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  3. [Release] [ZM] TechnoOps Collection

[Release] [ZM] TechnoOps Collection

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  • Ivobardolfundefined Ivobardolf

    techboy04gaming In maps\mp\zm_alcatraz_craftables.gsc
    Line 76, you can see the code that makes all parts shared, you make the game forever solo or replaceFunc that part πŸ™‚

    techboy04gamingundefined Offline
    techboy04gamingundefined Offline
    techboy04gaming
    wrote on last edited by
    #20

    Ivobardolf Goated! Been looking at the changes in the ranked.gsc lol. Will definitely be on the next update!

    1 Reply Last reply
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    • Niyaz_n1undefined Offline
      Niyaz_n1undefined Offline
      Niyaz_n1
      wrote on last edited by
      #21

      is there a standalone version of the BO4 max ammo?? I would love that please!

      1 Reply Last reply
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      • Vazquez_241undefined Offline
        Vazquez_241undefined Offline
        Vazquez_241
        wrote on last edited by
        #22

        Hey! When I want to play in town (Classic mode) i get the error EXE_CLIENT_FIELD_MISMATCH

        techboy04gamingundefined 1 Reply Last reply
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        • Vazquez_241undefined Vazquez_241

          Hey! When I want to play in town (Classic mode) i get the error EXE_CLIENT_FIELD_MISMATCH

          techboy04gamingundefined Offline
          techboy04gamingundefined Offline
          techboy04gaming
          wrote on last edited by
          #23

          Vazquez_241 Make sure you download the mod properly! (Only zm_technoopscollection.zip in the Releases tab) and make sure that both mod.ff, images.iwd, and the mod sabl/sabs are all in the same folder. If you still need help, feel free to contact me on Discord (@tech_wave)

          AndreTOQU3undefined 1 Reply Last reply
          0
          • Vazquez_241undefined Offline
            Vazquez_241undefined Offline
            Vazquez_241
            wrote on last edited by
            #24

            I've just downloaded the last version and it works perfectly, thanks!

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            0
            • FakeUser09undefined Offline
              FakeUser09undefined Offline
              FakeUser09
              wrote on last edited by
              #25

              I'm having an issue with the Origins EE step where you clean the stones for the staffs. I finish the step, but the moment I pick it up, the step fails. I’m not sure if it’s because the mud is deactivated or something. Does anyone else have this problem or know how to reactivate it?

              1 Reply Last reply
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              • ZAPlordundefined Offline
                ZAPlordundefined Offline
                ZAPlord
                wrote on last edited by
                #26

                this a awesome mod, i do have one request, can there be an option to have no custom textures from the mod? not really a fan of the coldwar shaders, its fine if you dont do that just an ask

                techboy04gamingundefined 1 Reply Last reply
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                • ZAPlordundefined ZAPlord

                  this a awesome mod, i do have one request, can there be an option to have no custom textures from the mod? not really a fan of the coldwar shaders, its fine if you dont do that just an ask

                  techboy04gamingundefined Offline
                  techboy04gamingundefined Offline
                  techboy04gaming
                  wrote on last edited by
                  #27

                  ZAPlord Since currently I dont know how to add a toggle for textures like that (hoping to have one added in the future), you can simply just delete it out of the images.iwd file (may need to use a software like 7 zip to access it)

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                  • Whale_Nundefined Offline
                    Whale_Nundefined Offline
                    Whale_N
                    wrote on last edited by
                    #28

                    techboy04gaming Is there anyway to only get the script for opening the pap door?

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                    • Ivobardolfundefined Offline
                      Ivobardolfundefined Offline
                      Ivobardolf
                      wrote on last edited by
                      #29

                      what method do you use to compress the files in the mod? I don't see >iwd,mod in the zone file or pwsh in the mod builder

                      techboy04gamingundefined 1 Reply Last reply
                      0
                      • Ivobardolfundefined Ivobardolf

                        what method do you use to compress the files in the mod? I don't see >iwd,mod in the zone file or pwsh in the mod builder

                        techboy04gamingundefined Offline
                        techboy04gamingundefined Offline
                        techboy04gaming
                        wrote on last edited by
                        #30

                        Ivobardolf due to the nature of the mod, using >iwd,mod wouldnt work as it only did scripts the last I used it and im not sure what I need to do to automate the process in the bat/powershell so I just manually drag and drop files that I change.

                        1 Reply Last reply
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                        • Ivobardolfundefined Offline
                          Ivobardolfundefined Offline
                          Ivobardolf
                          wrote on last edited by
                          #31

                          interesting, I need to do pwsh or the images lose their colors, and >iwd,mod doesn't worm for me at all.

                          I'm trying to take the sehteria weapons port from you since the sound files are up to date, but for some reason the attachments for the ported weapons aren't working, everything works fine except for that, no matter how much I PAP the weapon it doesn't get any attachment, so I thought it was the compression method but was surprised you were not using any.

                          1 Reply Last reply
                          0
                          • SmellBourpundefined Offline
                            SmellBourpundefined Offline
                            SmellBourp
                            wrote on last edited by
                            #32

                            How do I activate the fast travel on Tranzit? I got everything else but Im still confused on how to do it

                            techboy04gamingundefined 1 Reply Last reply
                            0
                            • SmellBourpundefined SmellBourp

                              How do I activate the fast travel on Tranzit? I got everything else but Im still confused on how to do it

                              techboy04gamingundefined Offline
                              techboy04gamingundefined Offline
                              techboy04gaming
                              wrote on last edited by
                              #33

                              SmellBourp Turn on the power then interact with a desk inside the Bank in Town.

                              1 Reply Last reply
                              0
                              • mrmarvin1983undefined Offline
                                mrmarvin1983undefined Offline
                                mrmarvin1983
                                wrote last edited by
                                #34

                                hey i was wondering what you use the navcard on?

                                1 Reply Last reply
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                                • techboy04gamingundefined techboy04gaming

                                  Vazquez_241 Make sure you download the mod properly! (Only zm_technoopscollection.zip in the Releases tab) and make sure that both mod.ff, images.iwd, and the mod sabl/sabs are all in the same folder. If you still need help, feel free to contact me on Discord (@tech_wave)

                                  AndreTOQU3undefined Offline
                                  AndreTOQU3undefined Offline
                                  AndreTOQU3
                                  wrote last edited by
                                  #35

                                  techboy04gaming imagem_2025-07-11_155300616.png i download 3.7 but in game is name 3.5

                                  techboy04gamingundefined 1 Reply Last reply
                                  0
                                  • AndreTOQU3undefined AndreTOQU3

                                    techboy04gaming imagem_2025-07-11_155300616.png i download 3.7 but in game is name 3.5

                                    techboy04gamingundefined Offline
                                    techboy04gamingundefined Offline
                                    techboy04gaming
                                    wrote last edited by
                                    #36

                                    AndreTOQU3 The version on the Main Menu HUD is wrong and its fixed on a hotfix version, I dont know how long ago you downloaded that but be sure to download it here https://github.com/techboy04/TechnoOps-Collection/releases. If you are running further issues feel free to reach out on my Discord server via the mods support channel https://discord.gg/dkwyDzW or Plutoniums discord server.

                                    1 Reply Last reply
                                    0
                                    • AndreTOQU3undefined Offline
                                      AndreTOQU3undefined Offline
                                      AndreTOQU3
                                      wrote last edited by
                                      #37

                                      thanks, it working now.

                                      1 Reply Last reply
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