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  3. [Release][ZM][Redundant] CZ75 Dual Wield Crash Fix (Exception Address: 0x00415914)

[Release][ZM][Redundant] CZ75 Dual Wield Crash Fix (Exception Address: 0x00415914)

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  • Hadi77KSAundefined Online
    Hadi77KSAundefined Online
    Hadi77KSA Contributor
    wrote on last edited by Hadi77KSA
    #1

    Update (2025/03/22)

    As of r4811, this fix is no longer needed.

    Original Post

    This is a fix for the crash caused by picking up the CZ75 Dual Wield weapon on Plutonium. The fix makes you be able to obtain the weapon without crashing. The crash seems to consistently occur when starting maps by selecting zombies > solo for Kino der Toten, "FIVE", Ascension, Call of the Dead, and Shangri-La. I've also had it occur on zombies > online > private match on the mentioned maps, but it wasn't as consistent as on solo. The following shows the generated exception code and address:

    Exception Code: 0xC0000005
    Exception Address: 0x00415914
    

    This fix simply removes the weapon entries of the CZ75 Dual Wield gun from the MAPNAME_patch.ff files of the maps mentioned above. The gun will still exist on the maps because it's included through another FF file, the fix just makes it safe to pick up without it causing a crash.

    Installation

    1. Open this link and click "Download as a ZIP file".
    2. Go to %localappdata%\Plutonium\storage\t5\zone by pressing Win+R, pasting the mentioned path, then pressing OK.
    3. Open the ZIP file and extract the FF files into the folder opened from step 2.

    I am not responsible for if you install the FF files into your game folder and replace the original files. If you have replaced the original files and if you own the game and would like to restore the original files, you can restore them by verifying integrity of game files through Steam for the "Call of Duty: Black Ops" app.

    Previews

    9511bdbe-453f-4585-aaed-e062b02c132a-image.png
    CZ75 Dual Wield on Kino der Toten

    b22ddb86-e9ff-43f2-a09f-9db6aaaf864d-image.png
    CZ75 Dual Wield on "FIVE"

    60577024-9dd5-4acf-8097-91301ccb5a21-image.png
    CZ75 Dual Wield on Ascension

    be0d67fd-7e2a-4600-9d17-25db388b362a-image.png
    CZ75 Dual Wield on Call of the Dead

    980541f4-37bf-4204-a6ff-9472a876568a-image.png
    CZ75 Dual Wield on Shangri-La

    How I Created the Fix Files

    Upon looking into the zone_source files generated by OAT of the FF files of each map, I noticed that the cz75dw_zm weapon asset is included in both common_zombie.ff and MAPNAME_patch.ff of the maps mentioned above, but it's not in the FF files of Moon nor the WaW maps (which the crash doesn't occur on them). Since both common_zombie.ff and MAPNAME_patch.ff get loaded when selecting a map, I decided to test if removing the weapon entries of cz75dw_zm and cz75dw_upgraded_zm from one would make the error not occur, and it worked! However, removing the weapon entries of the CZ75 Dual Wield from common_zombie.ff removes it from Moon and the WaW maps, thus I decided to only remove it from the MAPNAME_patch.ff files of the maps which face the error.

    I've created the files for this fix using OAT. The process I followed was obtaining the zone_source file of the problematic MAPNAME_patch.ff files, comment out the weapon asset of cz75dw_zm and cz75dw_upgraded_zm (as well as the lh variants), and build the FF files using the new zone_source files. The zone_source files and bat file I've used for creating the fix files can be found here for anyone interested: https://github.com/Hadi77KSA/Plutonium-Scripts/tree/main/t5/mods/pluto-t5-cz75dw_zm-fix

    Credits

    Hadi77KSA - Me - [email protected]

    Notice

    THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.

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    • Thunder_carryundefined Offline
      Thunder_carryundefined Offline
      Thunder_carry
      wrote on last edited by
      #2

      Your the goat, thanks. Also, the weapon can still be picked up from the box on Moon and the Waw maps ? Sorry if i didn't understood everything.

      Hadi77KSAundefined 1 Reply Last reply
      0
      • Hadi77KSAundefined Online
        Hadi77KSAundefined Online
        Hadi77KSA Contributor
        replied to Thunder_carry on last edited by
        #3

        @Jesurien91 yes, even without this fix.

        1 Reply Last reply
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        • coopshooterundefined Offline
          coopshooterundefined Offline
          coopshooter
          wrote on last edited by
          #4

          beast. thank you for this.

          1 Reply Last reply
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          • Hadi77KSAundefined Hadi77KSA referenced this topic on
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          • Dumelaxundefined Offline
            Dumelaxundefined Offline
            Dumelax
            wrote on last edited by
            #5

            Works wonder; thank you so much! šŸ™šŸ»

            1 Reply Last reply
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            • Dylangirlfriendundefined Offline
              Dylangirlfriendundefined Offline
              Dylangirlfriend
              wrote on last edited by
              #6

              thank you for your script

              1 Reply Last reply
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              • Hadi77KSAundefined Hadi77KSA referenced this topic on
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              • Barcarronaundefined Offline
                Barcarronaundefined Offline
                Barcarrona
                wrote on last edited by
                #7

                Great fix mate, thank you so much!

                1 Reply Last reply
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                • houston-miscoundefined Offline
                  houston-miscoundefined Offline
                  houston-misco
                  wrote on last edited by
                  #8

                  Just to clear things up, was this bug introduced specifically by Plutonium (MAPNAME_patch.ff doesn't sound vanilla), or are they latent issues with the game that only started becoming a problem when the maps are run in a modded client?

                  Hadi77KSAundefined 1 Reply Last reply
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                  • Hadi77KSAundefined Online
                    Hadi77KSAundefined Online
                    Hadi77KSA Contributor
                    replied to houston-misco on last edited by
                    #9

                    houston-misco I’m not sure about the origin of the bug. Regarding MAPNAME_patch.ff, these are files downloaded with and used by the vanilla game, such as zombie_theater_patch.ff and zombie_moon_patch.ff. You can find them in your game folder inside the zone\Common directory.

                    1 Reply Last reply
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                    • Oxicleannundefined Offline
                      Oxicleannundefined Offline
                      Oxicleann
                      wrote on last edited by
                      #10
                      This post is deleted!
                      1 Reply Last reply
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                      • serenityy777undefined Offline
                        serenityy777undefined Offline
                        serenityy777
                        wrote on last edited by
                        #11

                        thank you so much!! great fix

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                        • Fryundefined Offline
                          Fryundefined Offline
                          Fry Plutonium Staff
                          wrote on last edited by
                          #12

                          Closing this topic as its not needed anymore since the new rewrite of PlutoT5

                          1 Reply Last reply
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                          • Fryundefined Fry locked this topic on

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