[Release] [ZM] [Mod] zm_perks - Adding all perks to maps
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PHD Flopper ma baby! Keep up the hardwork man, this is game changing. You the sigma ohio boss doing the skibidi
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Kizzy2DD I think yes! Infact, MP is wayyy easier than ZM, but there are a few problems like camos. I tried doing that a while ago before getting busy with other projects...
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Kizzy2DD Like Cawldwink said, yes it is possible. I’ve thought about that but I want to keep focusing on Zombies
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Amazing! Will you be able to add Who's Who?
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Ex-SOLDIER It should be possible, yes. PHD, Electric Cherry etc. are being worked on
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v1.1 has been released
Change notes:- Added 2 perks to Tranzit (Deadshot Daiquiri & Mule Kick)
- Added 3 perks to Nuketown Zombies (Stamin-Up, Deadshot Daiquiri & Mule Kick)
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Cawldwink nice but the camo is not an issue
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sehteria i see. hopefully you change your mind
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Excited for this to be finished and added with the weapon mod. i saw the post for the weapon mod and they are working on the wonder weapons now. i assume you will released the combined mods when the weapon mod is finished?
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Rip_Lucifer Yes, I will combine the 2 mods when zm_weapons and this mod are both finished
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there was no phd flopper, nor electric cherry. u having difficulty importing them or is it sth else
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Z u N a There isn't any difficulty in porting them over, I'm currently working on that but I came to know that there's a clientfield limit which is neccesary for perks. I'm currently doing the maps right now who don't have this issue where it hits the limit.
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sehteria please change your mind
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Kizzy2DD buddy stop
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sehteria Thx for your response. I look forward to more updates on this!
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v1.2 has been released
Change notes:- Added 2 perks to Mob of the Dead (Mule Kick & PHD Flopper)
- Fixed a bug with Stamin-Up on Nuketown Zombies
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Oh wow you are doing Perks too!
Thank you for doing it -
Ivobardolf I told u the stamina wasn't working on nuketown
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Z u N a Do report any issues/bugs here so I can fix them asap
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Ivobardolf No problem, glad you like it