Using the mods folder in bo2 plutonium.
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I do not understand how to use the mods folder in bo2 plutonium. I don't want to be deleting my t6r folder everytime I want to play a mod. Is there a solution to put your mods into the mods folder and just load it from the menu in the game?
for exemple, if my t6r folder contains the bonus survival map 2.1 and after I wanna play nuketown reimagined
(city of mars v2) I need to scrap everything again. same thing for tranzit reimagined that use the t6r folder.also when i play online with the tranzit reimagined thing in my t6r I
get kicked all the time because "im hacking".that is why im asking if it's possible to use the mods folder so it's easier and if yes please have a detailed tutorial. If not well I still love plutonium.
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It is possible.
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Xerxes well thank you! is there any tutorials on the internet or I have to debunk that alone?
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No idea, its working the same way as in other call of duty titles, give the folder a valid name, treat it like your storage/t6 folder. If you need an example of a working mod look at the last release of https://github.com/Jbleezy/BO2-Reimagined
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thank you a lot! I will try to understand further how the t6 and t6r folder works.
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man no help is crazy
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Man its your own fault. If you have concrete questions I'm happy to help but since it looks like you did not put in any more work than click on 2 links I'm not exactly ecstatic about writing a wall of text you most likely won't read.
As said tread it like a separate storage/t6 folder, it can do a bit more like loading custom fast files, iwds and sound banks but that doesn't matter for what you want to do. Why you screenshot instructions from an version so ancient it predates mod support even though you literally have been told to look at the latest release is beyond me.