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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

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    rodrick_66
    replied to sehteria on Nov 12, 2024, 12:10 AM last edited by
    #159

    sehteria Excellent mod I used it a lot with friends, it would be possible in the future to add more weapons than what are already added in the mod

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      Maximizer Blake
      wrote on Nov 14, 2024, 7:32 AM last edited by
      #160

      sehteria Can't you do [Release] [ZM] [Mod] zm_weapons - Adding campaign and multiplayer weapons and zm_perks - adding all perks to all maps? Because i'm getting bored for waiting.

      undefined undefined 2 Replies Last reply Nov 14, 2024, 10:40 AM
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        Dec Contributor
        replied to Maximizer Blake on Nov 14, 2024, 10:40 AM last edited by Dec Nov 14, 2024, 12:44 PM
        #161

        Maximizer Blake

        Im sure he has better things to do than to please you.

        Just like plutonium he does this for fun not for you.

        If you're so bored why not try doing it yourself instead of waiting for the spoonfeeding airplane to take off!

        Ontopic:
        Havnt updated the mod for a while will be testing it on my local soon checkout the new changes and additions cant wait.

        Amazing mod!

        undefined 1 Reply Last reply Nov 14, 2024, 7:58 PM
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          Maximizer Blake
          replied to Dec on Nov 14, 2024, 7:58 PM last edited by Maximizer Blake Nov 15, 2024, 8:20 AM
          #162

          Dec I don't know how to doing it myself?

          undefined 1 Reply Last reply Nov 15, 2024, 12:17 AM
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            AdrX003
            replied to Maximizer Blake on Nov 14, 2024, 11:42 PM last edited by
            #163

            Maximizer Blake wtf man.

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              AdrX003
              replied to Maximizer Blake on Nov 15, 2024, 12:17 AM last edited by
              #164

              Maximizer Blake if u wanna help... ive just ported Makarov, Browning HP, Peacekeeper, Dragunov, M60 and SPAS-12. M60 has a belt position problem to be solved wile Makarov has a problem on the camo wich i think ill solve today.

              You could help by just find where all the launcher sounds are for the MM1 Grenade Launcher, SMAW, FHJ-18AA and FIM-92 Stinger and the Valkyrie Launcher because i guess ive managed to port them but i cant find the sounds nor force the game to add them from the files i have. just tried again by placing all the SP files on the game folder but they still dont load the sounds.

              undefined 1 Reply Last reply Nov 15, 2024, 6:20 AM
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                Maximizer Blake
                replied to AdrX003 on Nov 15, 2024, 6:20 AM last edited by
                #165

                AdrX003 I still don't know how to doing it myself?

                undefined 1 Reply Last reply Nov 15, 2024, 7:02 AM
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                  AdrX003
                  replied to Maximizer Blake on Nov 15, 2024, 7:02 AM last edited by
                  #166

                  Maximizer Blake https://forum.plutonium.pw/topic/38179/release-oat-t6-modding-porting-tutorial-the-qooyak-guide/6

                  undefined 1 Reply Last reply Nov 15, 2024, 11:47 PM
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                    Maximizer Blake
                    replied to AdrX003 on Nov 15, 2024, 11:47 PM last edited by
                    #167

                    AdrX003 What am i supposted to do with this?

                    undefined undefined 2 Replies Last reply Nov 16, 2024, 2:31 AM
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                      AdrX003
                      replied to Maximizer Blake on Nov 16, 2024, 2:31 AM last edited by
                      #168

                      Maximizer Blake read, grab the tools, learn, try to follow some tutorials , ask for help when needed, help others to make stuff when u understand it better, throw a party when something works and play with your friends the stuff you made instead of only asking for premade stuff that other people are tying but struggling to do cause we all have problems on life and cant fullfill requests without some payment.

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                        Maximizer Blake
                        replied to Maximizer Blake on Nov 16, 2024, 3:06 AM last edited by
                        #169

                        Maximizer Blake Okay

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                          nfk Veterana
                          wrote on Nov 27, 2024, 12:12 PM last edited by
                          #170

                          in my t6 directory there is no mods directory and if I create a new one and name it mods my game just crashes? how do I fix that?

                          undefined 1 Reply Last reply Nov 27, 2024, 9:13 PM
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                            Rocarts
                            wrote on Nov 27, 2024, 12:24 PM last edited by
                            #171

                            Hello today the plutonium asked me for an update and now it doesn't open me, just crash

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                              sehteria
                              wrote on Nov 27, 2024, 9:07 PM last edited by sehteria Nov 27, 2024, 11:12 PM
                              #172

                              Rocarts I have tested this just now on Town, I don't have any issues?

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                                sehteria
                                replied to nfk Veterana on Nov 27, 2024, 9:13 PM last edited by sehteria Nov 27, 2024, 11:13 PM
                                #173

                                nfk Veterana You say T6 directory, which I am assuming is referring to the game directory and It's not meant to be there. Follow this installation guide strictly:

                                Extract the zm_weapons.zip
                                Copy & Paste or drag the folder which contains the mod files to:
                                %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                                You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
                                
                                undefined 2 Replies Last reply Nov 29, 2024, 11:27 AM
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                                  nfk Veterana
                                  replied to sehteria on Nov 29, 2024, 11:27 AM last edited by
                                  #174

                                  sehteria said in [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:

                                  %localappdata%\Plutonium\storage\t6\mods

                                  I copy that in the windows+r search bar but it says error, verify that the name of the folder is correct then try again

                                  undefined 1 Reply Last reply Nov 30, 2024, 7:17 PM
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                                    AdrX003
                                    replied to nfk Veterana on Nov 30, 2024, 7:17 PM last edited by
                                    #175

                                    nfk Veterana If there is no mods folder, just go "one up"/one before it and make the mods folder

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                                      ohautoparts
                                      wrote on Dec 2, 2024, 2:02 AM last edited by
                                      #176

                                      sehteria is there a way to add only specific guns to each map? for example i'd love the M27 to be on every map, but i don't want every other gun in the game to be on every map

                                      undefined 1 Reply Last reply Dec 2, 2024, 9:52 PM
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                                        Confusedtheo
                                        wrote on Dec 2, 2024, 6:50 PM last edited by
                                        #177

                                        Is it possible to add all the wonderweapons to the mystery box for example being able to use the blundergat in other maps than mob of the dead?

                                        undefined 1 Reply Last reply Dec 2, 2024, 9:51 PM
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                                          sehteria
                                          replied to Confusedtheo on Dec 2, 2024, 9:51 PM last edited by sehteria Dec 2, 2024, 11:51 PM
                                          #178

                                          Confusedtheo Possible? Yes, but I won't be doing that anytime soon with this mod because of lack of free time

                                          undefined 1 Reply Last reply Dec 2, 2024, 10:59 PM
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