Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Support & Discussion
  3. [bo2 weapon pack] upscaled textures

[bo2 weapon pack] upscaled textures

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
6 Posts 4 Posters 1.9k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • ZAPlordundefined Offline
    ZAPlordundefined Offline
    ZAPlord
    wrote on last edited by ZAPlord
    #1

    description:
    this is a pack is where i upscale weapon textures with ai

    download link: https://www.mediafire.com/file/mz954wfh37kv98q/weapon_pack_upscaled.zip/file

    screenshots:
    zmshot0008.jpg zmshot0000.jpg zmshot0002.jpg zmshot0004.jpg zmshot0006.jpg
    zmshot0018.jpg ![zmshot0011.jpg}(/assets/uploads/files/1735174445902-zmshot0011.jpg) zmshot0013.jpg zmshot0014.jpg zmshot0027.jpg zmshot0020.jpg zmshot0023.jpg zmshot0025.jpg

    last thing to say:
    if theres any bugs or somthing i missed fill free to comment on this post 🙂

    1 Reply Last reply
    1
    • CryoMaskundefined Offline
      CryoMaskundefined Offline
      CryoMask
      wrote on last edited by
      #2

      "Nice mod bro! But I have a question — did you use Blender to recreate those reflections or what did you use? I'd like to know how you did it. I have the weapon textures, but I don't really know how to recreate those reflections."

      ZAPlordundefined G0LD3N 4RMundefined 2 Replies Last reply
      0
      • CryoMaskundefined CryoMask

        "Nice mod bro! But I have a question — did you use Blender to recreate those reflections or what did you use? I'd like to know how you did it. I have the weapon textures, but I don't really know how to recreate those reflections."

        ZAPlordundefined Offline
        ZAPlordundefined Offline
        ZAPlord
        wrote on last edited by
        #3

        CryoMask its been a minute so i don't really remember everything, but from looking through the textures I've used paint.net to recreate the normal map and i upscaled the spec map and it gave me that result, i need to fix some of the spec maps because when i saved it as a dds file it doesn't like it when its transparent its mostly why the galils and mtars spec look abit weird in the screenshots so i would have to make them a png and convert the png to fix that issue but yeah it works, also i mostly made my own spec map for the raygun mk2.

        1 Reply Last reply
        0
        • xPrzntundefined Offline
          xPrzntundefined Offline
          xPrznt
          wrote on last edited by
          #4

          Are these all the weapons, or just the ones shown in the images? Are you thinking of making a mod to improve the HUD/menu to HD, or even the game textures? This looks pretty good, bro.

          ZAPlordundefined 1 Reply Last reply
          0
          • CryoMaskundefined CryoMask

            "Nice mod bro! But I have a question — did you use Blender to recreate those reflections or what did you use? I'd like to know how you did it. I have the weapon textures, but I don't really know how to recreate those reflections."

            G0LD3N 4RMundefined Offline
            G0LD3N 4RMundefined Offline
            G0LD3N 4RM
            wrote on last edited by G0LD3N 4RM
            #5

            CryoMask

            I'd also like to add that are because the textures for each weapon and image is layered differently.

            If you don't know what I mean then this is what I can say:

            mtl_t6_wpn_ar_x95l_col means you're editing the base weapon texture

            mtl_t6_wpn_ar_x95l_spc-rg~####### means you're editing the weapon texture in a "nacreous" kind of way.

            These 2 files layer into each other with the second one being like an overlay technique that doesn't fully change the model itself.

            As far as I can tell editing the second file mtl_t6_wpn_ar_x95l_spc-rg~####### at all causes this reflection thing to occur, probably because you're resetting the alpha line on it, but I barely have any clue what alpha is right now so that's my guess.

            1 Reply Last reply
            0
            • xPrzntundefined xPrznt

              Are these all the weapons, or just the ones shown in the images? Are you thinking of making a mod to improve the HUD/menu to HD, or even the game textures? This looks pretty good, bro.

              ZAPlordundefined Offline
              ZAPlordundefined Offline
              ZAPlord
              wrote on last edited by
              #6

              xPrznt might not do that, this was just a project i wanted to do, i was mostly board

              1 Reply Last reply
              0

              Hello! It looks like you're interested in this conversation, but you don't have an account yet.

              Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

              With your input, this post could be even better 💗

              Register Login
              Reply
              • Reply as topic
              Log in to reply
              • Oldest to Newest
              • Newest to Oldest
              • Most Votes


              • Login

              • Don't have an account? Register

              • Login or register to search.
              • First post
                Last post
              0
              • Recent
              • Tags
              • Popular
              • Users
              • Groups
              • Donate