[Release] Neon Rider ACR
			
			MW3 Modding Releases & Resources
		
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now thats Fire! looks so sick man good job    
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andreaa Yet another solid release. Refreshing seeing people put effort into camos. Keep it up!  
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hola soy nuevo esto buscando amigos 
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andreaa Yet another solid release. Refreshing seeing people put effort into camos. Keep it up!  Revox1337 tysm  also, i was experimenting with substance painter, idk if you have a lot of experience w/ it but i think you had mentioned it on another post before.  Whenever I import an obj, mainly the acr, it has a bunch of floating islands on the 2d texture map which stretch the textures on the 3d model.  I was able to get it to work with all the other guns/models but idk if it's just greyhound pulling a broken model or im doing something dumb for the acr also, i was experimenting with substance painter, idk if you have a lot of experience w/ it but i think you had mentioned it on another post before.  Whenever I import an obj, mainly the acr, it has a bunch of floating islands on the 2d texture map which stretch the textures on the 3d model.  I was able to get it to work with all the other guns/models but idk if it's just greyhound pulling a broken model or im doing something dumb for the acr
 




