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  3. [ZM] WAW Weapons mod for bo1 maps v2.12.1

[ZM] WAW Weapons mod for bo1 maps v2.12.1

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  • Richiem32undefined Offline
    Richiem32undefined Offline
    Richiem32
    wrote last edited by
    #76

    I have a balance suggestion I feel like the ptrs should get a buff in Mobility specifically when it's upgraded I like the flamethrower I feel like that would make the weapon more useful but I assume the mod is trying to be accurate as possible I still love this mod hope this mod gets another update soon

    HomerJay42undefined 1 Reply Last reply
    1
    • Richiem32undefined Richiem32

      I have a balance suggestion I feel like the ptrs should get a buff in Mobility specifically when it's upgraded I like the flamethrower I feel like that would make the weapon more useful but I assume the mod is trying to be accurate as possible I still love this mod hope this mod gets another update soon

      HomerJay42undefined Offline
      HomerJay42undefined Offline
      HomerJay42
      wrote last edited by
      #77

      Richiem32 honestly I didn't even consider the running speed for the upgraded ptrs, and I wouldn't mind changing it as when it comes to accuracy I'm already off since I've buffed most of the weapons. I mostly wanna be accurate when it comes to the cosmetics. I may update it later today changing the ptrs running speed along with the fact that I wanna add the thundergun to five and the waffe to verruckt. I also ported the knife animations from waw last night and may include that too.

      Richiem32undefined Brigeezy123undefined 2 Replies Last reply
      1
      • HomerJay42undefined HomerJay42

        Richiem32 honestly I didn't even consider the running speed for the upgraded ptrs, and I wouldn't mind changing it as when it comes to accuracy I'm already off since I've buffed most of the weapons. I mostly wanna be accurate when it comes to the cosmetics. I may update it later today changing the ptrs running speed along with the fact that I wanna add the thundergun to five and the waffe to verruckt. I also ported the knife animations from waw last night and may include that too.

        Richiem32undefined Offline
        Richiem32undefined Offline
        Richiem32
        wrote last edited by
        #78

        HomerJay42 The new update has a problem the textures on the weapons are broken the ptrs and most of the Pack-A-Punch guns have their textures missing may want to do a hot fix

        HomerJay42undefined 1 Reply Last reply
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        • Richiem32undefined Richiem32

          HomerJay42 The new update has a problem the textures on the weapons are broken the ptrs and most of the Pack-A-Punch guns have their textures missing may want to do a hot fix

          HomerJay42undefined Offline
          HomerJay42undefined Offline
          HomerJay42
          wrote last edited by HomerJay42
          #79

          Richiem32 yea I accidentally uploaded this mod earlier with missing textures. I fixed it and updated the link since then without saying anything and you might of just happened to download that version before I got to update the link
          as of now I don't have any issues with the textures

          Richiem32undefined 1 Reply Last reply
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          • HomerJay42undefined HomerJay42

            Richiem32 honestly I didn't even consider the running speed for the upgraded ptrs, and I wouldn't mind changing it as when it comes to accuracy I'm already off since I've buffed most of the weapons. I mostly wanna be accurate when it comes to the cosmetics. I may update it later today changing the ptrs running speed along with the fact that I wanna add the thundergun to five and the waffe to verruckt. I also ported the knife animations from waw last night and may include that too.

            Brigeezy123undefined Offline
            Brigeezy123undefined Offline
            Brigeezy123
            wrote last edited by Brigeezy123
            #80

            HomerJay42 honestly, i think five doesnt need a wonderweapon, just because thats kind of what made it unique and more challenging. though the flamethrower is fine. and waffe on verruckt was needed lmao

            HomerJay42undefined 1 Reply Last reply
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            • Brigeezy123undefined Brigeezy123

              HomerJay42 honestly, i think five doesnt need a wonderweapon, just because thats kind of what made it unique and more challenging. though the flamethrower is fine. and waffe on verruckt was needed lmao

              HomerJay42undefined Offline
              HomerJay42undefined Offline
              HomerJay42
              wrote last edited by
              #81

              Brigeezy123 yea sorry, I've gotten like 1000 opinions about what weapons I should add or remove from this mod. I added the thundergun to five and the waffe to verruckt because of a suggestion I got when I first made this mod. I don't just blindly make changes to my mods based on suggestions I get but I thought it was a valid idea and I liked it. some people will like it, and some won't
              however I still appreciate it when I do get feedback like this and I see what you mean by the thundergun making five too easy since it's notorious for it's difficulty and having no good wonder weapons

              1 Reply Last reply
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              • Brigeezy123undefined Offline
                Brigeezy123undefined Offline
                Brigeezy123
                wrote last edited by
                #82

                and heres a higher res reticle for the thundergun/flamethrower
                hud_flamethrower_reticle.png

                1 Reply Last reply
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                • Brigeezy123undefined Offline
                  Brigeezy123undefined Offline
                  Brigeezy123
                  wrote last edited by Brigeezy123
                  #83

                  u can add the teleporter and mainframe textures i made if u want also. and the black waffe vacuum tubes from my better waffe textures mod to resemble waw more.

                  HomerJay42undefined 1 Reply Last reply
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                  • Brigeezy123undefined Brigeezy123

                    u can add the teleporter and mainframe textures i made if u want also. and the black waffe vacuum tubes from my better waffe textures mod to resemble waw more.

                    HomerJay42undefined Offline
                    HomerJay42undefined Offline
                    HomerJay42
                    wrote last edited by
                    #84

                    Brigeezy123 I would, but since people use custom textures in bo1 and textures loaded through a mod override textures in the plutonium t5 images folder, I decided it would be better to only include textures essential to this mod for those who may wanna use their custom textures with this mod. I know you could get the iwd file for this mod and put custom textures in there but not everyone knows how to do that or has the software to open iwd files.
                    Also, because I actually prefer the reticle used for the waffe and thundergun in bo1 over the waw one so some might feel the same about the other textures
                    thx for the suggestion

                    Brigeezy123undefined 1 Reply Last reply
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                    • HomerJay42undefined HomerJay42

                      Brigeezy123 I would, but since people use custom textures in bo1 and textures loaded through a mod override textures in the plutonium t5 images folder, I decided it would be better to only include textures essential to this mod for those who may wanna use their custom textures with this mod. I know you could get the iwd file for this mod and put custom textures in there but not everyone knows how to do that or has the software to open iwd files.
                      Also, because I actually prefer the reticle used for the waffe and thundergun in bo1 over the waw one so some might feel the same about the other textures
                      thx for the suggestion

                      Brigeezy123undefined Offline
                      Brigeezy123undefined Offline
                      Brigeezy123
                      wrote last edited by
                      #85

                      HomerJay42 yeah it just looks kind of buggy on the flamethrower is all

                      1 Reply Last reply
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                      • HomerJay42undefined HomerJay42

                        Richiem32 yea I accidentally uploaded this mod earlier with missing textures. I fixed it and updated the link since then without saying anything and you might of just happened to download that version before I got to update the link
                        as of now I don't have any issues with the textures

                        Richiem32undefined Offline
                        Richiem32undefined Offline
                        Richiem32
                        wrote last edited by
                        #86

                        HomerJay42 ah ok Happens to the best of us. On A completely different note.
                        I think adding the Sten would be A interesting bonus weapon. Since it was supposed to be in World at War but was cut. Just a weapon suggestion It's in that one campaign mission in the game I think it's Project Nova.

                        HomerJay42undefined 1 Reply Last reply
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                        • Richiem32undefined Richiem32

                          HomerJay42 ah ok Happens to the best of us. On A completely different note.
                          I think adding the Sten would be A interesting bonus weapon. Since it was supposed to be in World at War but was cut. Just a weapon suggestion It's in that one campaign mission in the game I think it's Project Nova.

                          HomerJay42undefined Offline
                          HomerJay42undefined Offline
                          HomerJay42
                          wrote last edited by
                          #87

                          Richiem32 yea I've gotten the sten as a suggested weapon to be added a few times. maybe I will but I've also gotten complaints about the svt40 and tokarevtt30 being in this mod because they weren't in the original waw zombies

                          Richiem32undefined 1 Reply Last reply
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                          • HomerJay42undefined HomerJay42

                            Richiem32 yea I've gotten the sten as a suggested weapon to be added a few times. maybe I will but I've also gotten complaints about the svt40 and tokarevtt30 being in this mod because they weren't in the original waw zombies

                            Richiem32undefined Offline
                            Richiem32undefined Offline
                            Richiem32
                            wrote last edited by
                            #88

                            HomerJay42 The way I see it Is that you can't please everyone, especially people who are exclusively purists of World at War Weapons, May I suggest you Make a version of the mod that's exclusively waw official weapons for people want the purest experience with those weapons. Because then the people who like those weapons exclusively are happy and you can add your own twist with the version you want to do. You know how you did that custom map with the Ultimus crew? Do something like that.

                            HomerJay42undefined 1 Reply Last reply
                            1
                            • Richiem32undefined Richiem32

                              HomerJay42 The way I see it Is that you can't please everyone, especially people who are exclusively purists of World at War Weapons, May I suggest you Make a version of the mod that's exclusively waw official weapons for people want the purest experience with those weapons. Because then the people who like those weapons exclusively are happy and you can add your own twist with the version you want to do. You know how you did that custom map with the Ultimus crew? Do something like that.

                              HomerJay42undefined Offline
                              HomerJay42undefined Offline
                              HomerJay42
                              wrote last edited by
                              #89

                              Richiem32 I've already thought about that. but I don't think the difference between a few weapons is worth making a new version of the mod. what I wanna do is make a version of the mod that adds the mp weapons from waw to bo1 zombies along with extra features, and then have one that's more like the original waw zombies. at the moment I don't feel like porting a bunch of weapons from waw to bo1 as it's really time consuming so it will probably be a while until that sees the light of day, unless someone else does it before I do.

                              Richiem32undefined 1 Reply Last reply
                              0
                              • HomerJay42undefined HomerJay42

                                Richiem32 I've already thought about that. but I don't think the difference between a few weapons is worth making a new version of the mod. what I wanna do is make a version of the mod that adds the mp weapons from waw to bo1 zombies along with extra features, and then have one that's more like the original waw zombies. at the moment I don't feel like porting a bunch of weapons from waw to bo1 as it's really time consuming so it will probably be a while until that sees the light of day, unless someone else does it before I do.

                                Richiem32undefined Offline
                                Richiem32undefined Offline
                                Richiem32
                                wrote last edited by
                                #90

                                HomerJay42 So one thing that I noticed about the PPSH. Is that the view model is not exactly accurate. Specifically when you look at it from higher fov It's basically where the hand is on the trigger. In waw you can see the Hand on the trigger as well as holding the gun so it hides that. Missing part of the gun in the view model. I don't know if you wanna maybe try and port the World at War PPSH. View model at least. But it would make it more accurate. Plutonium T5 Co-Op (r4893) 8_2_2025 12_02_41 PM.png Plutonium T5 Co-Op (r4893) 8_2_2025 12_11_34 PM.png

                                HomerJay42undefined 1 Reply Last reply
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                                • Richiem32undefined Richiem32

                                  HomerJay42 So one thing that I noticed about the PPSH. Is that the view model is not exactly accurate. Specifically when you look at it from higher fov It's basically where the hand is on the trigger. In waw you can see the Hand on the trigger as well as holding the gun so it hides that. Missing part of the gun in the view model. I don't know if you wanna maybe try and port the World at War PPSH. View model at least. But it would make it more accurate. Plutonium T5 Co-Op (r4893) 8_2_2025 12_02_41 PM.png Plutonium T5 Co-Op (r4893) 8_2_2025 12_11_34 PM.png

                                  HomerJay42undefined Offline
                                  HomerJay42undefined Offline
                                  HomerJay42
                                  wrote last edited by
                                  #91

                                  Richiem32 maybe I'll look into that sometime, I honestly can't say I've noticed that

                                  Richiem32undefined 1 Reply Last reply
                                  0
                                  • HomerJay42undefined HomerJay42

                                    Richiem32 maybe I'll look into that sometime, I honestly can't say I've noticed that

                                    Richiem32undefined Offline
                                    Richiem32undefined Offline
                                    Richiem32
                                    wrote last edited by
                                    #92

                                    HomerJay42 So I was thinking of an idea. Is there a way you can add the waffle as a box weapon In Call of the Dead. Instead of it only being Exclusive to doing the Easter egg. I think No one would be against it And if you are reaching asset limit, replace the human gun Since that doesn't really do anything in single player.

                                    1 Reply Last reply
                                    0
                                    • Richiem32undefined Offline
                                      Richiem32undefined Offline
                                      Richiem32
                                      wrote last edited by
                                      #93

                                      I wouldn't mind seeing the Thunder gun and waffle On Different Maps. So that a second wonder weapon could be Obtained by the second player. It Would allow the second player to do somethings.

                                      HomerJay42undefined 1 Reply Last reply
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                                      • Richiem32undefined Richiem32

                                        I wouldn't mind seeing the Thunder gun and waffle On Different Maps. So that a second wonder weapon could be Obtained by the second player. It Would allow the second player to do somethings.

                                        HomerJay42undefined Offline
                                        HomerJay42undefined Offline
                                        HomerJay42
                                        wrote last edited by
                                        #94

                                        Richiem32 the thing is about cotd, is the humangun is required to do the easter egg, meaning if I removed it the easter egg would be impossible to complete. I figured five and verruckt could use an infinite damage wonder weapon since the winters howl is buns, but as far as adding more I think I'm just gonna leave it as is since most of these maps are designed to have 1 good wonder weapon

                                        Richiem32undefined 1 Reply Last reply
                                        0
                                        • HomerJay42undefined HomerJay42

                                          Richiem32 the thing is about cotd, is the humangun is required to do the easter egg, meaning if I removed it the easter egg would be impossible to complete. I figured five and verruckt could use an infinite damage wonder weapon since the winters howl is buns, but as far as adding more I think I'm just gonna leave it as is since most of these maps are designed to have 1 good wonder weapon

                                          Richiem32undefined Offline
                                          Richiem32undefined Offline
                                          Richiem32
                                          wrote last edited by
                                          #95

                                          HomerJay42 I see what you're saying Well, I don't know if adding the waffle only would Get to the asset limit on cotd Because it functions normally as a normal gun Of course It's upgraded variant Is in the map. But you would probably have to add textures. Which would require more assets.

                                          HomerJay42undefined 1 Reply Last reply
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