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  3. [Release] [ZM] TechnoOps Collection

[Release] [ZM] TechnoOps Collection

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • techboy04gamingundefined Offline
    techboy04gamingundefined Offline
    techboy04gaming
    replied to UrNotThat6uy on last edited by
    #18

    UrNotThat6uy That seems to be a result of a Pluto update which forces Custom Games to be played as non solo. I tried to find a workaround for it but havent accomplished it yet.

    Ivobardolfundefined 1 Reply Last reply
    0
    • Ivobardolfundefined Offline
      Ivobardolfundefined Offline
      Ivobardolf
      replied to techboy04gaming on last edited by
      #19

      techboy04gaming In maps\mp\zm_alcatraz_craftables.gsc
      Line 76, you can see the code that makes all parts shared, you make the game forever solo or replaceFunc that part πŸ™‚

      techboy04gamingundefined 1 Reply Last reply
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      • techboy04gamingundefined Offline
        techboy04gamingundefined Offline
        techboy04gaming
        replied to Ivobardolf on last edited by
        #20

        Ivobardolf Goated! Been looking at the changes in the ranked.gsc lol. Will definitely be on the next update!

        1 Reply Last reply
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        • Niyaz_n1undefined Offline
          Niyaz_n1undefined Offline
          Niyaz_n1
          wrote on last edited by
          #21

          is there a standalone version of the BO4 max ammo?? I would love that please!

          1 Reply Last reply
          0
          • Vazquez_241undefined Offline
            Vazquez_241undefined Offline
            Vazquez_241
            wrote on last edited by
            #22

            Hey! When I want to play in town (Classic mode) i get the error EXE_CLIENT_FIELD_MISMATCH

            techboy04gamingundefined 1 Reply Last reply
            0
            • techboy04gamingundefined Offline
              techboy04gamingundefined Offline
              techboy04gaming
              replied to Vazquez_241 on last edited by
              #23

              Vazquez_241 Make sure you download the mod properly! (Only zm_technoopscollection.zip in the Releases tab) and make sure that both mod.ff, images.iwd, and the mod sabl/sabs are all in the same folder. If you still need help, feel free to contact me on Discord (@tech_wave)

              1 Reply Last reply
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              • Vazquez_241undefined Offline
                Vazquez_241undefined Offline
                Vazquez_241
                wrote on last edited by
                #24

                I've just downloaded the last version and it works perfectly, thanks!

                1 Reply Last reply
                0
                • FakeUser09undefined Offline
                  FakeUser09undefined Offline
                  FakeUser09
                  wrote on last edited by
                  #25

                  I'm having an issue with the Origins EE step where you clean the stones for the staffs. I finish the step, but the moment I pick it up, the step fails. I’m not sure if it’s because the mud is deactivated or something. Does anyone else have this problem or know how to reactivate it?

                  1 Reply Last reply
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                  • ZAPlordundefined Offline
                    ZAPlordundefined Offline
                    ZAPlord
                    wrote on last edited by
                    #26

                    this a awesome mod, i do have one request, can there be an option to have no custom textures from the mod? not really a fan of the coldwar shaders, its fine if you dont do that just an ask

                    techboy04gamingundefined 1 Reply Last reply
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                    • techboy04gamingundefined Offline
                      techboy04gamingundefined Offline
                      techboy04gaming
                      replied to ZAPlord on last edited by
                      #27

                      ZAPlord Since currently I dont know how to add a toggle for textures like that (hoping to have one added in the future), you can simply just delete it out of the images.iwd file (may need to use a software like 7 zip to access it)

                      1 Reply Last reply
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                      • Whale_Nundefined Offline
                        Whale_Nundefined Offline
                        Whale_N
                        wrote on last edited by
                        #28

                        techboy04gaming Is there anyway to only get the script for opening the pap door?

                        1 Reply Last reply
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                        • Ivobardolfundefined Offline
                          Ivobardolfundefined Offline
                          Ivobardolf
                          wrote last edited by
                          #29

                          what method do you use to compress the files in the mod? I don't see >iwd,mod in the zone file or pwsh in the mod builder

                          techboy04gamingundefined 1 Reply Last reply
                          0
                          • techboy04gamingundefined Offline
                            techboy04gamingundefined Offline
                            techboy04gaming
                            replied to Ivobardolf last edited by
                            #30

                            Ivobardolf due to the nature of the mod, using >iwd,mod wouldnt work as it only did scripts the last I used it and im not sure what I need to do to automate the process in the bat/powershell so I just manually drag and drop files that I change.

                            1 Reply Last reply
                            1
                            • Ivobardolfundefined Offline
                              Ivobardolfundefined Offline
                              Ivobardolf
                              wrote last edited by
                              #31

                              interesting, I need to do pwsh or the images lose their colors, and >iwd,mod doesn't worm for me at all.

                              I'm trying to take the sehteria weapons port from you since the sound files are up to date, but for some reason the attachments for the ported weapons aren't working, everything works fine except for that, no matter how much I PAP the weapon it doesn't get any attachment, so I thought it was the compression method but was surprised you were not using any.

                              1 Reply Last reply
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                              • SmellBourpundefined Offline
                                SmellBourpundefined Offline
                                SmellBourp
                                wrote last edited by
                                #32

                                How do I activate the fast travel on Tranzit? I got everything else but Im still confused on how to do it

                                techboy04gamingundefined 1 Reply Last reply
                                0
                                • techboy04gamingundefined Offline
                                  techboy04gamingundefined Offline
                                  techboy04gaming
                                  replied to SmellBourp last edited by
                                  #33

                                  SmellBourp Turn on the power then interact with a desk inside the Bank in Town.

                                  1 Reply Last reply
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