[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
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Dayum, MP40 lookin' great! Keep up the work man :3
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Update
Added 4 more weapons to Tranzit
Nuketown
- M27
Mob of the Dead
- Death Machine
Origins
- Skorpion EVO
- KSG
All 4 Pack-a-Punchable and added to the mystery box, with the Death Machine having a limit of 1 (obtainable by only 1 person in the match)
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F yeah! Best zombies mod ever
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This mod is amazing, great work!
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DAMN amazing work my guy!
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cant wait looks awesone
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Major Update
Added 7 new and 4 existing weapons to Tranzit
Weapons added to Tranzit:
Tranzit
- M16A1 - Assault Rifle
- AK74u - Submachine Gun
- B23R - Pistol
- Remington 870 MCS - Shotgun
Shared weapons (Nuketown, Die Rise, Mob of the Dead, Buried, Origins)
- AN94 - Assault Rifle
- PDW-57 - Submachine Gun
- LSAT - Light Machine Gun
- SVU-AS - Sniper
Buried
- Remington New Model Army - Revolver
Origins
- STG44 - Assault Rifle
- Ballista - Sniper
Notes
Like always; all weapons are pack-a-Punchable and have been added to the mystery box.
The category "Tranzit" are weapons which were already in the map files, but were disabled in the mystery box and have now been enabled.All these weapons being added to the mystery box messed with the mystery box cycling. It wouldn't show the new weapons after a specific amount of weapons had been added, It was just a small detail. I didn't come up with a permanent solution because of lack of time and found an alternative temporary solution. I removed some weapons which were visible when the mystery box was cycling thru weapons, but won't show now. This doesn't mean you can't get the weapons from the mysterybox if they are not visible when the mystery box is cycling, because you can. I specifically picked the weapons myself. See here below to see which weapons won't be seen when the mystery box is cycling
Removed weapons from mystery box cycling
- KAP-40 - Pistol
- Chicom CQB - Submachine Gun
- S12 - Shotgun
- M1216 - Shotgun
- SMR - Assault Rifle
- War Machine - Special
- Ballistic Knife - Special
As far as Tranzit, I'm happy with the result for now but suggestions are still welcome! I am planning to move on to the next Zombies map, see you in the next update!
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im so pleased! now (i) die (happly)! -
wouldnt have been better to put ak74u and b23r extended mags in the box tho
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Good idea, I’ll keep that in mind! Maybe in the next update
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yo that is insane could you try the origns staffs or other wonder weapons
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Sweetcolt764403 I indeed have plans to add map exclusive wonder weapons to multiple other maps in the future, for now I will stick to adding the weapons to the other maps like Buried, Die Rise etcetera. Wanted to let you know that I already have that planned
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sehteria i think the Mauser C96 from Origins would be pretty cool, maybe adding it to the box?
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sehteria great to hear cant wait
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ZombieDog69 It was planned to be added, but I didn't because the M1911 isn't in the mystery box either. I had some ideas but this was a thing I was planning for in the future, so I didn't bother with it for now. Any suggestions are welcome tho! You think I should add the Mauser C96 or/and M1911 to the box? Or do something else with them? Let me know
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This mod is so amazing! I love Tranzit even more now. Thanks for making this!
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mods coming together, lovely mod!
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sehteria Both being in the box would be cool, either that or just the C96
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Small Update
Added 1 more weapon to Tranzit
2 weapons have been changed in Tranzit
Weapon camo changesAdded to Tranzit:
Origins
- Mauser C96
Added extended clips variants:
- AK74u → AK74u Extended Clip
- B23R → B23R Extended Clip
Camo Changes
Pack-a-Punch camo has a better coverage on some weapons
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yes! extended mags for the bois so when they get it now they can rebuy them and have more ammo