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Mod Menus - Visability

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • ManLikeNepundefined Offline
    ManLikeNepundefined Offline
    ManLikeNep
    wrote on last edited by
    #1

    Hey,

    just wondering if there is anyway to make mod menus only visible to host as my friends complain it clogs up there screen whilst I use it.

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    • Resxtundefined Offline
      Resxtundefined Offline
      Resxt Plutonium Staff
      wrote on last edited by
      #2

      This is specific to the menu you're using. Mod menus don't do that. You would have to edit the code, if what you say is true, or use another one

      ManLikeNepundefined 1 Reply Last reply
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      • ManLikeNepundefined Offline
        ManLikeNepundefined Offline
        ManLikeNep
        replied to Resxt on last edited by
        #3

        Resxt I was using a basic trickshot one and one on zombies. not using a server just normal private game. it also does it on black ops one zombies when using the encore menu. if you know of any that dont show on other peoples screens could you please link some for bo2 multiplayer and zombies and also bo1 zombies if you dont mind

        Resxtundefined 1 Reply Last reply
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        • Resxtundefined Offline
          Resxtundefined Offline
          Resxt Plutonium Staff
          replied to ManLikeNep on last edited by
          #4

          ManLikeNep mod menus don't do that. Unless you mean the banner at the bottom with instructions, they do that yeah

          ManLikeNepundefined 1 Reply Last reply
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          • ManLikeNepundefined Offline
            ManLikeNepundefined Offline
            ManLikeNep
            replied to Resxt on last edited by
            #5

            Resxt no so not that but the best example is the encore menu for bo1 zombies. not sure if because its a ff file and not gsc but when i open the menu they can all see it on their screens too and watch me scroll through etc

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            • Deicideundefined Offline
              Deicideundefined Offline
              Deicide
              wrote on last edited by Deicide
              #6

              There is a variable in text & HUD's created called "archive". If you set this to "false" it will be invisible to everyone but you, that is only possible if the creator has already done this or added in a stealth option. You can also add this in yourself if you have the source code to the menus you are using as it is very easy.

              For example (NOT stealthed and can be seen by other players):

              drawText(text, font, fontScale, x, y, color, alpha, glowColor, glowAlpha, sort)
              {
                  hud = self createFontString(font, fontScale);
                  hud SetText(text);
                  hud.x         = x;
                  hud.y         = y;
                  hud.color     = color;
                  hud.alpha     = alpha;
                  hud.glowColor = glowColor;
                  hud.glowAlpha = glowAlpha;
                  hud.sort      = sort;
                  hud.alpha     = alpha;
                  return hud;
              }
              

              This is hidden for everyone except for you:

              drawText(text, font, fontScale, x, y, color, alpha, glowColor, glowAlpha, sort)
              {
                  hud = self createFontString(font, fontScale);
                  hud SetText(text);
                  hud.x         = x;
                  hud.y         = y;
                  hud.color     = color;
                  hud.alpha     = alpha;
                  hud.archived  = false; //Hides all text this function creates
                  hud.glowColor = glowColor;
                  hud.glowAlpha = glowAlpha;
                  hud.sort      = sort;
                  hud.alpha     = alpha;
                  return hud;
              }
              

              Just do the same for your shaders and you're done. If you do not have the source code for the menus you are using or you don't want to do this, I'm afraid there is no way.

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