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  3. Black Ops 2 Zombies Reimagined

Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Baofuundefined Baofu

    Got this working and I have to say I'm very impressed! I liked what you did with BO1 zombies and I like what you did here. I couldn't pick up the Turbine or any of the other craftables after I built them though. Some kind of bug on tranzit?

    Jbleezyundefined Offline
    Jbleezyundefined Offline
    Jbleezy
    wrote on last edited by
    #43

    Baofu Did you have enough points to purchase them?

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    • Baofuundefined Offline
      Baofuundefined Offline
      Baofu
      wrote on last edited by Baofu
      #44
      This post is deleted!
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      • Baofuundefined Offline
        Baofuundefined Offline
        Baofu
        wrote on last edited by Baofu
        #45

        Got everything working, so I have a better question. Is there a way to change the starting points from 500 or the number of powerups dropped per round from 4? I didn't see it on any of the .gsc files in the Replaced folder.

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        • Z3NlTH-Dr4G0Nundefined Offline
          Z3NlTH-Dr4G0Nundefined Offline
          Z3NlTH-Dr4G0N
          wrote on last edited by Z3NlTH-Dr4G0N
          #46

          New update makes this unplayeable. Just my luck, I finally had the game exactly where I wanted after a few modifications and now Plutonium updates and completely destroys it. Excellent. Oh and btw even the stock Reimagined gives errors (smth about _local_variable hash not found)

          FutureRaveundefined 1 Reply Last reply
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          • Z3NlTH-Dr4G0Nundefined Z3NlTH-Dr4G0N

            New update makes this unplayeable. Just my luck, I finally had the game exactly where I wanted after a few modifications and now Plutonium updates and completely destroys it. Excellent. Oh and btw even the stock Reimagined gives errors (smth about _local_variable hash not found)

            FutureRaveundefined Offline
            FutureRaveundefined Offline
            FutureRave
            VIP
            wrote on last edited by
            #47

            @P00DL3W0Lf_GR The mod author needs to fix the issue with an update

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            • Z3NlTH-Dr4G0Nundefined Offline
              Z3NlTH-Dr4G0Nundefined Offline
              Z3NlTH-Dr4G0N
              wrote on last edited by
              #48

              Jbleezy Some more insight to help: On all maps except Mob, the error is for _hash_2eca0c0e in zm_blockers and for mob it is _hash_10873cca in zm_prison_reimagined. Hope for an update soon

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              • Z3NlTH-Dr4G0Nundefined Offline
                Z3NlTH-Dr4G0Nundefined Offline
                Z3NlTH-Dr4G0N
                wrote on last edited by Z3NlTH-Dr4G0N
                #49

                Even more bugs: after fixing the hashes (thanks FutureRave ), I am now getting other errors depending on the map:
                1)Nuke town loads fine but the hud looks like this: Screenshot (90).png
                2)On Origins, Die RIse and Town Survival I get this: Screenshot (91).png
                3)On Buried and Tranzit I get this: Screenshot (92).png
                4) On Mob I get this: Screenshot (89).png

                Jbleezyundefined 1 Reply Last reply
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                • GhostRider0125undefined GhostRider0125

                  Holy Fucking Shit WHAT?! this it fucking outstanding man best thing i have ever seen in a game like bo2 with limited modding ability love the fact that mr avocado can give you drops now and you can call elevators now (which lex would be happy bout that😄) a better whos who (Love leroy dance 🙂 ) no more the gramaphone hassle AND FUCKING GRIEF WITH ALL DIFFRENT MODES OMG I WANT TO KISS YOU but some questions tombstone in solo works ok but it gives you back quick revive too?! thats just infinite downs my guy and for shield i hope only the owner can break it cuz if not then its not going to be a good feature and how would electric trap work it better have time break or it will be broken and i didnt get what you did to staffs revive parts and you dont have to do this one but can you make dedzens 4 knife hit so that Bowie and knuckles have more value to them in map then again i couldnt be happier for bo2 zombies you sir made down right perfect👌 followed😁 also you just gave me a new fav song thanks😆

                  therelaxingend95undefined Offline
                  therelaxingend95undefined Offline
                  therelaxingend95
                  wrote on last edited by
                  #50

                  GhostRider0125 hey bruh I have a question, how or from which section of the bo2 do you start the "new" survival maps?

                  Jbleezyundefined GhostRider0125undefined 2 Replies Last reply
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                  • Z3NlTH-Dr4G0Nundefined Z3NlTH-Dr4G0N

                    Even more bugs: after fixing the hashes (thanks FutureRave ), I am now getting other errors depending on the map:
                    1)Nuke town loads fine but the hud looks like this: Screenshot (90).png
                    2)On Origins, Die RIse and Town Survival I get this: Screenshot (91).png
                    3)On Buried and Tranzit I get this: Screenshot (92).png
                    4) On Mob I get this: Screenshot (89).png

                    Jbleezyundefined Offline
                    Jbleezyundefined Offline
                    Jbleezy
                    wrote on last edited by
                    #51

                    @P00DL3W0Lf_GR Plutonium will be undoing the recent changes to the compiler as it has broke a lot of scripts.

                    Z3NlTH-Dr4G0Nundefined 1 Reply Last reply
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                    • therelaxingend95undefined therelaxingend95

                      GhostRider0125 hey bruh I have a question, how or from which section of the bo2 do you start the "new" survival maps?

                      Jbleezyundefined Offline
                      Jbleezyundefined Offline
                      Jbleezy
                      wrote on last edited by
                      #52

                      therelaxingend95 https://github.com/Jbleezy/BO2-Reimagined#launching-new-maps

                      perfectlemonadeundefined 1 Reply Last reply
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                      • Jbleezyundefined Jbleezy

                        @P00DL3W0Lf_GR Plutonium will be undoing the recent changes to the compiler as it has broke a lot of scripts.

                        Z3NlTH-Dr4G0Nundefined Offline
                        Z3NlTH-Dr4G0Nundefined Offline
                        Z3NlTH-Dr4G0N
                        wrote on last edited by Z3NlTH-Dr4G0N
                        #53

                        Jbleezy Thank f*****g god. Don't get me wrong, I welcome updates but if it ain't broke don't fix it (even if it was barely working).

                        Also with update introducing errors, I forgot to thank you for the amazing work on this mod.

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                        • therelaxingend95undefined therelaxingend95

                          GhostRider0125 hey bruh I have a question, how or from which section of the bo2 do you start the "new" survival maps?

                          GhostRider0125undefined Offline
                          GhostRider0125undefined Offline
                          GhostRider0125
                          wrote on last edited by
                          #54

                          therelaxingend95 idk i havent done it myself i only play them in servers😂 😆

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                          • butawskieeundefined Offline
                            butawskieeundefined Offline
                            butawskiee
                            wrote on last edited by
                            #55

                            Jbleezy new update not allowing me to play any maps due to this error
                            image.png

                            FutureRaveundefined EYYSEEundefined 2 Replies Last reply
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                            • butawskieeundefined butawskiee

                              Jbleezy new update not allowing me to play any maps due to this error
                              image.png

                              FutureRaveundefined Offline
                              FutureRaveundefined Offline
                              FutureRave
                              VIP
                              wrote on last edited by
                              #56

                              butawskiee Update plutonium, then test again. Report any issues to the mod author after that.

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                              • Z3NlTH-Dr4G0Nundefined Offline
                                Z3NlTH-Dr4G0Nundefined Offline
                                Z3NlTH-Dr4G0N
                                wrote on last edited by Z3NlTH-Dr4G0N
                                #57

                                After the update (r3613) it works just fine. I have a question however, which weapons belong to MOD_PISTOL_BULLET and which to MOD_RIFLE_BULLET? Is there a table with those somewhere?

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                                • Jbleezyundefined Offline
                                  Jbleezyundefined Offline
                                  Jbleezy
                                  wrote on last edited by
                                  #58

                                  BO2 Reimagined is now playable again on the latest version of Plutonium

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                                  • JAOlulundefined Offline
                                    JAOlulundefined Offline
                                    JAOlul
                                    wrote on last edited by
                                    #59
                                    This post is deleted!
                                    Z3NlTH-Dr4G0Nundefined 1 Reply Last reply
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                                    • IKennyAgainundefined Offline
                                      IKennyAgainundefined Offline
                                      IKennyAgain
                                      wrote on last edited by IKennyAgain
                                      #60

                                      Is there a command or a string in gsc to disable autopicked parts in mob?
                                      Also is there a command to disable blood splatter when in red screen state?

                                      spc.1undefined 1 Reply Last reply
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                                      • omgiZ1Y8KOx55b5Eundefined Offline
                                        omgiZ1Y8KOx55b5Eundefined Offline
                                        omgiZ1Y8KOx55b5E
                                        wrote on last edited by
                                        #61

                                        Is it me or is the mod stopping the custom icons going on screen ?

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                                        • JAOlulundefined JAOlul

                                          This post is deleted!

                                          Z3NlTH-Dr4G0Nundefined Offline
                                          Z3NlTH-Dr4G0Nundefined Offline
                                          Z3NlTH-Dr4G0N
                                          wrote on last edited by
                                          #62

                                          JAOlul The mod already makes solo ee completion possible, you don't need extra mods

                                          JAOlulundefined 1 Reply Last reply
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