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  3. [Release][ZM] Solo and Any Player Easter Egg Mods

[Release][ZM] Solo and Any Player Easter Egg Mods

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
easter eggsascensionshangri-lamoonsolocoop
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  • NKCGAMER115undefined NKCGAMER115

    Hey sorry to bother, are you sure the mod is still working? It didn't work when i tried again with my friends and we all held the 3 buttons at the same time (v2) and then i did a test to see if it was our timing so i did a solo game with the mod (v2) and i tested to see if it would work with one button hold because it says "any player ee" and it didn't work. So i wonder what I'm doing wrong if i am or if the mod doesnt work. (Just to clarify i have no script mods except for yours and only have the mods i told you before that are only cosmetic the only replacement was the bowie replacing sickle)

    Hadi77KSAundefined Offline
    Hadi77KSAundefined Offline
    Hadi77KSA
    Contributor
    wrote last edited by
    #53

    NKCGAMER115 tested today, all 3 mods on all maps work as intended with different numbers of players. If Ascension’s pressing the buttons step on v2 is not working even in solo, then either you don’t have the script loaded that contains my modifications for the Ascension Easter Egg or you have something overriding it. Refer to the installation and FAQ for how a correctly installed and loaded mod should look like. If everything looks correct according to those sections but you’re still facing issues, send the host’s console.log file that contains the logs of the match you tried the mod on from %localappdata%\Plutonium\storage\t5\main so I could check if the mod is loaded and if its scripts are being overridden.

    NKCGAMER115undefined 3 Replies Last reply
    0
    • Hadi77KSAundefined Hadi77KSA

      NKCGAMER115 tested today, all 3 mods on all maps work as intended with different numbers of players. If Ascension’s pressing the buttons step on v2 is not working even in solo, then either you don’t have the script loaded that contains my modifications for the Ascension Easter Egg or you have something overriding it. Refer to the installation and FAQ for how a correctly installed and loaded mod should look like. If everything looks correct according to those sections but you’re still facing issues, send the host’s console.log file that contains the logs of the match you tried the mod on from %localappdata%\Plutonium\storage\t5\main so I could check if the mod is loaded and if its scripts are being overridden.

      NKCGAMER115undefined Offline
      NKCGAMER115undefined Offline
      NKCGAMER115
      wrote last edited by
      #54

      Hadi77KSA I have the mod showing up in game on the menu and can see it on the top right corner when its loaded and i have the v2 script in both the raw and scripts folder for the game so im confused. The only other script i have is zm_spawn_fix.gsc so i might send my console log file as I'm the host.

      1 Reply Last reply
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      • Hadi77KSAundefined Hadi77KSA

        NKCGAMER115 tested today, all 3 mods on all maps work as intended with different numbers of players. If Ascension’s pressing the buttons step on v2 is not working even in solo, then either you don’t have the script loaded that contains my modifications for the Ascension Easter Egg or you have something overriding it. Refer to the installation and FAQ for how a correctly installed and loaded mod should look like. If everything looks correct according to those sections but you’re still facing issues, send the host’s console.log file that contains the logs of the match you tried the mod on from %localappdata%\Plutonium\storage\t5\main so I could check if the mod is loaded and if its scripts are being overridden.

        NKCGAMER115undefined Offline
        NKCGAMER115undefined Offline
        NKCGAMER115
        wrote last edited by
        #55
        This post is deleted!
        1 Reply Last reply
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        • Hadi77KSAundefined Hadi77KSA

          NKCGAMER115 tested today, all 3 mods on all maps work as intended with different numbers of players. If Ascension’s pressing the buttons step on v2 is not working even in solo, then either you don’t have the script loaded that contains my modifications for the Ascension Easter Egg or you have something overriding it. Refer to the installation and FAQ for how a correctly installed and loaded mod should look like. If everything looks correct according to those sections but you’re still facing issues, send the host’s console.log file that contains the logs of the match you tried the mod on from %localappdata%\Plutonium\storage\t5\main so I could check if the mod is loaded and if its scripts are being overridden.

          NKCGAMER115undefined Offline
          NKCGAMER115undefined Offline
          NKCGAMER115
          wrote last edited by NKCGAMER115
          #56

          Hadi77KSA This is the console log i did with my friends i think and the part that sounds like the problem: - Common Initialization Complete ---
          Unknown command "t5sp"
          Overridden rawfile: configure.cfg from zone patch
          Loading fastfile 'frontend_patch'
          used 2.31 MB memory in DB alloc
          Loading fastfile 'en_plutonium_ui'
          used 0.00 MB memory in DB alloc
          Loading fastfile 'plutonium_ui'
          used 0.39 MB memory in DB alloc
          Error: Could not load material "menu_mp_lobby_scrollbar_main".
          Error: Could not load material "menu_mp_lobby_scrollbar_block".
          Error: Could not load material "playlist_sp_recr".
          Error: Could not load material "playlist_sp_reg".
          Error: Could not load material "playlist_sp_hard".
          Error: Could not load material "playlist_sp_vet".
          FS_GetModList: failed to open BO1-Eggs-mod/description.txt
          FS_GetModList: failed to open T5-Any-Player-EE-Scripts-current/description.txt
          Timestamp: SV_SpawnServer 1754024862
          g_gametype cmp is not a valid gametype, defaulting to cmp
          Huffman Took 1 Milliseconds
          Save Message First Frame Shown: 2468
          ------ Server Initialization ------
          Server: frontend
          ----- R_Init -----
          Video memory for device: 3072 MB.
          Rounded video memory size: 2048 MB.
          DirectX reports 2048 MB of video memory and 3959 MB of available texture memory.
          Using video memory size to cap used texture memory at 2032 MB.
          Picmip is set manually.
          Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
          Cmd_AddCommand: setClanName already defined
          Cmd_AddCommand: checkClanName already defined
          Cmd_AddCommand: loadMaps already defined
          Cmd_AddCommand: refresh_filter already defined
          FS_GetModList: failed to open BO1-Eggs-mod/description.txt
          FS_GetModList: failed to open T5-Any-Player-EE-Scripts-current/description.txt
          Error: Could not load material "loadscreen_frontend".
          Adding fastfile 'patch_ui' to queue
          Adding fastfile 'en_frontend' to queue
          Adding fastfile 'frontend' to queue
          Adding fastfile 'frontend_patch_override' to queue
          WARNING: Could not find zone 'C:\Users\NKCGa\Downloads\plutonium\BO1\pluto_t5_full_game\zone\english\patch_ui.ff'
          Loading fastfile 'en_frontend'
          used 0.50 MB memory in DB alloc
          Loading fastfile 'frontend'
          used 51.84 MB memory in DB alloc
          WARNING: Could not find zone 'C:\Users\NKCGa\Downloads\plutonium\BO1\pluto_t5_full_game\zone\english\frontend_patch_override.ff'
          Overridden rawfile: configure_mp.cfg from zone code_pre_gfx
          Overridden rawfile: safemode.cfg from zone code_pre_gfx
          Overridden rawfile: buttons_default.cfg from zone code_pre_gfx
          Overridden rawfile: buttons_experimental.cfg from zone code_pre_gfx
          Overridden rawfile: buttons_lefty.cfg from zone code_pre_gfx
          Overridden rawfile: buttons_nomad.cfg from zone code_pre_gfx
          Overridden rawfile: default_controller.cfg from zone code_pre_gfx
          Overridden rawfile: default_options.cfg from zone code_pre_gfx

          If this isn't it and you need the whole file could you tell me how to get it to you?

          Hadi77KSAundefined 1 Reply Last reply
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          • NKCGAMER115undefined NKCGAMER115

            Hadi77KSA This is the console log i did with my friends i think and the part that sounds like the problem: - Common Initialization Complete ---
            Unknown command "t5sp"
            Overridden rawfile: configure.cfg from zone patch
            Loading fastfile 'frontend_patch'
            used 2.31 MB memory in DB alloc
            Loading fastfile 'en_plutonium_ui'
            used 0.00 MB memory in DB alloc
            Loading fastfile 'plutonium_ui'
            used 0.39 MB memory in DB alloc
            Error: Could not load material "menu_mp_lobby_scrollbar_main".
            Error: Could not load material "menu_mp_lobby_scrollbar_block".
            Error: Could not load material "playlist_sp_recr".
            Error: Could not load material "playlist_sp_reg".
            Error: Could not load material "playlist_sp_hard".
            Error: Could not load material "playlist_sp_vet".
            FS_GetModList: failed to open BO1-Eggs-mod/description.txt
            FS_GetModList: failed to open T5-Any-Player-EE-Scripts-current/description.txt
            Timestamp: SV_SpawnServer 1754024862
            g_gametype cmp is not a valid gametype, defaulting to cmp
            Huffman Took 1 Milliseconds
            Save Message First Frame Shown: 2468
            ------ Server Initialization ------
            Server: frontend
            ----- R_Init -----
            Video memory for device: 3072 MB.
            Rounded video memory size: 2048 MB.
            DirectX reports 2048 MB of video memory and 3959 MB of available texture memory.
            Using video memory size to cap used texture memory at 2032 MB.
            Picmip is set manually.
            Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
            Cmd_AddCommand: setClanName already defined
            Cmd_AddCommand: checkClanName already defined
            Cmd_AddCommand: loadMaps already defined
            Cmd_AddCommand: refresh_filter already defined
            FS_GetModList: failed to open BO1-Eggs-mod/description.txt
            FS_GetModList: failed to open T5-Any-Player-EE-Scripts-current/description.txt
            Error: Could not load material "loadscreen_frontend".
            Adding fastfile 'patch_ui' to queue
            Adding fastfile 'en_frontend' to queue
            Adding fastfile 'frontend' to queue
            Adding fastfile 'frontend_patch_override' to queue
            WARNING: Could not find zone 'C:\Users\NKCGa\Downloads\plutonium\BO1\pluto_t5_full_game\zone\english\patch_ui.ff'
            Loading fastfile 'en_frontend'
            used 0.50 MB memory in DB alloc
            Loading fastfile 'frontend'
            used 51.84 MB memory in DB alloc
            WARNING: Could not find zone 'C:\Users\NKCGa\Downloads\plutonium\BO1\pluto_t5_full_game\zone\english\frontend_patch_override.ff'
            Overridden rawfile: configure_mp.cfg from zone code_pre_gfx
            Overridden rawfile: safemode.cfg from zone code_pre_gfx
            Overridden rawfile: buttons_default.cfg from zone code_pre_gfx
            Overridden rawfile: buttons_experimental.cfg from zone code_pre_gfx
            Overridden rawfile: buttons_lefty.cfg from zone code_pre_gfx
            Overridden rawfile: buttons_nomad.cfg from zone code_pre_gfx
            Overridden rawfile: default_controller.cfg from zone code_pre_gfx
            Overridden rawfile: default_options.cfg from zone code_pre_gfx

            If this isn't it and you need the whole file could you tell me how to get it to you?

            Hadi77KSAundefined Offline
            Hadi77KSAundefined Offline
            Hadi77KSA
            Contributor
            wrote last edited by
            #57

            NKCGAMER115 I would’ve liked to see the whole file, but what you’ve provided shows you didn’t follow the installation steps properly, specifically the step about extracting the correct mod folder named exactly and only any_player_ee. Uninstall the mod and follow the installation again starting from the first step.

            NKCGAMER115undefined 1 Reply Last reply
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            • Hadi77KSAundefined Hadi77KSA

              NKCGAMER115 I would’ve liked to see the whole file, but what you’ve provided shows you didn’t follow the installation steps properly, specifically the step about extracting the correct mod folder named exactly and only any_player_ee. Uninstall the mod and follow the installation again starting from the first step.

              NKCGAMER115undefined Offline
              NKCGAMER115undefined Offline
              NKCGAMER115
              wrote last edited by
              #58

              Hadi77KSA i redownloaded and it seems to be working, i will test later but i think it works. Thank you for helping and sorry for the confusion.

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              • lucizzundefined lucizz

                hello, trying to do ascension and on the final step of freeing gersch, i throw the device, the orb is there but i keep getting the voice line where 'there isnt enough power', i have zeus cannon and papped raygun, what do i do

                stabbygirl275undefined Offline
                stabbygirl275undefined Offline
                stabbygirl275
                wrote last edited by
                #59

                lucizz i am also having the same problem.
                have you found a solution to it yet beacuase im on that step right now

                Hadi77KSAundefined 1 Reply Last reply
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                • stabbygirl275undefined stabbygirl275

                  lucizz i am also having the same problem.
                  have you found a solution to it yet beacuase im on that step right now

                  Hadi77KSAundefined Offline
                  Hadi77KSAundefined Offline
                  Hadi77KSA
                  Contributor
                  wrote last edited by
                  #60

                  stabbygirl275 refer to comment #21.

                  1 Reply Last reply
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                  • stabbygirl275undefined Offline
                    stabbygirl275undefined Offline
                    stabbygirl275
                    wrote last edited by
                    #61

                    for some reason the step on shangri-la where you have to knife all the tiles then throw a grenade at the tent isnt working for me despide me looking at sevral guides to conferm that i have all tiles knifed. however it worked the first time i did this easter egg and hasnt worked sense.

                    does anyone know why this is happening or how to fix it (im using v1 mod)

                    Hadi77KSAundefined 1 Reply Last reply
                    0
                    • stabbygirl275undefined stabbygirl275

                      for some reason the step on shangri-la where you have to knife all the tiles then throw a grenade at the tent isnt working for me despide me looking at sevral guides to conferm that i have all tiles knifed. however it worked the first time i did this easter egg and hasnt worked sense.

                      does anyone know why this is happening or how to fix it (im using v1 mod)

                      Hadi77KSAundefined Offline
                      Hadi77KSAundefined Offline
                      Hadi77KSA
                      Contributor
                      wrote last edited by
                      #62

                      stabbygirl275 none of the provided mods modifies that step. Make sure all 12 tiles (count them) are activated.

                      1 Reply Last reply
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