Stairway to hell (BO1 Remake) FIXED
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Stairway to Hell (BO1 Remake)
Some of you may or may not be familiar with the map "stairway to hell" made in waw, and I decided to remake this map in bo1. I tried to make this as accurate to the original one as I could, but if you're familiar with that one you'll know that it's very very basic anyway. That's why it took me less than 3 days to make this map. anyway, even though it's basic I still think it's a cool map which is why I wanted to remake this in bo1
Also, I wasn't able to implement the anti-gravity perk... so instead there's a switch that lowers the gravity for 4k pointsV1.1: every perk machine gives 100 points when proning in front of it instead of just some. Also made a few minor adjustments
V1.1.1: minor changes to the spawns
V1.2 (Final): there was no volume in the small area with the ppsh wallbuy, causing zombies to spawn in the start area when standing there. Also made some weapon stats adjustments that I had meant to do before releasing this map. (there shouldn't be anymore updates to this map)
V1.2.1: there was an issue specific to the plutonium version where zombies wouldn't move whatsoever.... so that's fixedCredits:
Ping998 - the creator of the original stairway to hell
shippuden1592 - for the MW2 and BO2 weapons + electric cherry
oJubby - for the scavenger and the wavegun
Jbleezy - for the stoner and ppsh from the bo1 reimagined mod
isaacscott935 - for the teddy bear script
NGcaudle - buyable ending
BoneCrusher - for the animated pap camo
alaurenc9 - for the power door scriptImages:
Weapons:
M60
Stoner63
WA2000
MAC 10
Scavenger
Wavegun
M2 Flamethrower
Browning (WAW)
PTRS-41 (WAW)
Panzerschreck (BO1)
PPSH (BO1)
STG44 (BO1)
SCAR (BO2)
AN94
PDW-57
Five Seven
KSG
Evo Skorpion
DSR 50
M4 (MW2)
Desert Eagle
There are also weapon changes like adding suppressors and damage increases to most weapons since there's no doubletap 2If there are any bugs feel free to let me know, I ran into a lot of issues when making this which is all fixed but since I don't trust this game I feel like something may occur, plus with the way I put together the anti-gravity I wouldn't be surprised if it had some bug that I couldn't find, but I tried my best.
(if you want to play this map on plutonium, load it into your mods folder through your plutonium directory, not in the base game directory or else some things wont work properly)
DOWNLOAD
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Nice we're getting to bo3 customs now
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