T6 Map Vote .Cfg Help Needed (if possible)
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When using the Resxt map vote is it possible to have 2 severs running off the same platform but have them run separate TDM configs?
example:
server 1
set mapvote_enable 1
set mapvote_maps "Aftermath:Cargo:Carrier:Drone:Express:Hijacked:Meltdown:Overflow:Plaza:Raid:Slums:Standoff"
set mapvote_modes "Team Deathmatch,tdm"
set mapvote_limits_maps 6
set mapvote_limits_modes 2
set mapvote_limits_max 12
set mapvote_colors_selected "blue"
set mapvote_colors_unselected "white"
set mapvote_colors_timer "blue"
set mapvote_colors_timer_low "red"
set mapvote_colors_help_text "white"
set mapvote_colors_help_accent "blue"
set mapvote_colors_help_accent_mode "standard"
set mapvote_sounds_menu_enabled 1
set mapvote_sounds_timer_enabled 1
set mapvote_vote_time 20
set mapvote_blur_level 2.5
set mapvote_blur_fade_in_time 2
set mapvote_horizontal_spacing 75
set mapvote_display_wait_time 1
set mapvote_default_rotation_enable 1
set mapvote_default_rotation_maps "Nuketown"
set mapvote_default_rotation_modes "tdm"
set mapvote_default_rotation_min_players 0
set mapvote_default_rotation_max_players 11Server 2:
set mapvote_enable 1
set mapvote_maps "Maps Here etc etc"
set mapvote_modes "Team Deathmatch,tdm2:Domination,dom"
set mapvote_limits_maps 6
set mapvote_limits_modes 2
set mapvote_limits_max 12
set mapvote_colors_selected "blue"
set mapvote_colors_unselected "white"
set mapvote_colors_timer "blue"
set mapvote_colors_timer_low "red"
set mapvote_colors_help_text "white"
set mapvote_colors_help_accent "blue"
set mapvote_colors_help_accent_mode "standard"
set mapvote_sounds_menu_enabled 1
set mapvote_sounds_timer_enabled 1
set mapvote_vote_time 20
set mapvote_blur_level 2.5
set mapvote_blur_fade_in_time 2
set mapvote_horizontal_spacing 75
set mapvote_display_wait_time 1
set mapvote_default_rotation_enable 1
set mapvote_default_rotation_maps "Nuketown"
set mapvote_default_rotation_modes "tdm2"
set mapvote_default_rotation_min_players 0
set mapvote_default_rotation_max_players 11the issue im running into is on server 2, after every game it rotates to tdm.cfg instead of tdm2.cfg
i cant find anything in server 2's dedicated, bat, or tdm files about rotating to tdm.cfg instead of tdm2.cfg.
any advice is very appreciated
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@Kiehs yes. Are you sure the tdm2.cfg is correct and the value you edit does work as expected? Try booting up the server with that cfg as the mode and see how it goes.
If it actually doesn't work then Plutonium broke something
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Resxt yes, if I run the server it will run the tdm2 config no problem but at the end of the game it auto rotates to Nuketown like it should since it’s low population but on the tdm.cfg instead. Basically I have 2 different servers, one with restrictions (tdm) and one thats vanilla (tdm2). Very odd
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Also to note: server bats 1 & 2 run off dedicated and dedicated 2 (both higher point with restrictions servers) and bat 3 runs dedicated 3 that runs tdm2.Cfg (bo2 vanilla) config. I noticed last night while testing it, I can completely remove the MapVote configs/dvars from tdm2.cfg but the log will show it still auto rotates to nuketown and swap to tdm.Cfg so I removed the “rotate map mp_nuketown_2020” from dedicated and changed it just “execute tdm2.Cfg” just to see what happened and it started out on raid but after raid it auto rotated to nuketown on the tdm.cfg. Dedicated 3 and tdm2.Cfg also have custom restriction dvars set to 0 (off)
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Sorry but I'm very busy I can't easily take the time to test myself