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  3. Game freezes 30 mins into Zombies mode

Game freezes 30 mins into Zombies mode

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  • p1nkratundefined Offline
    p1nkratundefined Offline
    p1nkrat
    wrote last edited by
    #1

    My game crashes around 30 minutes in when playing BO2 Zombies. The exact time depends, but the game crashes eventually, which, unfortunately, makes it unplayable.

    This is what my screen looks like when when it crashes/freezes:

    Screenshot 2025-08-27 231547.png

    Nothing seems out of the ordinary in the console:

    Screenshot 2025-08-27 231838.png

    No crash dump available in \Users\...\AppData\Local\Plutonium\crashdumps.

    Note that I am running the mod zm_any_player_ee published by Hadi77KSA , however I believe the issue happened before installing this mod too (I will be able to confirm tomorrow). No other mod or overlay installed.

    Thanks for any insights.

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    • p1nkratundefined p1nkrat referenced this topic
    • p1nkratundefined Offline
      p1nkratundefined Offline
      p1nkrat
      wrote last edited by
      #2

      Happened again after 14 minutes of gameplay. I have it on video.

      I ran scr_kill_infinite_loops 1;developer 1 at the beginning of the game.

      This is the bottom of console_zm_log:

      DB_LoadGump async zm_transit_gump_town
      DB_LoadGump gump file zm_transit_gump_forest2 is loaded
      DB_FlushGump 0
      Unloading fastfile zm_transit_gump_forest2
      Sys_GumpFlushed set gumpFlushedEvent
      DB_LoadGump calling DB_LoadXAssets
      Loading fastfile zm_transit_gump_town
      DB_LoadGump end
      send gump_flushed notify to script
      Built adjacency info for IPaks 23ms
      Sys_GumpLoaded set gumpLoadedEvent
      send gump_flushed notify to script
      Writing stats...
      GScr_loadGump zm_transit_gump_busstation 0
      DB_L
      
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