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  3. [Release] [ZM] TechnoOps Collection

[Release] [ZM] TechnoOps Collection

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  • techboy04gamingundefined techboy04gaming

    AndreTOQU3 The version on the Main Menu HUD is wrong and its fixed on a hotfix version, I dont know how long ago you downloaded that but be sure to download it here https://github.com/techboy04/TechnoOps-Collection/releases. If you are running further issues feel free to reach out on my Discord server via the mods support channel -snip- or Plutoniums discord server.

    AndreTOQU3undefined Offline
    AndreTOQU3undefined Offline
    AndreTOQU3
    wrote last edited by
    #41

    techboy04gaming Hello guy, I really like your mod and I wanted to ask you to make a change for the next update. So, I'd like to ask you to make the health bar optional, allowing you to choose whether it's on or off before entering a match.

    techboy04gamingundefined 1 Reply Last reply
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    • AndreTOQU3undefined AndreTOQU3

      techboy04gaming Hello guy, I really like your mod and I wanted to ask you to make a change for the next update. So, I'd like to ask you to make the health bar optional, allowing you to choose whether it's on or off before entering a match.

      techboy04gamingundefined Offline
      techboy04gamingundefined Offline
      techboy04gaming
      wrote last edited by
      #42

      AndreTOQU3 The health bar is toggleable! Type in enable_healthbar 0 in the console to disable it.

      1 Reply Last reply
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      • Sonouge2025undefined Offline
        Sonouge2025undefined Offline
        Sonouge2025
        wrote last edited by
        #43

        271ccd95-7d0a-4052-a52d-a224b2a60a33-image.png
        Help!

        techboy04gamingundefined 1 Reply Last reply
        0
        • Sonouge2025undefined Sonouge2025

          271ccd95-7d0a-4052-a52d-a224b2a60a33-image.png
          Help!

          techboy04gamingundefined Offline
          techboy04gamingundefined Offline
          techboy04gaming
          wrote last edited by techboy04gaming
          #44

          Sonouge2025 Download the mod properly through the Releases page. Dont download the source. If that doesnt work lmk or feel free to contact me on Discord.

          1 Reply Last reply
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          • techboy04gamingundefined techboy04gaming

            technoopscollection header.png

            TechnoOps Collection

            I've been posting a bunch of small scripts over the past few months that add fun little things to Zombies on Black Ops 2. So I decided to combine all of them along with improvements to those and adding in some additional things that I felt wouldn't work as a separate script.

            This mod idea was heavily inspired by Reapers Collection on Black Ops 3.

            The mod includes:

            • Exfil - Allow players to end the match in a proper way.
            • Rampage Statue - Similar to Rampage Inducer but is more of a challenge with the reward of the maps wonder weapon. Must be activated within the first 5 rounds.
            • Vanguard Perk Animation - A fun little icon animation whenever you grab a perk. Inspired from Vanguard.
            • Instant Pack A Punch - Remove the ability to wait for your weapon to be upgraded.
            • Bonus Points Perk Machine - Gain points when proning underneath perk machines.
            • Zone Notifier - Shows the area you enter in as a big text. Similar to games like Apex Legends.
            • Compass - Show the degree angle, more in-depth area names, and direction you are facing.
            • Bo4 Max Ammo - Fills your current magazine aswell as giving you full ammo.
            • Useful Nuke - Gains points per zombie when you pickup a nuke.
            • Upgraded Perks - Additional abilities and functionalities for some perks.
            • Global ATM - Deposit and Withdraw points from a global bank that anyone in the match can use. Perfect for boosting up a respawned player or a late-joiner. Inspired by the ATM in Zombies in Spaceland.
            • Infected - After a certain round, there would be a chance where a player could get infected every time a zombie hits them, race to the cure skull before the timer runs out.
            • Grabbable Starter Weapon - The ability to have to pick up the starter weapon to replicate a realistic survival situation.

            Features

            The mod also includes some lightweight additions like:

            • Health Bar - A bar showing your health.
            • Shield Bar - A bar showing your shields durability.
            • Enemy Counter - A counter of how many zombies are left in the whole round (not currently in the map).
            • Changeable Perk Limit - Be able to change the perk limit.
            • Spawn Early - If there are about 5 zombies left, players can spawn in early.
            • Hitmarker - Cool little hitmarker. Can also choose between multiple sounds, MW2019, Cold War, Black Ops 4, and Overwatch
            • Secret Music in Survival - Have the three teddy bears in Bus Depot, Town, and Farm where they were not present.
            • Buildable that require power will turn on automatically if power is on
            • zm_weapons and zm_perks integration from sehteria

            There are also SOME map specific things aswell! (Not alot)

            Tranzit:

            • Fast Travel - Quickly teleport around the map.
            • Better Power - When the power turns on it will open Pack A Punch along with any other power required doors.
            • Toggleable fog and denizens - Be able to remove or keep the infamous fog and denizens.
            • Jetgun has unlimited ammo - Jetgun doesn't go kaboom. Making it more fun to use.
            • Ability to remove Lava damage
            • Wall Weapon present in Town
            • A ladder to travel from Town to between Diner and Farm
            • Additional ladder placed in Diner to galvaknuckles
            • Jetgun can be picked up by everyone
            • A bunch of secrets

            Origins:

            • Toggleable Mud effects - Change whether you want to keep the mud movement or not.
            • Removal of early voice lines from Samantha
            • Right foot of Robot always open regardless if the hatch is opened or not
            • Removal of recapture rounds

            Nuketown:

            • Perks Management - Choose how you want the perks to drop, from its normal behavior, every round, every time the bell chimes, or even all at once!

            Mob of the Dead:

            • Cat has 9 lives integration
            • Afterlife doesnt down when mana expires, similar to the Beast from Shadows of Evil

            Want a little fun? Try out our four gamemodes!

            • Gun Game = Advance through the gun ladder by getting a certain amount of kills to progress, be the first to go through the entire ladder to win. Downs will demote you.
            • Cranked = Survive as long as possible with a ticking time bomb that resets with every zombie kill, as the rounds progress, the max timer will being to shrink.
            • Mystery Guns = Guns randomize after every round.
            • Dead Light Green Light = Based off the Black Ops 6 LTM, players get double points during green light, upon red light you have to freeze aswell as getting no points, if you move, you get a punishment.

            In order to play these maps all you gotta do is make sure the gamemode dvar is set to either 0 (no gamemode), 1 (Gun Game), or 2 (Cranked).
            As of v3.0, this is no longer needed as the gamemodes can be chosen through the Custom Games menu!

            Configuration

            The mod by default has preset settings but important settings can be changed via the Custom Games menu. All other settings are also configurable via the console. Both methods will save the choice for the next time you relaunch the mod.

            Try before you download!

            Want to see how this script is played before downloading it? We have servers that host the script along with some extra features and maybe even early access to future updates! Just look up TechnoOps Collection on Plutonium T6 Zombie's server browser!

            Download

            How to install:

            Mod (Recommended)

            • Download the zm_technoopscollection.zip from the latest release via https://github.com/techboy04/TechnoOps-Collection/releases
            • Place the .zip inside your %localappdata%/Plutonium/storage/t6/mods/
              If the folders dont exist, create them.
            • Extract the zip, MAKE SURE that the zm_technoopscollection FOLDER is in the mods folder so the structure should be mods/zm_technoopscollection/mod.ff
            • Go to the Mods section on T6 Zombies and select the mod!

            Scripts only! This is an older method but here incase you use a v1.X of the mod!

            • Place the compiled or source script (along with the zm_transit folder if you want Solo Tombstone) in your scripts folder!
            %localappdata%/Plutonium\storage\t6\scripts\zm
            

            Wiki

            Discord Server (Support and Discussion)

            Website Page

            Please do not redistribute the mod entirely!

            Feel free to modify the mod! If there is a fix or optimization that you think would benefit the mod, I am more than welcome to add that change!

            Credits

            Logical Reaper - Mod Inspiration from Reaper Collection
            Resxt, Bandit, afluffyofox, hinder, ZECxR3ap3r, Jezuz, and 2 Millimeter - Helping me throughout development of this mod and the other mods
            JBleezy - Helped with Lua related stuff

            XArtzyXundefined Offline
            XArtzyXundefined Offline
            XArtzyX
            wrote last edited by
            #45
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