Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] Gun Game Mod

[Release] [ZM] Gun Game Mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
12 Posts 6 Posters 4.3k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Ramon2212undefined Offline
    Ramon2212undefined Offline
    Ramon2212
    wrote on last edited by
    #3

    after passing the mark 2 ray weapon it bugs and does not let me buy weapons or box or anything

    ElectroGamesundefined 1 Reply Last reply
    0
    • Ramon2212undefined Ramon2212

      after passing the mark 2 ray weapon it bugs and does not let me buy weapons or box or anything

      ElectroGamesundefined Offline
      ElectroGamesundefined Offline
      ElectroGames
      wrote on last edited by
      #4

      Ramon2212 I will fix this in the next update, thanks for letting me know.

      1 Reply Last reply
      0
      • Conkleyundefined Offline
        Conkleyundefined Offline
        Conkley
        Contributor
        wrote on last edited by
        #5

        Awesome mod, it has simple code and functions well. For your next update, see if you can handle when the player finishes all the guns in the rotation. I think they should be able to keep the last gun, then be able to buy the mystery box.

        Choochundefined 1 Reply Last reply
        0
        • Conkleyundefined Conkley

          Awesome mod, it has simple code and functions well. For your next update, see if you can handle when the player finishes all the guns in the rotation. I think they should be able to keep the last gun, then be able to buy the mystery box.

          Choochundefined Offline
          Choochundefined Offline
          Chooch
          wrote on last edited by
          #6

          Conkley Nice to see that you are still around

          Conkleyundefined 1 Reply Last reply
          0
          • Choochundefined Chooch

            Conkley Nice to see that you are still around

            Conkleyundefined Offline
            Conkleyundefined Offline
            Conkley
            Contributor
            wrote on last edited by
            #7

            Chooch Of course mate 🙂 I can never leave old cod due to all the nostalgia. Love your vids btw, I'm glad you make videos of AI Zombies and stuff.

            1 Reply Last reply
            1
            • ElectroGamesundefined Offline
              ElectroGamesundefined Offline
              ElectroGames
              wrote on last edited by
              #8

              Update v1.1

              • Player can now interact with the game as normal after gun game is complete
              • Gun game hud disappears after gun game is complete
              Conkleyundefined 1 Reply Last reply
              0
              • Sorexundefined Offline
                Sorexundefined Offline
                Sorex
                Contributor
                wrote on last edited by Sorex
                #9

                Good job! but i saw few errors on your gsc code.

                1. The endon need to go outside the while in the case of the method startGamemode.
                2. The list of weapons don't need to be defined on startGamemode. Its better to put it on the init. If you use the list inside startGamemode you are rewriting the list everytime a player spawn.
                3. If you want to call the startGamemode once a player spawn just remove the for loop. In your code you are calling startGamemode everytime a player spawn/respawn

                Im not on expert on the flag_wait methods but i think that its not the correct issue.

                If you want take a look to a gungame mode that i made you can look at this forum post https://forum.plutonium.pw/topic/1987/release-black-ops-ii-zombies-gungame.

                Keep your work up and good luck!

                1 Reply Last reply
                0
                • ElectroGamesundefined ElectroGames

                  Update v1.1

                  • Player can now interact with the game as normal after gun game is complete
                  • Gun game hud disappears after gun game is complete
                  Conkleyundefined Offline
                  Conkleyundefined Offline
                  Conkley
                  Contributor
                  wrote on last edited by
                  #10

                  ElectroGames Thank you for this awesome update! It's great to see that you still maintain your mod 🙂

                  I will definitely be hosting this on my servers!

                  ElectroGamesundefined 1 Reply Last reply
                  0
                  • Conkleyundefined Conkley

                    ElectroGames Thank you for this awesome update! It's great to see that you still maintain your mod 🙂

                    I will definitely be hosting this on my servers!

                    ElectroGamesundefined Offline
                    ElectroGamesundefined Offline
                    ElectroGames
                    wrote on last edited by
                    #11

                    Conkley I'm not 100% sure if this mod will work on multiple servers as I have not tested it.
                    If it doesn't then let me know.

                    1 Reply Last reply
                    0
                    • GhostRider0125undefined GhostRider0125 referenced this topic on
                    • GhostRider0125undefined GhostRider0125 referenced this topic on
                    • z_aayd_999undefined Offline
                      z_aayd_999undefined Offline
                      z_aayd_999
                      wrote on last edited by
                      #12
                      This post is deleted!
                      1 Reply Last reply
                      0
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      • Login

                      • Don't have an account? Register

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Recent
                      • Tags
                      • Popular
                      • Users
                      • Groups
                      • Donate