In game chat
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Some chat doesn't appear on screen especially when in spectate.
but it does appear in the server logs.For example I type "hello" and it appears on my screen but doesn't appear on other players screen.
The other player says something and it appears on their screen but not mine.
In both cases it appear in the log file so codwaw knows that it has been said but doesn't display it on the other players screen.
I have tested this on Plutonium and on none plutonium using T4M file and it does the same on both.Is this a know bug within the T4M? or a known bug with CoD WaW itself
Is there any fix?Cheers
MAD_DAD -
I take it after 13 days no one knows the answer and no one else has the same problem?
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Have you tried to enable deadchat and are you using the all text channel?
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T4M? That's not even plutonium.
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You can't use or not use T4M on Plutonium.
T4M features are built within Plutonium so at best having T4M will not change anything or worst case it'll just cause crashes -
Resxt said in In game chat:
You can't use or not use T4M on Plutonium.
T4M features are built within Plutonium so at best having T4M will not change anything or worst case it'll just cause crashesI run 2 servers on plutonium
and
2 seperate servers using the T4M pluginI don't run T4M plugin on plutonium servers
Hope that clears that up
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Xerxes said in In game chat:
Have you tried to enable deadchat and are you using the all text channel?
this is not related to being dead as it happens whilst playing in game and yes.
It intermittent some time its works and other times it doesn't so that what makes me think it is not dvar related
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FutureRave said in In game chat:
T4M? That's not even plutonium.
I said:
I have tested this on Plutonium and on none plutonium using T4M file and it does the same on both.Didn't say
I have tested this on Plutonium using T4M fileCheers
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MAD_DAD I assume you mean WAW servers on Steam then, got us confused a bit
Regarding your Plutonium servers: do you monitor your servers with IW4MAdmin or anything similar (rcon etc)?
Did you change things in your server cfg other than the map rotation? If yes maybe you changed something that causes this issue.
Are you running any script and/or mod? -
Resxt said in In game chat:
IW4MAdmin
yes IW4MAdmin and have the chat sent to a discord channel thats how i can tell when something has been said and not transmitted. Also I have talked in chat and it's not gone through to my admins who I had been chatting with
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Resxt said in In game chat:
Did you change things in your server cfg other than the map rotation? If yes maybe you changed something that causes this issue.
Are you running any script and/or mod?If no one else has this issue then i will have to go through my scripts and configs with a fine tooth comb. Only mod I run is Botwarfare
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Last time I played T4 rcon wasn't too stable so maybe not monitoring the server with IW4MAdmin could help, idk
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Resxt said in In game chat:
Last time I played T4 rcon wasn't too stable so maybe not monitoring the server with IW4MAdmin could help, idk
I will give that a try in case somehow it disrupts the chat
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I tested locally.
Text chat works fine.
Not only all players should see what you type (spectator as well), but also respect the various mode (global, team chat).
It will save to the log correctly if you have setg_logSync
to 1 (read the dvar description).This is a user (you) error.
Check you have set g_log, g_logSync (should be 1), and that you have configured IW4M to read the correct game log.
All this is already explained in the server install guide because we ship server.cfg(s) with all these dvars already set.
IW4M also has a wiki explaining how to set it up. -
Also make sure g_deadChat is set to 1.
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Resxt RCon works perfectly fine on T4
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FutureRave that's the last time I played it only thing that came to mind as possible not user error but yeah looks like user error to me. Not enough knowledge on the topic though
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Thanks for the input guys, I have setup IW4MAdmin as per their guides from the start over 3 years ago and always had logsync set to 1 and g_log is set. All logs are correct and named different on each server So that's not the problem.
g_deadChat was never a dvar within the server config I have so I have now set it but like I said even chat whilst playing ingame didn't get through sometimes.
I will monitor it
At least I know now that its not a global issue and can fault find and track down whats causing the issue.
Cheers
MAD_DAD