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Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • CircuitWPundefined CircuitWP

    Is it possible? or is it just not an idea you'd like to add?

    Jbleezyundefined Offline
    Jbleezyundefined Offline
    Jbleezy
    wrote on last edited by
    #185

    CircuitWP Anything is possible, just not adding those.

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    • SegmentWolfundefined SegmentWolf

      Hey Jbleezy,

      I'm relatively new to Plutonium BO2 modding so forgive my ignorance. I've found a few mods such as single player EE's and [mystery box] + [perk expansions] on each map. (I can't hyperlink until I have 1 reputation 😕 )

      I recently found your mod and it's full of excellent modifications but there are a few things I'd like to try and change for my own experience.

      I understand there's no config for your mod's changes (and that implementing it would be a lot of unnecessary work) but I was wondering if it's even possible to change / remove your mods solo Easter egg changes (starting with all the Guillotine parts on Buried for example) without breaking other aspects of the mod.

      If it is possible, would you mind sharing where I would have to look to learn how to work on BO2 mods myself?

      Thank you very much for your hard work creating this, I absolutely love the changes on TranZit (again aside from the EE stuff) and many of the other maps.

      Jbleezyundefined Offline
      Jbleezyundefined Offline
      Jbleezy
      wrote on last edited by
      #186

      SegmentWolf You would have to find where I changed that within the source, I don't know off the top of my head.

      I would say my mod is a great place to look to learn how to work on BO2 mods yourself.

      1 Reply Last reply
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      • spc.1undefined Offline
        spc.1undefined Offline
        spc.1
        wrote on last edited by
        #187

        almost at 200 post. Insane-

        1 Reply Last reply
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        • UltraWafflesundefined Offline
          UltraWafflesundefined Offline
          UltraWaffles
          wrote on last edited by UltraWaffles
          #188

          where do i go to find to restore some of the original weapons?

          1 Reply Last reply
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          • UltraWafflesundefined Offline
            UltraWafflesundefined Offline
            UltraWaffles
            wrote on last edited by
            #189

            ok so i cloned the git and made some changes. now i have no idea how to compile it. any pointers?

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            • FriedChuddyundefined Offline
              FriedChuddyundefined Offline
              FriedChuddy
              wrote last edited by
              #190

              Im kinda retarded. How do you download this?

              GhostRider0125undefined 1 Reply Last reply
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              • FriedChuddyundefined FriedChuddy

                Im kinda retarded. How do you download this?

                GhostRider0125undefined Offline
                GhostRider0125undefined Offline
                GhostRider0125
                wrote last edited by GhostRider0125
                #191

                FriedChuddy its Ez click the blue colored DOWNLOAD link it will take you to the github then press Assets then click zm_reimagined.zip which says its 391 MB😁

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                • HexifY2689undefined Offline
                  HexifY2689undefined Offline
                  HexifY2689
                  wrote last edited by HexifY2689
                  #192
                  This post is deleted!
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                  • CRgame_undefined Offline
                    CRgame_undefined Offline
                    CRgame_
                    wrote last edited by
                    #193

                    how do i install themodi dont find a tutorial

                    Cawldwinkundefined 1 Reply Last reply
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                    • CRgame_undefined CRgame_

                      how do i install themodi dont find a tutorial

                      Cawldwinkundefined Offline
                      Cawldwinkundefined Offline
                      Cawldwink
                      wrote last edited by
                      #194

                      CRgame_ Download the zm_reimagined.zip from here and then search for an app called "Run" in your windows search box. This will open a small box in the bottom left side of your window in which you are to type in %localappdata%\Plutonium\storage\t6 which will open a file explorer window. There you'll see a folder called mods or if it doesn't exist there already, create a folder named mods and then extract the zm_reimagined.zip over there

                      CRgame_undefined 1 Reply Last reply
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                      • Cawldwinkundefined Cawldwink

                        CRgame_ Download the zm_reimagined.zip from here and then search for an app called "Run" in your windows search box. This will open a small box in the bottom left side of your window in which you are to type in %localappdata%\Plutonium\storage\t6 which will open a file explorer window. There you'll see a folder called mods or if it doesn't exist there already, create a folder named mods and then extract the zm_reimagined.zip over there

                        CRgame_undefined Offline
                        CRgame_undefined Offline
                        CRgame_
                        wrote last edited by
                        #195

                        Cawldwink it doesntwork 😕

                        Cawldwinkundefined 1 Reply Last reply
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                        • CRgame_undefined CRgame_

                          Cawldwink it doesntwork 😕

                          Cawldwinkundefined Offline
                          Cawldwinkundefined Offline
                          Cawldwink
                          wrote last edited by
                          #196

                          CRgame_ When you launch BO2, click on ONLINE > MODS > Reimaginedd05ddbc4-193c-495f-a09e-a375f4665293-image.png and then press enter to launch the mod

                          1 Reply Last reply
                          0
                          • Robinmistundefined Offline
                            Robinmistundefined Offline
                            Robinmist
                            wrote last edited by
                            #197

                            this mod doesn't work for me. the only 3 maps that work fine are nuketown, trenches and bus depot. loading any of the tranzit based maps (except bus depot) spawns you at the bus depot, except that all the props are invisible and attempting to run through the fog kills you. loading any of the die rise maps just gives you an error. loading any of the motd spawns you on the bridge with an invisible box. loading any of the buried maps spawns you in a buggy version of the map where all the perks are gone and the big hole in processing doesn't kill you. loading into any of the origins maps (except trenches) spawns you in a death barrier. if anyone can help solve my problem that would be very cool and awesome sauce as these maps look pretty radical.

                            AdrX003undefined 1 Reply Last reply
                            0
                            • Robinmistundefined Robinmist

                              this mod doesn't work for me. the only 3 maps that work fine are nuketown, trenches and bus depot. loading any of the tranzit based maps (except bus depot) spawns you at the bus depot, except that all the props are invisible and attempting to run through the fog kills you. loading any of the die rise maps just gives you an error. loading any of the motd spawns you on the bridge with an invisible box. loading any of the buried maps spawns you in a buggy version of the map where all the perks are gone and the big hole in processing doesn't kill you. loading into any of the origins maps (except trenches) spawns you in a death barrier. if anyone can help solve my problem that would be very cool and awesome sauce as these maps look pretty radical.

                              AdrX003undefined Offline
                              AdrX003undefined Offline
                              AdrX003
                              wrote last edited by
                              #198

                              Robinmist if theres nothing wrong with your gamefiles, it could be that some of the FFs in the mod is not being loaded or maybe even corrupted in the place they are in the disk (kinda low chance but ive seen it in the past), and probably the one with most chance of happening is that you have some/alot of custom scripts already in the scripts folder that could be interfering with the mods own scripts. just rename that scripts folder so you dont need to delete them.

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