[T6] AdrX Test Weapons first OAT Port
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AdrX003 I'll try
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AdrX003 It works, so thanks.
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Why don't you try add all weapons with [Release] [ZM] [Mod] zm_weapons - Adding campaign and multiplayer weapons to all maps?
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Maximizer Blake its written right at the end of the post, please give it a read:
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AdrX003 said in [T6] AdrX Test Weapons first OAT Port:Plans for the future include pretty much adding all the guns that are not on zombies but are on all the other BO2 Modes and camo coverage for all the guns and attachments.
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AdrX003 Dealing with camos now.
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AdrX003 I already saw it.
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Can you do AdrX Test Weapons first OAT Port with .gsc
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Maximizer Blake hit me up on discord: AdrX003
it may be better to answer all you wanna know. -
AdrX003 Okay
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AdrX003 It says you do not have permmission to send messages in this channel, so can you please do AdrX Test Weapons first OAT Port with .gsc
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Do you gonna add launcher from MP like SMAW and FHJ-18?
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FreshToad223 all of them.
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Maximizer Blake
as far i can see, i allow anyone to send me messages on discord.
if you cant send requests, it could be something on your end.if you still have any problem with that, check my plutonium profile where u can find another way to talk.
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AdrX003 Okay
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If you gonna add special weapons like TITUS 6 or STORM PSR, please don't nerf.
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FreshToad223 As soon i figure out their specific scripts. they have alot of stuff to them like the staffs. testing the crossbow first since its fewer stuff but on the same style, since all them have separate files to the bullets/bolts and scripts to them. still confused on how to "assure theyre all where it should be to work"
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Will you combine this mod with Sehteria all weapons mod?