[bo2 weapon pack] upscaled textures
-
description:
this is a pack is where i upscale weapon textures with aidownload link: https://www.mediafire.com/file/mz954wfh37kv98q/weapon_pack_upscaled.zip/file
screenshots:


last thing to say:
if theres any bugs or somthing i missed fill free to comment on this post
-
"Nice mod bro! But I have a question — did you use Blender to recreate those reflections or what did you use? I'd like to know how you did it. I have the weapon textures, but I don't really know how to recreate those reflections."
-
"Nice mod bro! But I have a question — did you use Blender to recreate those reflections or what did you use? I'd like to know how you did it. I have the weapon textures, but I don't really know how to recreate those reflections."
CryoMask its been a minute so i don't really remember everything, but from looking through the textures I've used paint.net to recreate the normal map and i upscaled the spec map and it gave me that result, i need to fix some of the spec maps because when i saved it as a dds file it doesn't like it when its transparent its mostly why the galils and mtars spec look abit weird in the screenshots so i would have to make them a png and convert the png to fix that issue but yeah it works, also i mostly made my own spec map for the raygun mk2.
-
Are these all the weapons, or just the ones shown in the images? Are you thinking of making a mod to improve the HUD/menu to HD, or even the game textures? This looks pretty good, bro.
-
"Nice mod bro! But I have a question — did you use Blender to recreate those reflections or what did you use? I'd like to know how you did it. I have the weapon textures, but I don't really know how to recreate those reflections."
I'd also like to add that are because the textures for each weapon and image is layered differently.
If you don't know what I mean then this is what I can say:
mtl_t6_wpn_ar_x95l_colmeans you're editing the base weapon texturemtl_t6_wpn_ar_x95l_spc-rg~#######means you're editing the weapon texture in a "nacreous" kind of way.These 2 files layer into each other with the second one being like an overlay technique that doesn't fully change the model itself.
As far as I can tell editing the second file
mtl_t6_wpn_ar_x95l_spc-rg~#######at all causes this reflection thing to occur, probably because you're resetting the alpha line on it, but I barely have any clue what alpha is right now so that's my guess. -
Are these all the weapons, or just the ones shown in the images? Are you thinking of making a mod to improve the HUD/menu to HD, or even the game textures? This looks pretty good, bro.
xPrznt might not do that, this was just a project i wanted to do, i was mostly board
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login