offline
                                        JCD2023
                                        wrote on last edited by JCD2023
                                        #36

                                        Resxt OMG, I am speaking dutch native but write english pretty much like anyone else. It's really an insult to me, accusing me of using a translator.

                                        A few posts ago i placed my z_svr_bots.iwd in the forum, where you could actually browse through to see what i've done.

                                        Also went so far to notice the formatting of gsc files originally is in UNIX (LF), even though I never had that issue with the formatting thusfar. But to no avail. The gsc file of a specific map i load ingame get's accessed in the z_svr_bots.iwd file. But nothing gets done with it, bots keep walking into walls.

                                        Resxtundefined 1 Reply Last reply
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                                        • JCD2023undefined JCD2023

                                          Resxt OMG, I am speaking dutch native but write english pretty much like anyone else. It's really an insult to me, accusing me of using a translator.

                                          A few posts ago i placed my z_svr_bots.iwd in the forum, where you could actually browse through to see what i've done.

                                          Also went so far to notice the formatting of gsc files originally is in UNIX (LF), even though I never had that issue with the formatting thusfar. But to no avail. The gsc file of a specific map i load ingame get's accessed in the z_svr_bots.iwd file. But nothing gets done with it, bots keep walking into walls.

                                          Resxtundefined Offline
                                          Resxtundefined Offline
                                          Resxt
                                          Plutonium Staff
                                          wrote on last edited by
                                          #37

                                          JCD2023 Idk you're talking about virus and stuff it's hard to understand what you're saying or why you're saying that
                                          Anyways

                                          You can get MW2 waypoints from Bot Warfare's IW4x repository
                                          https://github.com/ineedbots/iw4x_bot_warfare/tree/master/userraw/maps/mp/bots/waypoints

                                          Then you edit the file like the documentation says and place it in the correct folder like it says, that's it
                                          1f505233-0ae6-4a67-acd5-14887d195b61-image.png

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