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  3. 19.08.2023 Bot Waypoints for Custom maps and other

19.08.2023 Bot Waypoints for Custom maps and other

Scheduled Pinned Locked Moved MW3 Modding Releases & Resources
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  • Resxtundefined Offline
    Resxtundefined Offline
    Resxt Plutonium Staff
    replied to P_McNewHold on last edited by
    #30

    P_McNewHold no majority of them are taken from other sources, probably all of them

    P_McNewHoldundefined 1 Reply Last reply
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    • P_McNewHoldundefined Offline
      P_McNewHoldundefined Offline
      P_McNewHold Contributor
      replied to Resxt on last edited by
      #31

      Resxt Damnit. Welp. That was a waste.

      neroZzero-2035undefined 1 Reply Last reply
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      • neroZzero-2035undefined Offline
        neroZzero-2035undefined Offline
        neroZzero-2035
        replied to P_McNewHold on last edited by
        #32

        P_McNewHold yes i dont have copyright of creating waypoints , its hard to collecting waypoints i try hard to do that and its done , i have 91 waypoint collected from discord old conversation ,you can share it by mention that you dont create any of waypoint and add pluto discord for more information

        1 Reply Last reply
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        • Kalitosundefined Offline
          Kalitosundefined Offline
          Kalitos
          wrote on last edited by
          #33

          Apart from that, I would recommend neroZzero-2035 creating a GITHUB account and sharing all your resources from there. That of posting mega links is not very reliable and does not look good in my opinion. It is a community to help each other. I think GITHUB is better option to keep your resources. Also, I think anyone can open a request in the BOTWARFARE project for custom map waypoints to be added to the project.

          P_McNewHoldundefined 1 Reply Last reply
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          • P_McNewHoldundefined Offline
            P_McNewHoldundefined Offline
            P_McNewHold Contributor
            replied to Kalitos on last edited by
            #34

            Kalitos Problem. It isn't theirs waypoints. I was going to do a pull-request to the main project, but couldn't due to that.

            1 Reply Last reply
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            • x1destroyundefined Offline
              x1destroyundefined Offline
              x1destroy
              wrote on last edited by
              #35

              Waypoint for mp_overgrown in this pack seems to caused CTD while playing, does anyone else have the same problem?

              1 Reply Last reply
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              • Medisonundefined Online
                Medisonundefined Online
                Medison
                wrote on last edited by
                #36

                Can you please give link for this custom maps

                1 Reply Last reply
                1
                • peyman07undefined Offline
                  peyman07undefined Offline
                  peyman07
                  wrote on last edited by
                  #37

                  sorry for necro-ing this post. i have downloaded the newest version of bot-warfare. will this batch of waypoints add onto what already is in motion, or replace the newer waypoints with the ones here?

                  The IW5 bot-warfare is far less competent than the IW4 ones. they at times tend to walk into walls or clump into a certain spot because they all want to vault that certain point to reach their destination.

                  1 Reply Last reply
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                  • gunmd0wnundefined Offline
                    gunmd0wnundefined Offline
                    gunmd0wn
                    wrote on last edited by
                    #38

                    Thank you for putting all of these together. I had a bunch of other custom maps I found on these forums and in servers that were missing so I created a bunch more waypoints for those maps. I can't post a link here yet since I'm new to the forums and my reputation isn't high enough, but if you search "plutonium-waypoints" on GitHub you can find them under my namespace "bblack16". If anyone has other maps I may have missed that they want bots in, shoot me a link to the map and I would be happy to map it.

                    1 Reply Last reply
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                    • Novakatoundefined Offline
                      Novakatoundefined Offline
                      Novakato
                      wrote on last edited by
                      #39

                      Overgrown crash the game

                      1 Reply Last reply
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