Animated Camos V2.0 [ZM]
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GhostRider0125 I added a how to install the mod.
To change the texture you have to make it a .iwi file on the bo1 format and add it into the iw_animatedcamos.iwd -
l96a1ember.iwi
i changed this one but it crashes my game -
GhostRider0125 A few things to mention with your file:
- Animated textures follow the same "rules" as normal camos, you have to make the image the correct size (4x4 256x256 1024x1024...) Yours is 1000x1000 so it would'nt work
- It's not the game fault it doesnt load, your dds cant even be loaded in PaintDotNet, PhotoShop or a DDS to PNG converter
DDS to PNG converter
PhotoShop
PaintDotNet
I wonder how you even made the texture hahaha. Im sorry but I cant help you if none of these tools can open your file
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i just converted l96a1ember in your pack using red K app then opened it in photoshop then used hue/saturation to change it from purple to yellow then converted it in K again pressed 3 and yeh
can you just send the normal purple version of it that you have ill use diffrent method -
can you make a separate version without misty?
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Angry Cat I might make another version without misty next week
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thanks man
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hey dude i tried to change zombies eye color to red and lime green but it didnt work can you make and send them or just tell me how can i do it and for animated claymore and bettys do i have to place every single image frame by frame or is there an easier way
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GhostRider0125 you cant, im thinking of removing the color overlay from the base game instead of changing it to puerple. I'll keep you updated and ill also post it on my discord
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Angry Cat No misty version added! sorry for the wait, wanted to fix plutonium's crashes and the japanese version too in the same update
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GhostRider0125 Removed the white stuff from the dogs and also the zombie eye color overlay
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Bone Crusher whats the japanese smiley file called
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CyrinXo fxt_zombie_thundergun_view_glow
but im pretty sure I didnt add it in the patch -
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is it possible to have the base misty skin instead of the one in there?
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@AlphaOmegaIsGood yeah, get the texture from bo2 and rename it to
~-gviewarm_zom_farmergirl_c , make it a bo1 iwi format and put it in the animatecamos.iwd file -
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how would i go about changing the camos? just extract it with winrar or something then convert it back somehow?