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  3. [DELETED] [MP] "Ma Boi AK" - Add AK47 to MP (+1911 addon)

[DELETED] [MP] "Ma Boi AK" - Add AK47 to MP (+1911 addon)

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • GhostRider0125undefined GhostRider0125

    yeah its cool let it replace five seven soundπŸ˜†
    also you didnt need to rush or anything i would have waited even a month but thank you for puting in your time on itπŸ˜πŸ™

    Cawldwinkundefined Offline
    Cawldwinkundefined Offline
    Cawldwink
    wrote on last edited by
    #11

    GhostRider0125 Sry for the delay, wasn't home all day yesterday and was yeeted outta ma room before I could upload this πŸ˜„ . It's here now tho πŸ‘ and I ended up using the Makarov animations. They are Fiveseven enough and Fiveseven also keep the sounds.

    GhostRider0125undefined TahjGaddundefined 2 Replies Last reply
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    • Cawldwinkundefined Cawldwink

      GhostRider0125 Sry for the delay, wasn't home all day yesterday and was yeeted outta ma room before I could upload this πŸ˜„ . It's here now tho πŸ‘ and I ended up using the Makarov animations. They are Fiveseven enough and Fiveseven also keep the sounds.

      GhostRider0125undefined Offline
      GhostRider0125undefined Offline
      GhostRider0125
      wrote on last edited by
      #12

      not at all man only 3 days is way faster than i expected thanks so much again dude from bottom of my heart these are my fav guns of all time cant thank you enough and puting your time into itπŸ˜πŸ™
      you earned a followπŸ˜†

      1 Reply Last reply
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      • GhostRider0125undefined Offline
        GhostRider0125undefined Offline
        GhostRider0125
        wrote on last edited by GhostRider0125
        #13

        if anyone wanted it to be gold just open the mod.iwd and go to its image folder and replace its iwi with theseπŸ˜„

        NOTE: WHEN YOU DOWNLOAD THEM RENAME TO BE LIKE THE WAY THEY ARE OR IT WILL NOT MATCH

        AK
        ~~-gmtl_t6_wpn_ar_ak47_spc-rg~9cc4d8bd.iwi

        hud_ak47.iwi

        ~-gmtl_t6_wpn_ar_ak47_col.iwi

        menu_mp_weapons_ak47.iwi

        ~~-gmtl_t6_attach_mag_ak_spc-~36c8ff1d.iwi
        mpshot0008.jpg

        mpshot0010.jpg

        mpshot0014.jpg
        M1911
        ~~-gmtl_t6_wpn_pistol_m1911_s~5546ff61.iwi

        ~-gmtl_t6_wpn_pistol_m1911_col.iwi
        mpshot0012.jpg

        M1911 (7).jpg

        M1911 (8).jpg

        M1911 (10).jpg

        mpshot0018.jpg

        1 Reply Last reply
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        • GhostRider0125undefined Offline
          GhostRider0125undefined Offline
          GhostRider0125
          wrote on last edited by GhostRider0125
          #14

          also man dont you think that 1911 should have 12 or 14 rounds with extended mags? 9 is not enough to call it extendedπŸ˜…πŸ˜‚
          your custom 1911 looks gorgeous! but in the end i prefered my old obsidian goldπŸ₯΄

          Cawldwinkundefined 1 Reply Last reply
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          • GhostRider0125undefined GhostRider0125

            also man dont you think that 1911 should have 12 or 14 rounds with extended mags? 9 is not enough to call it extendedπŸ˜…πŸ˜‚
            your custom 1911 looks gorgeous! but in the end i prefered my old obsidian goldπŸ₯΄

            Cawldwinkundefined Offline
            Cawldwinkundefined Offline
            Cawldwink
            wrote on last edited by
            #15

            GhostRider0125 About that... the attachments have a seperate file where we can give the weapon special properties like diff animations etc. One thing it does not have is the ammo itself XD. I'll try doing smth tho. I think there is a work around that...

            GhostRider0125undefined 1 Reply Last reply
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            • zarbiyundefined Offline
              zarbiyundefined Offline
              zarbiy
              wrote on last edited by
              #16

              it doesnt even work

              GhostRider0125undefined 1 Reply Last reply
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              • Cawldwinkundefined Cawldwink

                GhostRider0125 About that... the attachments have a seperate file where we can give the weapon special properties like diff animations etc. One thing it does not have is the ammo itself XD. I'll try doing smth tho. I think there is a work around that...

                GhostRider0125undefined Offline
                GhostRider0125undefined Offline
                GhostRider0125
                wrote on last edited by GhostRider0125
                #17

                oh nah its fine i thought it was simple as changing a number in an .ini file if its to much work than its more than enough😁

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                • zarbiyundefined zarbiy

                  it doesnt even work

                  GhostRider0125undefined Offline
                  GhostRider0125undefined Offline
                  GhostRider0125
                  wrote on last edited by GhostRider0125
                  #18

                  zarbiy you just need to download the mod extract it and do this

                  at bottom left corner of your screen right click your windows icon and select Run then type : %localappdata%

                  then go to plutonium folder then storage then t6 then put your extractd mod files in mods (if you dont have it create one and rename it to mods) folder
                  and done😁

                  once you open mp click online then go to mods section and load the mod ans play a custom match

                  know this that this is a mod and will not work on servers unless the server it self has the mod tooπŸ˜†

                  1 Reply Last reply
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                  • Cawldwinkundefined Cawldwink

                    GhostRider0125 Sry for the delay, wasn't home all day yesterday and was yeeted outta ma room before I could upload this πŸ˜„ . It's here now tho πŸ‘ and I ended up using the Makarov animations. They are Fiveseven enough and Fiveseven also keep the sounds.

                    TahjGaddundefined Offline
                    TahjGaddundefined Offline
                    TahjGadd
                    wrote on last edited by
                    #19

                    Cawldwink hey is it possible to use attachments on zm bo2. example suppressor

                    Cawldwinkundefined 1 Reply Last reply
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                    • TahjGaddundefined TahjGadd

                      Cawldwink hey is it possible to use attachments on zm bo2. example suppressor

                      Cawldwinkundefined Offline
                      Cawldwinkundefined Offline
                      Cawldwink
                      wrote on last edited by
                      #20

                      TahjGadd Yes, totally. Am working on Flame Thrower AK47 PaP based of BO1's cut PaP'ed AK47, "The Red Mist"

                      1 Reply Last reply
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                      • GhostRider0125undefined GhostRider0125 referenced this topic on
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                      • ZAPlordundefined Offline
                        ZAPlordundefined Offline
                        ZAPlord
                        wrote on last edited by
                        #21

                        will there be any tutorial on how to port weapons like this? cause i wanna port the bo1 m1911 animations to bo2

                        Cawldwinkundefined 1 Reply Last reply
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                        • ZAPlordundefined ZAPlord

                          will there be any tutorial on how to port weapons like this? cause i wanna port the bo1 m1911 animations to bo2

                          Cawldwinkundefined Offline
                          Cawldwinkundefined Offline
                          Cawldwink
                          wrote on last edited by
                          #22

                          ZAPlord I made a guide, it's outdated. Made an update but didn't have the will to push the update on Github. I dunno if I still have it but the update wasn't as special.
                          There isn't custom xanim support yet, so you can't do what you're looking forward to do

                          ZAPlordundefined 1 Reply Last reply
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                          • Cawldwinkundefined Cawldwink

                            ZAPlord I made a guide, it's outdated. Made an update but didn't have the will to push the update on Github. I dunno if I still have it but the update wasn't as special.
                            There isn't custom xanim support yet, so you can't do what you're looking forward to do

                            ZAPlordundefined Offline
                            ZAPlordundefined Offline
                            ZAPlord
                            wrote on last edited by
                            #23

                            Cawldwink I mean that’s fine I was also looking for on how to do it so I can get some dlc5 porting to plutonium I mean like the model ofc, idk about porting the actual file of the dlc5 maps

                            1 Reply Last reply
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                            • GhostRider0125undefined Offline
                              GhostRider0125undefined Offline
                              GhostRider0125
                              wrote on last edited by
                              #24

                              hey dude did you get the class menu image figured out?πŸ˜†

                              Cawldwinkundefined 1 Reply Last reply
                              1
                              • spyro1256undefined Offline
                                spyro1256undefined Offline
                                spyro1256
                                wrote on last edited by
                                #25

                                Hey I Have Two Questions.
                                One Will You Be Able To Put Camos On The AK47 & M1911 In The Future.
                                Two Will The AKS74U MP5 But With MW2 Campaign Remastered Animations Galil & The Barret But With MW2 Campaign Remastered Animations.

                                Cawldwinkundefined 1 Reply Last reply
                                1
                                • GhostRider0125undefined GhostRider0125

                                  hey dude did you get the class menu image figured out?πŸ˜†

                                  Cawldwinkundefined Offline
                                  Cawldwinkundefined Offline
                                  Cawldwink
                                  wrote on last edited by
                                  #26

                                  GhostRider0125 I did, unfortunately I don't have the time to update this mod anymore...
                                  Studies and stuff 😞

                                  1 Reply Last reply
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                                  • spyro1256undefined spyro1256

                                    Hey I Have Two Questions.
                                    One Will You Be Able To Put Camos On The AK47 & M1911 In The Future.
                                    Two Will The AKS74U MP5 But With MW2 Campaign Remastered Animations Galil & The Barret But With MW2 Campaign Remastered Animations.

                                    Cawldwinkundefined Offline
                                    Cawldwinkundefined Offline
                                    Cawldwink
                                    wrote on last edited by
                                    #27

                                    spyro1256 Not all camos, but yeah. Some of the iconic ones... Actually idk, but I def know some.
                                    Also we ain't got custom animations support for now.

                                    1 Reply Last reply
                                    1
                                    • spyro1256undefined Offline
                                      spyro1256undefined Offline
                                      spyro1256
                                      wrote on last edited by
                                      #28

                                      OK Thanks

                                      1 Reply Last reply
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                                      • Cawldwinkundefined Cawldwink

                                        This post is deleted!

                                        feactM8undefined Offline
                                        feactM8undefined Offline
                                        feactM8
                                        wrote on last edited by
                                        #29

                                        Cawldwink said in [Release] [MP] "Ma Boi AK" - Add AK47 to MP (+1911 addon):

                                        pi

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